Player Matchup

Fenrir
Fenrir
Amstenrade
Fenrir
Level 126
God Stats
0W - 2L
1,558 SR
Queue Stats
23W - 16L
1,551 Elo+
Party 1
Freya
Freya
EddieTheEagles
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,455 Elo+
Party 1
Sol
Sol
RageRobby
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,241 Elo+
Party 1
Team Averages
Level 56
1,519 SR
1,416 Elo+

VS

Team Averages
Level 58
1,500 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UqXollder
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,470 Elo+
Party 2
Bacchus
Bacchus
blackmaer
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amstenrade
Fenrir
10
3 / 5 / 2
7,107
711
5,951
13,708
7,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 6 / 2
7,946
795
8,210
10,260
2,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 9 / 4
7,148
715
1,922
9,069
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
12 / 4 / 6
9,850
985
14,078
10,029
3,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
UqXollder
Morgan Le Fay
11
2 / 4 / 15
8,084
808
9,217
5,538
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
blackmaer
Bacchus
12
6 / 1 / 11
8,809
881
5,004
7,503
7,829
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
20
20
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
4
6
3.75
L
Fenrir
Amstenrade
Fenrir
3
5
2
0.8
L
4
6
2
0.83
L
1
9
4
0.33
W
Morgan Le Fay
UqXollder
Morgan Le Fay
2
4
15
2.38
W
Bacchus
blackmaer
Bacchus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
28,299
33,037
Taken
23,070
13,068
Mitigated
13,595
3,471
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,078
9,337
0
2,484
10,029
3,695
2,431
5,667
4,362
0
32,667
L
Fenrir
Amstenrade
Fenrir
5,951
1,923
0
1,037
13,708
7,881
0
5,822
7,506
0
16,930
L
8,210
2,685
0
2,305
10,260
2,983
0
4,149
5,863
13,437
0
L
1,922
875
0
129
9,069
2,204
0
3,598
5,179
11,405
0
W
Morgan Le Fay
UqXollder
Morgan Le Fay
9,217
723
0
52
5,538
2,071
222
2,188
3,350
20,837
0
W
Bacchus
blackmaer
Bacchus
5,004
494
0
1,856
7,503
7,829
0
2,372
5,131
10,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
26,743
66
Minions Killed
98
4
Camps Cleared
3
503,574
Distance Traveled
561,918
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,850
985
52
5
3
179,111
4
L
Fenrir
7,107
711
19
2
2
193,080
2
L
Freya
7,946
795
14
1
2
163,144
1
L
Sol
7,148
715
33
3
0
147,350
0
W
Morgan Le Fay
8,084
808
31
3
0
198,735
1
W
Bacchus
8,809
881
15
2
0
184,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role