Player Matchup

Neith
Neith
AjarCylinder6
Neith
Level 29
God Stats
9W - 12L
1,409 SR
Queue Stats
102W - 114L
1,484 Elo+
Party 2
Scylla
Scylla
BetterTnanU
Scylla
Level 16
God Stats
2W - 0L
1,534 SR
Queue Stats
4W - 0L
1,687 Elo+
Party 2
The Morrigan
The Morrigan
Duxot
The Morrigan
Level 28
God Stats
12W - 16L
1,365 SR
Queue Stats
235W - 230L
1,501 Elo+
Party 2
Ravana
Ravana
MesserWar
Ravana
Level 45
God Stats
8W - 9L
1,667 SR
Queue Stats
185W - 155L
1,549 Elo+
Party 2
Yemoja
Yemoja
ShiBZzziK
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,452 Elo+
Solo
Team Averages
Level 24
1,495 SR
1,534 Elo+

VS

Team Averages
Level 6
1,408 SR
1,407 Elo+
Sobek
Sobek
LuisAdriano
Sobek
Level 5
God Stats
2W - 5L
1,286 SR
Queue Stats
9W - 8L
1,569 Elo+
Solo
Thor
Thor
Meechu
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,465 Elo+
Party 1
King Arthur
King Arthur
SatoNut96
King Arthur
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 4L
1,060 Elo+
Solo
Kukulkan
Kukulkan
kaprics
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 1
Scylla
Scylla
othx
Scylla
Level 5
God Stats
3W - 6L
1,488 SR
Queue Stats
8W - 11L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 27
11,643
1,058
10,858
9,276
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
17 / 1 / 18
14,277
1,298
22,699
11,092
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Duxot
The Morrigan
19
8 / 0 / 22
11,201
1,018
21,519
5,436
1,992
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
MesserWar
Ravana
18
7 / 2 / 25
11,738
1,067
13,421
9,667
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
ShiBZzziK
Yemoja
20
7 / 2 / 30
13,027
1,184
13,314
13,559
16,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

262

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,811
892
5,847
16,141
8,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Meechu
Thor
17
2 / 13 / 1
10,470
952
13,401
20,361
8,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SatoNut96
King Arthur
16
0 / 6 / 3
9,602
873
3,670
23,691
22,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
kaprics
Kukulkan
17
1 / 9 / 4
10,401
946
13,611
13,092
5,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
othx
Scylla
16
2 / 6 / 1
10,424
948
8,329
14,994
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
18
43
Kills
6
6
Deaths
43
122
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
27
17.5
W
Scylla
17
1
18
26
W
The Morrigan
Duxot
The Morrigan
8
0
22
19
L
1
9
3
0.28
L
Thor
Meechu
Thor
2
13
1
0.19
W
Ravana
MesserWar
Ravana
7
2
25
9.75
L
King Arthur
SatoNut96
King Arthur
0
6
3
0.25
W
Yemoja
ShiBZzziK
Yemoja
7
2
30
11
L
Kukulkan
kaprics
Kukulkan
1
9
4
0.33
L
Scylla
othx
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,811
Damage
44,858
49,030
Taken
88,279
29,797
Mitigated
49,826
8,300
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,858
2,790
0
3,264
9,276
3,433
0
6,476
2,800
0
26,299
W
Scylla
22,699
2,203
366
2,088
11,092
3,880
0
5,448
5,644
47,447
0
W
The Morrigan
Duxot
The Morrigan
21,519
2,955
0
96
5,436
1,992
0
2,812
2,624
31,537
0
L
5,847
629
0
781
16,141
8,469
0
11,791
4,350
12,399
0
L
Thor
Meechu
Thor
13,401
2,916
0
0
20,361
8,267
0
10,782
9,579
0
34,640
W
Ravana
MesserWar
Ravana
13,421
3,407
0
884
9,667
4,232
0
4,786
4,881
0
25,732
L
King Arthur
SatoNut96
King Arthur
3,670
99
0
2,825
23,691
22,258
0
16,397
7,294
0
19,968
W
Yemoja
ShiBZzziK
Yemoja
13,314
1,938
1,404
198
13,559
16,260
0
8,265
5,294
30,394
0
L
Kukulkan
kaprics
Kukulkan
13,611
1,372
0
684
13,092
5,142
0
6,842
6,250
37,535
0
L
Scylla
othx
Scylla
8,329
435
0
0
14,994
5,690
0
11,720
3,274
26,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,886
Gold Earned
50,708
196
Minions Killed
179
7
Camps Cleared
3
1,105,557
Distance Traveled
981,481
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,643
1,058
39
4
0
204,712
0
W
Scylla
14,277
1,298
61
6
4
232,038
0
W
The Morrigan
11,201
1,018
32
3
0
222,320
0
L
Sobek
9,811
892
10
1
0
178,222
1
L
Thor
10,470
952
47
4
0
197,834
3
W
Ravana
11,738
1,067
30
3
1
226,629
1
L
King Arthur
9,602
873
27
2
2
208,785
0
W
Yemoja
13,027
1,184
34
3
2
219,858
1
L
Kukulkan
10,401
946
54
5
1
191,523
1
L
Scylla
10,424
948
41
4
0
205,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role