Player Matchup

Anhur
Anhur
Bekketh
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 114L
1,131 Elo+
Party 2
Jormungandr
Jormungandr
ErestFleming2
Jormungandr
Level 3
God Stats
2W - 6L
1,078 SR
Queue Stats
2W - 6L
1,082 Elo+
Party 2
Kukulkan
Kukulkan
Plahevnik
Kukulkan
Level 10
God Stats
22W - 21L
1,172 SR
Queue Stats
25W - 30L
1,116 Elo+
Party 2
Ymir
Ymir
VOLXHELL
Ymir
Level 15
God Stats
3W - 0L
1,802 SR
Queue Stats
9W - 9L
1,417 Elo+
Solo
Nemesis
Nemesis
Шиповничек
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 110L
1,133 Elo+
Party 2
Team Averages
Level 24
1,410 SR
1,176 Elo+

VS

Team Averages
Level 13
1,383 SR
1,301 Elo+
Thor
Thor
LalaRegenschirm
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,193 Elo+
Solo
Izanami
Izanami
Stokessyyy
Izanami
Level 24
God Stats
25W - 16L
1,422 SR
Queue Stats
81W - 74L
1,344 Elo+
Solo
Mulan
Mulan
Taterofthytot
Mulan
Level 19
God Stats
22W - 14L
1,544 SR
Queue Stats
64W - 63L
1,386 Elo+
Solo
Poseidon
Poseidon
VasilyZ_18
Poseidon
Level 7
God Stats
4W - 5L
1,182 SR
Queue Stats
13W - 19L
1,291 Elo+
Party 1
Hades
Hades
skelebruh
Hades
Level 12
God Stats
0W - 2L
1,269 SR
Queue Stats
8W - 12L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bekketh
Anhur
20
11 / 10 / 26
16,593
1,106
41,383
26,744
9,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ErestFleming2
Jormungandr
20
13 / 5 / 25
17,778
1,185
22,184
20,307
25,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Plahevnik
Kukulkan
20
12 / 7 / 21
16,802
1,120
30,759
20,385
8,789
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
20
6 / 5 / 28
15,507
1,034
16,580
33,623
48,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 9 / 15
13,100
873
10,388
25,024
9,999
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 16
14,433
962
12,267
22,997
6,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Stokessyyy
Izanami
20
7 / 11 / 16
15,221
1,015
34,154
26,095
8,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 6 / 17
16,042
1,069
22,480
34,001
39,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
VasilyZ_18
Poseidon
20
9 / 9 / 14
15,437
1,029
24,922
18,145
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
skelebruh
Hades
20
6 / 9 / 23
15,202
1,013
23,389
29,207
15,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
122
45
Kills
36
36
Deaths
45
115
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bekketh
Anhur
11
10
26
2.4
W
Jormungandr
ErestFleming2
Jormungandr
13
5
25
5.1
L
5
10
16
1.3
W
Kukulkan
Plahevnik
Kukulkan
12
7
21
3.21
L
Izanami
Stokessyyy
Izanami
7
11
16
1.36
L
9
6
17
2.92
W
Ymir
6
5
28
4
L
Poseidon
VasilyZ_18
Poseidon
9
9
14
1.78
L
Hades
skelebruh
Hades
6
9
23
1.94
W
3
9
15
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,294
Damage
117,212
126,083
Taken
130,445
102,380
Mitigated
75,104
7,054
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bekketh
Anhur
41,383
21,785
0
4,883
26,744
9,356
0
14,263
12,481
0
67,256
W
Jormungandr
ErestFleming2
Jormungandr
22,184
4,036
0
0
20,307
25,770
0
4,980
15,327
50,296
0
L
12,267
929
0
58
22,997
6,306
0
12,196
10,661
0
28,750
W
Kukulkan
Plahevnik
Kukulkan
30,759
4,494
0
1,783
20,385
8,789
0
9,897
10,488
57,950
0
L
Izanami
Stokessyyy
Izanami
34,154
26,183
0
0
26,095
8,571
0
15,064
11,031
464
66,957
L
22,480
2,454
0
2,037
34,001
39,477
0
17,894
16,107
1,428
43,902
W
Ymir
16,580
4,151
0
200
33,623
48,466
0
9,954
23,669
30,817
0
L
Poseidon
VasilyZ_18
Poseidon
24,922
2,245
0
1,578
18,145
4,997
0
9,892
8,137
52,865
0
L
Hades
skelebruh
Hades
23,389
5,855
1,220
5,560
29,207
15,753
0
14,221
14,986
40,466
0
W
10,388
4,586
0
188
25,024
9,999
0
10,281
14,743
0
19,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,780
Gold Earned
76,335
223
Minions Killed
256
3
Camps Cleared
8
1,278,096
Distance Traveled
1,324,960
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,593
1,106
49
3
0
238,838
1
W
Jormungandr
17,778
1,185
52
3
1
244,828
0
L
Thor
14,433
962
32
2
1
269,697
2
W
Kukulkan
16,802
1,120
71
5
0
241,255
1
L
Izanami
15,221
1,015
85
6
0
266,414
2
L
Mulan
16,042
1,069
47
3
2
279,115
0
W
Ymir
15,507
1,034
36
2
2
270,222
1
L
Poseidon
15,437
1,029
51
3
5
265,145
0
L
Hades
15,202
1,013
41
3
0
244,589
2
W
Nemesis
13,100
873
15
1
0
282,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role