Player Matchup

Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
MurkeyMirror
Medusa
Level 16
God Stats
8W - 4L
1,733 SR
Queue Stats
18W - 8L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
boomdaddy1234
Gilgamesh
Level 22
God Stats
27W - 14L
1,702 SR
Queue Stats
53W - 39L
1,512 Elo+
Solo
Khepri
Khepri
starlulz
Khepri
Level 28
God Stats
36W - 23L
1,637 SR
Queue Stats
104W - 87L
1,574 Elo+
Party 2
Nemesis
Nemesis
stonedagger15
Nemesis
Level 9
God Stats
19W - 15L
1,293 SR
Queue Stats
35W - 22L
1,438 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,531 Elo+

VS

Team Averages
Level 18
1,492 SR
1,447 Elo+
Chaac
Chaac
Darklionix
Chaac
Level 8
God Stats
2W - 2L
1,851 SR
Queue Stats
13W - 11L
1,560 Elo+
Solo
Thanatos
Thanatos
KingBoland
Thanatos
Level 28
God Stats
18W - 10L
1,729 SR
Queue Stats
48W - 57L
1,495 Elo+
Party 1
Ullr
Ullr
OGRvka
Ullr
Level 24
God Stats
4W - 4L
1,288 SR
Queue Stats
134W - 133L
1,535 Elo+
Party 1
Hel
Hel
Pastordude356
Hel
Level 28
God Stats
1W - 9L
1,092 SR
Queue Stats
60W - 68L
1,494 Elo+
Solo
Nemesis
Nemesis
alietl
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 0 / 0
6,709
671
4,811
3,421
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
5 / 2 / 1
6,079
608
4,901
5,846
1,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
boomdaddy1234
Gilgamesh
11
0 / 0 / 2
5,826
583
2,858
5,367
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
starlulz
Khepri
7
0 / 2 / 6
5,208
521
1,136
4,580
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
9
2 / 3 / 4
5,806
581
4,006
6,820
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 3 / 0
5,983
598
4,176
9,903
5,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
KingBoland
Thanatos
10
3 / 1 / 1
5,989
599
3,188
6,660
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
OGRvka
Ullr
9
1 / 2 / 4
5,431
543
2,988
5,096
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
4,808
481
2,249
5,726
1,896
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
alietl
Nemesis
5
0 / 2 / 1
4,095
410
774
2,090
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
5
7
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
0
5
L
Chaac
1
3
0
0.33
L
Thanatos
KingBoland
Thanatos
3
1
1
3.5
W
Medusa
5
2
1
2.75
L
Ullr
OGRvka
Ullr
1
2
4
1.5
L
0
4
2
0.25
L
Nemesis
alietl
Nemesis
0
2
1
0.25
W
Gilgamesh
boomdaddy1234
Gilgamesh
0
0
2
1
W
Khepri
starlulz
Khepri
0
2
6
1.5
W
Nemesis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
13,375
26,034
Taken
29,475
9,099
Mitigated
10,915
7,283
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,811
337
0
977
3,421
733
0
0
3,421
35,039
0
L
Chaac
4,176
334
0
3,973
9,903
5,199
36
2,632
7,271
2,197
27,600
L
Thanatos
KingBoland
Thanatos
3,188
793
0
7,394
6,660
1,912
0
1,106
5,554
0
29,535
W
Medusa
4,901
1,865
0
1,949
5,846
1,614
872
1,151
4,695
0
33,417
L
Ullr
OGRvka
Ullr
2,988
1,305
0
198
5,096
1,244
25
389
4,707
0
24,253
L
2,249
515
778
1,046
5,726
1,896
269
604
5,122
18,173
0
L
Nemesis
alietl
Nemesis
774
267
0
324
2,090
664
0
1,216
874
0
6,633
W
Gilgamesh
boomdaddy1234
Gilgamesh
2,858
803
0
2,259
5,367
2,378
185
336
5,031
0
23,933
W
Khepri
starlulz
Khepri
1,136
87
0
744
4,580
2,096
0
662
3,918
8,165
0
W
Nemesis
4,006
1,504
0
1,354
6,820
2,278
0
726
6,094
0
30,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
26,306
255
Minions Killed
227
0
Camps Cleared
0
1,036,943
Distance Traveled
832,041
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,709
671
73
7
0
204,190
5
L
Chaac
5,983
598
80
8
0
172,046
3
L
Thanatos
5,989
599
68
7
0
195,536
4
W
Medusa
6,079
608
66
7
0
192,064
0
L
Ullr
5,431
543
36
4
0
177,954
2
L
Hel
4,808
481
29
3
0
182,180
0
L
Nemesis
4,095
410
14
1
0
104,325
2
W
Gilgamesh
5,826
583
55
6
0
208,655
0
W
Khepri
5,208
521
9
1
0
207,216
2
W
Nemesis
5,806
581
52
5
0
224,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role