Player Matchup

Hel
Hel
Nurmikoi
Hel
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,382 Elo+
Party 1
Kuzenbo
Kuzenbo
PrimeSigmatic
Kuzenbo
Level 80
God Stats
4W - 0L
1,728 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 1
Loki
Loki
RotGutRum
Loki
Level 41
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 45L
1,468 Elo+
Party 1
Team Averages
Level 77
1,648 SR
1,428 Elo+

VS

Team Averages
Level 134
1,455 SR
1,450 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
HorizonNak
Erlang Shen
Level 137
God Stats
1W - 7L
1,301 SR
Queue Stats
101W - 147L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
lUmil
Nu Wa
Level 117
God Stats
2W - 2L
1,565 SR
Queue Stats
95W - 125L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 14
11,899
700
14,328
16,513
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
15
4 / 1 / 17
11,492
676
14,709
18,356
24,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
16
12 / 1 / 9
12,924
760
22,073
17,966
8,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 5 / 1
9,776
575
12,841
22,066
18,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
HorizonNak
Erlang Shen
12
1 / 8 / 3
9,588
564
14,185
23,099
18,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
lUmil
Nu Wa
12
0 / 8 / 4
9,233
543
13,721
13,353
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
21
Kills
4
4
Deaths
21
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
1
0.7
L
Erlang Shen
HorizonNak
Erlang Shen
1
8
3
0.31
W
5
2
14
6
W
Kuzenbo
4
1
17
12.5
W
Loki
12
1
9
16.5
L
Nu Wa
lUmil
Nu Wa
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,110
Damage
40,747
52,835
Taken
58,518
40,400
Mitigated
39,820
27,161
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,841
2,197
1,067
5,455
22,066
18,239
0
10,791
10,340
1,828
31,531
L
Erlang Shen
HorizonNak
Erlang Shen
14,185
3,956
0
3,944
23,099
18,523
0
10,614
11,913
13,842
23,527
W
14,328
1,447
10,855
9,379
16,513
6,969
699
7,224
9,289
51,199
0
W
Kuzenbo
14,709
3,455
535
3,702
18,356
24,971
395
7,110
11,246
37,594
0
W
Loki
22,073
6,418
0
2,690
17,966
8,460
1,410
6,661
11,305
0
73,156
L
Nu Wa
lUmil
Nu Wa
13,721
3,570
0
1,627
13,353
3,058
52
6,057
6,816
45,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
28,597
200
Minions Killed
166
9
Camps Cleared
5
1,022,809
Distance Traveled
825,983
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,776
575
44
3
0
291,730
8
L
Erlang Shen
9,588
564
65
4
4
282,995
4
W
Hel
11,899
700
75
4
3
326,682
4
W
Kuzenbo
11,492
676
50
3
2
318,719
2
W
Loki
12,924
760
75
4
4
377,408
3
L
Nu Wa
9,233
543
57
3
1
251,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role