Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AimbotShrews
Tiamat
Level 47
God Stats
6W - 7L
1,289 SR
Queue Stats
78W - 77L
1,406 Elo+
Party 1
Freya
Freya
Myst1kz
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
OddVibez
Chaac
Level 45
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
xli1stickfigure
Medusa
Level 18
God Stats
0W - 1L
1,508 SR
Queue Stats
3W - 9L
1,481 Elo+
Solo
Team Averages
Level 48
1,516 SR
1,477 Elo+

VS

Team Averages
Level 76
1,493 SR
1,553 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Primoc
Anhur
Level 48
God Stats
6W - 4L
1,615 SR
Queue Stats
105W - 90L
1,574 Elo+
Solo
Awilix
Awilix
SellingLuck
Awilix
Level 117
God Stats
3W - 1L
1,462 SR
Queue Stats
9W - 6L
1,677 Elo+
Party 3
Sol
Sol
Sibastiez
Sol
Level 37
God Stats
1W - 0L
1,463 SR
Queue Stats
3W - 1L
1,618 Elo+
Solo
Xing Tian
Xing Tian
petermarquez
Xing Tian
Level 151
God Stats
38W - 61L
1,428 SR
Queue Stats
264W - 295L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 9 / 3
7,530
685
5,534
15,468
7,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
1 / 6 / 3
6,895
627
5,834
13,255
6,894
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Myst1kz
Freya
13
2 / 4 / 1
7,638
694
3,779
10,063
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
OddVibez
Chaac
13
1 / 3 / 2
7,399
673
3,670
13,166
9,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 7 / 2
7,684
699
7,170
12,152
4,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
5 / 0 / 17
9,918
902
9,252
8,471
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Primoc
Anhur
14
2 / 3 / 4
8,142
740
3,124
7,176
2,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
17
13 / 1 / 10
11,847
1,077
20,821
10,631
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 0 / 7
10,398
945
14,921
6,050
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
petermarquez
Xing Tian
14
3 / 4 / 8
8,501
773
6,058
8,242
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
8
Kills
29
29
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
9
3
0.5
W
Aphrodite
 
Aphrodite
5
0
17
13.5
L
Tiamat
1
6
3
0.42
L
Freya
Myst1kz
Freya
2
4
1
0.63
L
Chaac
OddVibez
Chaac
1
3
2
0.67
W
Anhur
Primoc
Anhur
2
3
4
1.33
W
Awilix
13
1
10
18
W
6
0
7
9.5
W
Xing Tian
petermarquez
Xing Tian
3
4
8
1.75
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
54,176
64,104
Taken
40,570
33,368
Mitigated
17,645
11,428
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,534
41
136
3,540
15,468
7,927
23
6,396
8,900
20,316
0
W
Aphrodite
 
Aphrodite
9,252
600
6,201
5,348
8,471
4,162
286
3,328
5,143
20,086
0
L
Tiamat
5,834
677
0
1,858
13,255
6,894
0
5,665
7,429
13,673
0
L
Freya
Myst1kz
Freya
3,779
1,208
31
2,468
10,063
3,692
0
4,105
5,802
17,438
0
L
Chaac
OddVibez
Chaac
3,670
440
0
2,321
13,166
9,940
0
5,859
7,165
0
11,686
W
Anhur
Primoc
Anhur
3,124
1,141
0
517
7,176
2,787
332
2,830
4,346
0
21,180
W
Awilix
20,821
9,061
0
407
10,631
4,576
777
3,605
7,026
0
38,961
W
14,921
6,113
0
3,035
6,050
2,668
2,969
2,402
3,648
42,863
3,846
W
Xing Tian
petermarquez
Xing Tian
6,058
464
185
0
8,242
3,452
360
3,517
4,725
17,543
0
L
7,170
3,476
0
1,074
12,152
4,915
24
6,140
5,868
0
28,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
48,806
177
Minions Killed
242
4
Camps Cleared
12
877,434
Distance Traveled
1,101,324
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,530
685
33
3
0
132,853
0
W
Aphrodite
9,918
902
37
3
2
250,069
1
L
Tiamat
6,895
627
14
1
0
173,888
0
L
Freya
7,638
694
37
3
3
187,877
0
L
Chaac
7,399
673
24
2
0
205,876
2
W
Anhur
8,142
740
53
5
2
182,914
2
W
Awilix
11,847
1,077
34
3
4
264,281
4
W
Sol
10,398
945
93
8
4
212,257
0
W
Xing Tian
8,501
773
25
2
0
191,803
3
L
Medusa
7,684
699
69
6
1
176,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role