Player Matchup

Eset
Eset
Mizujin
Eset
Level 85
God Stats
9W - 7L
1,274 SR
Queue Stats
253W - 226L
1,608 Elo+
Solo
Neith
Neith
ToyLab
Neith
Level 102
God Stats
2W - 4L
1,148 SR
Queue Stats
7W - 17L
1,753 Elo+
Solo
Hercules
Hercules
ULTRABLASTS
Hercules
Level 97
God Stats
23W - 17L
1,666 SR
Queue Stats
138W - 155L
1,569 Elo+
Solo
Team Averages
Level 95
1,363 SR
1,643 Elo+

VS

Team Averages
Level 97
1,525 SR
1,589 Elo+
Olorun
Olorun
FaZe Toes4671
Olorun
Level 127
God Stats
1W - 4L
1,352 SR
Queue Stats
223W - 145L
1,609 Elo+
Party 1
Mercury
Mercury
FelipelayoGod
Mercury
Level 127
God Stats
16W - 16L
1,627 SR
Queue Stats
663W - 579L
1,666 Elo+
Solo
Cthulhu
Cthulhu
SAOanime
Cthulhu
Level 36
God Stats
22W - 9L
1,595 SR
Queue Stats
99W - 84L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Mizujin
Eset
12
4 / 3 / 6
8,549
712
12,476
7,127
2,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
ToyLab
Neith
12
4 / 3 / 6
8,630
719
6,755
7,212
2,661
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
ULTRABLASTS
Hercules
12
3 / 2 / 7
8,315
693
9,889
11,183
9,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,551
713
5,168
10,058
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
11
1 / 3 / 6
8,258
688
5,917
13,225
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SAOanime
Cthulhu
12
3 / 4 / 4
9,136
761
9,643
16,557
18,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
8
8
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Mercury
1
3
6
1.33
L
Eset
Mizujin
Eset
4
3
6
2.33
W
Cthulhu
SAOanime
Cthulhu
3
4
4
1.25
L
Neith
ToyLab
Neith
4
3
6
2.33
L
Hercules
ULTRABLASTS
Hercules
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
20,728
25,522
Taken
39,840
14,933
Mitigated
28,669
5,351
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,168
2,798
1,019
3,768
10,058
4,332
1,804
4,239
5,819
25,007
3,203
W
Mercury
5,917
1,810
0
2,787
13,225
6,305
759
4,080
9,145
0
33,732
L
Eset
Mizujin
Eset
12,476
1,179
318
921
7,127
2,531
0
4,489
2,501
35,387
0
W
Cthulhu
SAOanime
Cthulhu
9,643
942
182
3,004
16,557
18,032
0
4,825
11,732
25,056
0
L
Neith
ToyLab
Neith
6,755
3,891
0
375
7,212
2,661
0
4,274
2,627
0
22,339
L
Hercules
ULTRABLASTS
Hercules
9,889
4,429
0
3,737
11,183
9,741
0
5,437
5,363
0
16,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
25,945
104
Minions Killed
142
1
Camps Cleared
10
666,597
Distance Traveled
631,800
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,551
713
56
5
4
185,283
0
W
Mercury
8,258
688
45
4
5
237,471
2
L
Eset
8,549
712
50
4
0
219,776
5
W
Cthulhu
9,136
761
41
3
1
209,046
4
L
Neith
8,630
719
40
3
1
213,578
0
L
Hercules
8,315
693
14
1
0
233,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role