Player Matchup

Zeus
Zeus
Darksasu
Zeus
Level 134
God Stats
2W - 1L
1,719 SR
Queue Stats
43W - 27L
1,661 Elo+
Party 1
Da Ji
Da Ji
Kalint0
Da Ji
Level 123
God Stats
1W - 0L
1,434 SR
Queue Stats
46W - 29L
1,666 Elo+
Party 1
Odin
Odin
ravex6
Odin
Level 128
God Stats
5W - 3L
1,611 SR
Queue Stats
43W - 27L
1,661 Elo+
Party 1
Team Averages
Level 128
1,588 SR
1,662 Elo+

VS

Team Averages
Level 85
1,619 SR
1,637 Elo+
Achilles
Achilles
Gikkigen
Achilles
Level 95
God Stats
3W - 3L
1,483 SR
Queue Stats
9W - 6L
1,711 Elo+
Party 2
The Morrigan
The Morrigan
Ruff153
The Morrigan
Level 14
God Stats
4W - 3L
1,685 SR
Queue Stats
14W - 12L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Zkohifox
Danzaburou
Level 146
God Stats
4W - 5L
1,688 SR
Queue Stats
22W - 16L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 1 / 11
9,446
727
10,804
5,900
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kalint0
Da Ji
15
11 / 3 / 7
11,043
849
13,590
8,175
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
ravex6
Odin
14
4 / 1 / 13
9,776
752
7,077
8,630
8,600
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gikkigen
Achilles
12
3 / 4 / 1
8,641
665
7,397
16,604
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Ruff153
The Morrigan
11
1 / 7 / 3
8,354
643
3,361
7,539
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Zkohifox
Danzaburou
11
1 / 7 / 4
8,715
670
6,176
12,235
3,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
1
11
8.5
L
Achilles
Gikkigen
Achilles
3
4
1
0.88
W
Da Ji
Kalint0
Da Ji
11
3
7
4.83
L
The Morrigan
Ruff153
The Morrigan
1
7
3
0.36
L
Danzaburou
Zkohifox
Danzaburou
1
7
4
0.43
W
Odin
ravex6
Odin
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
16,934
22,705
Taken
36,378
15,980
Mitigated
21,164
1,146
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,804
458
0
432
5,900
1,628
881
38
5,435
33,431
0
L
Achilles
Gikkigen
Achilles
7,397
2,379
0
1,758
16,604
14,907
744
5,437
10,603
0
22,102
W
Da Ji
Kalint0
Da Ji
13,590
3,839
0
214
8,175
5,752
1,125
888
7,200
0
36,631
L
The Morrigan
Ruff153
The Morrigan
3,361
884
0
391
7,539
2,425
791
2,062
5,251
23,955
1,506
L
Danzaburou
Zkohifox
Danzaburou
6,176
3,552
0
1,231
12,235
3,832
0
3,354
8,617
0
27,371
W
Odin
ravex6
Odin
7,077
1,642
0
500
8,630
8,600
822
1,799
6,536
633
30,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
25,710
153
Minions Killed
139
7
Camps Cleared
5
765,538
Distance Traveled
657,522
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,446
727
61
5
1
257,506
3
L
Achilles
8,641
665
31
2
2
241,895
4
W
Da Ji
11,043
849
43
3
4
254,150
4
L
The Morrigan
8,354
643
54
4
1
210,976
3
L
Danzaburou
8,715
670
54
4
2
204,651
3
W
Odin
9,776
752
49
4
2
253,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role