Player Matchup

Tsukuyomi
Tsukuyomi
EarlRough
Tsukuyomi
Level 10
God Stats
8W - 6L
1,654 SR
Queue Stats
19W - 27L
1,341 Elo+
Party 2
Artemis
Artemis
JJsanta46
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,290 Elo+
Party 2
Janus
Janus
Monzoonz
Janus
Level 9
God Stats
1W - 6L
1,192 SR
Queue Stats
8W - 15L
1,336 Elo+
Solo
Ra
Ra
Ouki023
Ra
Level 18
God Stats
1W - 1L
1,761 SR
Queue Stats
25W - 32L
1,424 Elo+
Solo
Thanatos
Thanatos
TrillDisciple
Thanatos
Level 14
God Stats
1W - 1L
1,679 SR
Queue Stats
10W - 14L
1,320 Elo+
Party 2
Team Averages
Level 11
1,557 SR
1,342 Elo+

VS

Team Averages
Level 15
1,447 SR
1,410 Elo+
Ra
Ra
Holyspooky
Ra
Level 7
God Stats
2W - 4L
1,389 SR
Queue Stats
5W - 7L
1,266 Elo+
Party 1
Cupid
Cupid
Lucifer6434
Cupid
Level 21
God Stats
28W - 21L
1,545 SR
Queue Stats
269W - 277L
1,448 Elo+
Party 3
Jormungandr
Jormungandr
ManFlu
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 91L
1,451 Elo+
Party 1
Chaac
Chaac
Shadowsin420
Chaac
Level 9
God Stats
1W - 2L
1,541 SR
Queue Stats
44W - 47L
1,532 Elo+
Party 1
Ganesha
Ganesha
uber boladao
Ganesha
Level 9
God Stats
32W - 27L
1,262 SR
Queue Stats
50W - 62L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EarlRough
Tsukuyomi
20
14 / 4 / 15
17,272
1,151
23,718
22,838
9,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
JJsanta46
Artemis
20
5 / 16 / 21
14,434
962
36,599
31,512
10,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Monzoonz
Janus
20
5 / 6 / 19
15,179
1,012
20,628
21,422
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 23
16,842
1,123
22,081
21,736
8,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
TrillDisciple
Thanatos
20
4 / 11 / 17
13,938
929
18,348
19,500
7,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 10 / 16
17,641
1,176
36,117
21,229
9,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 9 / 12
14,929
995
19,202
21,410
7,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ManFlu
Jormungandr
20
10 / 7 / 26
16,113
1,074
25,322
29,958
45,527
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 7 / 28
15,638
1,043
22,203
34,655
46,458
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
uber boladao
Ganesha
20
0 / 4 / 29
13,477
898
7,914
23,216
22,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
153
37
Kills
42
42
Deaths
37
95
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EarlRough
Tsukuyomi
14
4
15
5.38
W
17
10
16
2.5
L
Artemis
JJsanta46
Artemis
5
16
21
0.97
W
8
9
12
1.56
W
Jormungandr
ManFlu
Jormungandr
10
7
26
3.29
L
Janus
Monzoonz
Janus
5
6
19
2.42
L
9
5
23
4.1
W
7
7
28
3
L
Thanatos
TrillDisciple
Thanatos
4
11
17
1.14
W
Ganesha
uber boladao
Ganesha
0
4
29
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,374
Damage
110,758
117,008
Taken
130,468
43,225
Mitigated
131,452
14,223
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EarlRough
Tsukuyomi
23,718
7,604
0
54
22,838
9,224
0
10,655
12,183
0
37,187
W
36,117
4,433
2,325
3,712
21,229
9,298
0
9,482
11,747
63,159
0
L
Artemis
JJsanta46
Artemis
36,599
19,708
0
2,325
31,512
10,623
0
21,251
10,261
0
60,074
W
19,202
9,249
88
403
21,410
7,277
0
7,561
13,849
0
65,877
W
Jormungandr
ManFlu
Jormungandr
25,322
4,882
0
0
29,958
45,527
0
7,931
21,685
42,364
0
L
Janus
Monzoonz
Janus
20,628
2,029
689
1,193
21,422
7,415
0
12,519
8,903
57,012
0
L
22,081
1,154
2,766
2,689
21,736
8,553
0
12,348
9,388
58,757
0
W
22,203
5,396
0
4,610
34,655
46,458
0
13,243
21,412
0
40,249
L
Thanatos
TrillDisciple
Thanatos
18,348
3,013
0
4,507
19,500
7,410
0
12,580
6,920
0
22,048
W
Ganesha
uber boladao
Ganesha
7,914
274
0
0
23,216
22,892
0
4,492
18,724
12,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,665
Gold Earned
77,798
244
Minions Killed
246
2
Camps Cleared
2
1,405,608
Distance Traveled
1,315,678
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,272
1,151
23
2
0
314,368
0
W
Ra
17,641
1,176
77
5
0
245,692
0
L
Artemis
14,434
962
27
2
1
238,757
3
W
Cupid
14,929
995
89
6
2
232,144
0
W
Jormungandr
16,113
1,074
30
2
0
290,287
0
L
Janus
15,179
1,012
92
6
0
268,202
0
L
Ra
16,842
1,123
93
6
1
283,569
0
W
Chaac
15,638
1,043
50
3
0
288,373
0
L
Thanatos
13,938
929
9
1
0
300,712
2
W
Ganesha
13,477
898
0
0
0
259,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role