Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TMoney10
Osiris
Level 108
God Stats
0W - 1L
1,717 SR
Queue Stats
75W - 54L
1,639 Elo+
Solo
Susano
Susano
fero57
Susano
Level 126
God Stats
26W - 25L
1,472 SR
Queue Stats
1,154W - 1,104L
1,519 Elo+
Solo
Izanami
Izanami
piskopat993
Izanami
Level 129
God Stats
2W - 3L
1,410 SR
Queue Stats
94W - 85L
1,550 Elo+
Party 1
Ganesha
Ganesha
zMiepMiep
Ganesha
Level 149
God Stats
4W - 3L
1,584 SR
Queue Stats
189W - 171L
1,576 Elo+
Party 1
Team Averages
Level 132
1,537 SR
1,557 Elo+

VS

Team Averages
Level 141
1,411 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BennyHill85
Jormungandr
Level 155
God Stats
1W - 0L
1,320 SR
Queue Stats
96W - 89L
1,617 Elo+
Party 2
Olorun
Olorun
Dreamseeker
Olorun
Level 160
God Stats
2W - 3L
1,514 SR
Queue Stats
90W - 96L
1,496 Elo+
Solo
Bakasura
Bakasura
HughMungis94
Bakasura
Level 107
God Stats
24W - 24L
1,545 SR
Queue Stats
514W - 499L
1,517 Elo+
Solo
Horus
Horus
MrTBagged
Horus
Level 128
God Stats
2W - 3L
1,175 SR
Queue Stats
163W - 164L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 3 / 1
8,665
542
10,471
9,339
5,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TMoney10
Osiris
14
0 / 3 / 1
8,314
520
6,651
11,629
10,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
fero57
Susano
12
2 / 2 / 4
7,980
499
7,609
10,322
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
piskopat993
Izanami
14
4 / 6 / 0
9,143
571
8,434
11,971
2,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
zMiepMiep
Ganesha
12
0 / 5 / 9
7,174
448
7,140
10,561
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 5 / 5
9,506
594
14,040
13,884
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
BennyHill85
Jormungandr
16
2 / 0 / 7
9,756
610
8,122
10,993
10,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
16
4 / 2 / 5
9,529
596
7,688
11,171
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
HughMungis94
Bakasura
15
3 / 2 / 6
8,819
551
4,289
9,731
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
MrTBagged
Horus
14
2 / 1 / 15
8,840
553
4,574
14,821
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
10
Kills
19
19
Deaths
10
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
3
1
1.5
W
Izanami
 
Izanami
8
5
5
2.1
W
Jormungandr
BennyHill85
Jormungandr
2
0
7
5.5
W
Olorun
4
2
5
3.25
W
Bakasura
HughMungis94
Bakasura
3
2
6
3
W
Horus
MrTBagged
Horus
2
1
15
9.5
L
Osiris
TMoney10
Osiris
0
3
1
0.17
L
Susano
fero57
Susano
2
2
4
2
L
Izanami
piskopat993
Izanami
4
6
0
0.67
L
Ganesha
zMiepMiep
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,305
Damage
38,713
53,822
Taken
60,600
25,126
Mitigated
38,298
11,652
Healing
28,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,471
300
0
4,625
9,339
5,289
521
4,009
5,010
59,800
0
W
Izanami
 
Izanami
14,040
10,443
0
4,314
13,884
4,423
1,320
2,091
11,491
0
72,328
W
Jormungandr
BennyHill85
Jormungandr
8,122
3,187
0
2,875
10,993
10,237
284
1,163
9,830
56,025
0
W
Olorun
7,688
4,714
1,700
6,465
11,171
4,337
2,672
5,758
5,253
61,485
0
W
Bakasura
HughMungis94
Bakasura
4,289
2,890
0
3,196
9,731
4,197
563
2,773
6,892
0
48,516
W
Horus
MrTBagged
Horus
4,574
2,027
3,439
6,641
14,821
15,104
240
5,098
9,457
0
16,515
L
Osiris
TMoney10
Osiris
6,651
2,291
0
3,038
11,629
10,800
0
5,701
5,468
0
51,947
L
Susano
fero57
Susano
7,609
800
0
579
10,322
3,226
0
1,784
8,393
0
57,350
L
Izanami
piskopat993
Izanami
8,434
4,044
0
2,359
11,971
2,730
162
1,437
10,259
0
59,541
L
Ganesha
zMiepMiep
Ganesha
7,140
569
0
1,051
10,561
3,081
73
2,624
7,927
23,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
46,450
477
Minions Killed
481
0
Camps Cleared
0
1,466,701
Distance Traveled
1,574,594
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,665
542
128
8
0
263,462
7
W
Izanami
9,506
594
114
7
0
269,255
4
W
Jormungandr
9,756
610
116
7
0
279,908
3
W
Olorun
9,529
596
131
8
0
307,277
6
W
Bakasura
8,819
551
105
7
0
370,657
4
W
Horus
8,840
553
15
1
0
347,497
4
L
Osiris
8,314
520
104
7
0
292,932
7
L
Susano
7,980
499
99
6
0
339,892
2
L
Izanami
9,143
571
132
8
0
260,999
3
L
Ganesha
7,174
448
14
1
0
309,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role