Player Matchup

Mercury
Mercury
FxEmpire34
Mercury
Level 91
God Stats
2W - 3L
1,549 SR
Queue Stats
112W - 85L
1,627 Elo+
Party 1
Vulcan
Vulcan
LordOfPaperhatz
Vulcan
Level 69
God Stats
3W - 4L
1,537 SR
Queue Stats
54W - 47L
1,593 Elo+
Party 1
Achilles
Achilles
Mattmoiissaa
Achilles
Level 146
God Stats
9W - 15L
1,500 SR
Queue Stats
160W - 124L
1,557 Elo+
Solo
Team Averages
Level 102
1,528 SR
1,593 Elo+

VS

Team Averages
Level 125
1,632 SR
1,554 Elo+
Janus
Janus
DemonTime500
Janus
Level 88
God Stats
5W - 4L
1,562 SR
Queue Stats
284W - 401L
1,331 Elo+
Solo
Loki
Loki
Itz_Farhan_Yo_20
Loki
Level 126
God Stats
8W - 4L
1,833 SR
Queue Stats
118W - 81L
1,697 Elo+
Solo
Sun Wukong
Sun Wukong
goldwolfii
Sun Wukong
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
268W - 210L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FxEmpire34
Mercury
13
3 / 9 / 2
9,055
697
7,480
14,358
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 6
8,567
659
6,314
10,642
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Mattmoiissaa
Achilles
12
6 / 7 / 1
9,344
719
10,652
13,031
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 14
9,714
747
7,231
6,684
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
10 / 7 / 12
11,039
849
12,974
11,851
3,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
goldwolfii
Sun Wukong
15
10 / 1 / 11
10,561
812
13,698
13,273
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
10
Kills
25
25
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
Mercury
FxEmpire34
Mercury
3
9
2
0.44
W
10
7
12
2.29
L
1
9
6
0.44
L
Achilles
Mattmoiissaa
Achilles
6
7
1
0.93
W
Sun Wukong
goldwolfii
Sun Wukong
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
33,903
38,031
Taken
31,808
19,917
Mitigated
15,635
4,574
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,231
325
0
188
6,684
1,791
220
1,277
5,061
24,831
0
L
Mercury
FxEmpire34
Mercury
7,480
4,020
0
1,751
14,358
5,234
0
2,521
11,385
0
28,000
W
12,974
3,686
0
1,372
11,851
3,834
0
2,140
9,047
0
40,362
L
6,314
2,223
0
831
10,642
3,631
0
1,296
8,844
16,587
0
L
Achilles
Mattmoiissaa
Achilles
10,652
4,267
0
1,992
13,031
11,052
0
4,123
8,344
0
23,900
W
Sun Wukong
goldwolfii
Sun Wukong
13,698
2,372
0
2,508
13,273
10,010
567
2,871
9,754
324
33,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
31,314
113
Minions Killed
148
5
Camps Cleared
8
642,652
Distance Traveled
723,109
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,714
747
46
4
1
223,674
1
L
Mercury
9,055
697
45
3
3
248,376
4
W
Loki
11,039
849
60
5
6
223,618
2
L
Vulcan
8,567
659
35
3
0
205,746
3
L
Achilles
9,344
719
33
3
2
188,530
1
W
Sun Wukong
10,561
812
42
3
1
275,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role