Player Matchup

Fenrir
Fenrir
Muff_Smasha
Fenrir
Level 25
God Stats
2W - 0L
1,705 SR
Queue Stats
26W - 1L
2,047 Elo+
Party 2
Bellona
Bellona
Uchiha-Snipes
Bellona
Level 28
God Stats
42W - 26L
1,574 SR
Queue Stats
69W - 61L
1,421 Elo+
Solo
Ares
Ares
YourConcubine1
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,306 Elo+
Party 2
Neith
Neith
gremlin434
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,915 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
shanerive
Morgan Le Fay
Level 20
God Stats
3W - 8L
1,330 SR
Queue Stats
26W - 40L
1,354 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,609 Elo+

VS

Team Averages
Level 14
1,499 SR
1,319 Elo+
Thor
Thor
BADYy_Bjj
Thor
Level 3
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 7L
1,406 Elo+
Party 1
Thanatos
Thanatos
Goku_Bjj
Thanatos
Level 7
God Stats
6W - 8L
1,266 SR
Queue Stats
9W - 13L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
Kemarrr
Cthulhu
Level 29
God Stats
3W - 4L
1,622 SR
Queue Stats
72W - 79L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
enzo10y10y
Tsukuyomi
Level 11
God Stats
5W - 6L
1,489 SR
Queue Stats
12W - 21L
1,221 Elo+
Party 1
Hun Batz
Hun Batz
tigre-du-31
Hun Batz
Level 18
God Stats
2W - 4L
1,383 SR
Queue Stats
23W - 34L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
10 / 1 / 3
7,949
611
9,096
8,511
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
13
2 / 0 / 3
7,701
592
4,863
4,372
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
12 / 1 / 10
8,434
649
10,843
8,210
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
6 / 3 / 7
7,651
589
9,721
6,927
2,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
shanerive
Morgan Le Fay
12
3 / 3 / 5
7,293
561
7,287
7,053
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 9 / 2
5,720
440
2,775
8,254
2,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
Goku_Bjj
Thanatos
7
0 / 6 / 2
4,739
365
2,390
10,075
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Kemarrr
Cthulhu
8
0 / 4 / 3
5,693
438
5,759
14,045
7,297
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
enzo10y10y
Tsukuyomi
9
4 / 7 / 0
6,039
465
3,879
9,229
2,150
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
tigre-du-31
Hun Batz
7
1 / 7 / 1
5,551
427
3,191
8,961
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
33
Kills
7
8
Deaths
33
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
2
9
2
0.33
L
Thanatos
Goku_Bjj
Thanatos
0
6
2
0.17
L
Cthulhu
Kemarrr
Cthulhu
0
4
3
0.38
W
Fenrir
10
1
3
11.5
W
Bellona
2
0
3
3.5
W
12
1
10
17
L
Tsukuyomi
enzo10y10y
Tsukuyomi
4
7
0
0.57
W
Neith
6
3
7
3.17
W
Morgan Le Fay
shanerive
Morgan Le Fay
3
3
5
1.83
L
Hun Batz
tigre-du-31
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
17,994
35,073
Taken
50,564
18,723
Mitigated
15,461
10,376
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,775
622
0
246
8,254
2,064
0
1,933
6,263
0
9,849
L
Thanatos
Goku_Bjj
Thanatos
2,390
394
0
1,052
10,075
2,053
0
866
9,209
0
7,009
L
Cthulhu
Kemarrr
Cthulhu
5,759
990
152
2,314
14,045
7,297
0
6,366
7,598
19,163
0
W
Fenrir
9,096
2,654
0
3,559
8,511
4,407
0
871
7,640
0
48,235
W
Bellona
4,863
906
0
1,517
4,372
3,316
887
367
4,005
0
38,478
W
10,843
1,015
0
2,177
8,210
6,165
0
1,643
6,567
19,348
0
L
Tsukuyomi
enzo10y10y
Tsukuyomi
3,879
1,075
0
34
9,229
2,150
54
5,333
3,572
0
11,391
W
Neith
9,721
3,591
0
1,800
6,927
2,397
526
1,611
5,316
0
48,976
W
Morgan Le Fay
shanerive
Morgan Le Fay
7,287
627
0
1,323
7,053
2,438
1,153
1,267
5,786
41,154
0
L
Hun Batz
tigre-du-31
Hun Batz
3,191
1,166
0
1,334
8,961
1,897
0
3,037
5,792
0
12,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
27,742
340
Minions Killed
98
0
Camps Cleared
0
1,188,319
Distance Traveled
1,088,477
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,720
440
18
1
0
234,130
0
L
Thanatos
4,739
365
17
1
0
218,769
0
L
Cthulhu
5,693
438
27
2
0
223,583
5
W
Fenrir
7,949
611
73
6
0
247,138
2
W
Bellona
7,701
592
88
7
0
279,136
1
W
Ares
8,434
649
20
2
0
245,330
4
L
Tsukuyomi
6,039
465
10
1
0
224,612
1
W
Neith
7,651
589
84
6
0
211,571
0
W
Morgan Le Fay
7,293
561
75
6
0
205,144
0
L
Hun Batz
5,551
427
26
2
0
187,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role