Player Matchup

Gilgamesh
Gilgamesh
FloydNeck3694
Gilgamesh
Level 28
God Stats
40W - 4L
2,022 SR
Queue Stats
140W - 32L
1,828 Elo+
Party 2
Ullr
Ullr
lJayEssl
Ullr
Level 126
God Stats
10W - 9L
1,324 SR
Queue Stats
102W - 85L
1,545 Elo+
Solo
Anubis
Anubis
xr20
Anubis
Level 109
God Stats
12W - 9L
1,805 SR
Queue Stats
248W - 133L
1,707 Elo+
Party 2
Team Averages
Level 88
1,717 SR
1,693 Elo+

VS

Team Averages
Level 51
1,742 SR
1,581 Elo+
Sun Wukong
Sun Wukong
Ryukyu Jomon
Sun Wukong
Level 6
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 1L
1,795 Elo+
Party 1
Hun Batz
Hun Batz
Squigly7275
Hun Batz
Level 11
God Stats
1W - 1L
1,702 SR
Queue Stats
10W - 9L
1,514 Elo+
Party 1
Raijin
Raijin
Wit3Chocolat369
Raijin
Level 136
God Stats
1W - 2L
1,823 SR
Queue Stats
22W - 25L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FloydNeck3694
Gilgamesh
15
7 / 0 / 9
11,553
722
16,371
17,654
24,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
15
3 / 1 / 10
10,609
663
13,139
12,680
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
xr20
Anubis
15
6 / 0 / 9
11,288
706
20,166
11,880
7,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ryukyu Jomon
Sun Wukong
12
0 / 4 / 1
8,503
531
7,782
23,738
20,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Squigly7275
Hun Batz
11
0 / 6 / 0
8,107
507
5,941
16,755
8,374
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 0
8,770
548
10,153
18,301
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FloydNeck3694
Gilgamesh
7
0
9
11.5
L
Sun Wukong
Ryukyu Jomon
Sun Wukong
0
4
1
0.13
L
Hun Batz
Squigly7275
Hun Batz
0
6
0
0
L
1
7
0
0.14
W
Ullr
3
1
10
8
W
Anubis
xr20
Anubis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,676
Damage
23,876
42,214
Taken
58,794
36,657
Mitigated
35,308
22,823
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FloydNeck3694
Gilgamesh
16,371
3,374
965
8,057
17,654
24,073
248
2,958
14,294
0
27,391
L
Sun Wukong
Ryukyu Jomon
Sun Wukong
7,782
1,562
885
5,838
23,738
20,688
0
6,287
16,838
1,500
24,090
L
Hun Batz
Squigly7275
Hun Batz
5,941
115
0
310
16,755
8,374
0
6,281
9,777
0
16,520
L
10,153
230
0
870
18,301
6,246
25
7,898
9,954
40,235
0
W
Ullr
13,139
5,784
0
3,625
12,680
5,462
1,710
3,140
9,162
0
56,421
W
Anubis
xr20
Anubis
20,166
1,096
474
9,702
11,880
7,122
834
4,334
7,086
71,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
25,380
199
Minions Killed
142
11
Camps Cleared
1
881,220
Distance Traveled
830,729
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,553
722
16
1
2
319,020
0
L
Sun Wukong
8,503
531
39
2
0
296,047
7
L
Hun Batz
8,107
507
36
2
0
278,107
4
L
Raijin
8,770
548
67
4
1
256,575
3
W
Ullr
10,609
663
79
5
4
290,710
0
W
Anubis
11,288
706
104
7
5
271,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role