Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Coolkid1219
Ullr
Level 94
God Stats
11W - 8L
1,674 SR
Queue Stats
222W - 206L
1,555 Elo+
Party 1
Vulcan
Vulcan
gabolol1
Vulcan
Level 152
God Stats
5W - 13L
1,358 SR
Queue Stats
138W - 164L
1,530 Elo+
Solo
Sylvanus
Sylvanus
hepnod1775
Sylvanus
Level 123
God Stats
16W - 12L
1,628 SR
Queue Stats
116W - 125L
1,490 Elo+
Party 1
Chaac
Chaac
were_zombie
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 2
Team Averages
Level 121
1,532 SR
1,520 Elo+

VS

Team Averages
Level 92
1,489 SR
1,506 Elo+
Bellona
Bellona
ANGEL216
Bellona
Level 88
God Stats
6W - 4L
1,601 SR
Queue Stats
38W - 25L
1,565 Elo+
Solo
Bastet
Bastet
AcidMuffinn
Bastet
Level 100
God Stats
2W - 2L
1,243 SR
Queue Stats
297W - 264L
1,494 Elo+
Party 3
Hel
Hel
KiKOOKIWI
Hel
Level 84
God Stats
88W - 86L
1,631 SR
Queue Stats
222W - 223L
1,526 Elo+
Party 3
Aphrodite
Aphrodite
Yoichi_Yukimura0
Aphrodite
Level 89
God Stats
19W - 19L
1,501 SR
Queue Stats
379W - 382L
1,447 Elo+
Party 3
Neith
Neith
queemchi
Neith
Level 98
God Stats
17W - 22L
1,467 SR
Queue Stats
121W - 125L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 7 / 4
8,352
522
7,988
14,140
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
7,537
471
7,589
10,167
3,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
gabolol1
Vulcan
15
6 / 2 / 1
8,993
562
10,198
9,803
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
hepnod1775
Sylvanus
11
1 / 4 / 2
6,841
428
4,489
17,530
10,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 3
7,516
470
5,173
13,180
11,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANGEL216
Bellona
13
8 / 5 / 6
8,642
540
13,677
15,118
13,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
14
8 / 3 / 8
9,442
590
11,538
10,909
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 9
8,492
531
10,770
14,605
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
12
3 / 2 / 9
8,146
509
5,392
13,434
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
queemchi
Neith
14
1 / 4 / 10
8,621
539
7,295
7,754
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
14
Kills
24
24
Deaths
14
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
7
4
0.86
W
Bellona
ANGEL216
Bellona
8
5
6
2.2
W
Bastet
8
3
8
4
L
3
4
1
0.88
W
4
0
9
8.5
W
Aphrodite
3
2
9
3.75
L
Vulcan
gabolol1
Vulcan
6
2
1
3.25
L
Sylvanus
hepnod1775
Sylvanus
1
4
2
0.5
W
Neith
queemchi
Neith
1
4
10
1.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,437
Damage
48,672
64,820
Taken
61,820
37,565
Mitigated
44,246
14,382
Healing
31,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,988
3,086
0
2,308
14,140
9,438
0
952
13,188
0
40,000
W
Bellona
ANGEL216
Bellona
13,677
6,903
0
4,045
15,118
13,471
1,295
3,078
11,864
0
40,006
W
Bastet
11,538
3,629
0
2,370
10,909
5,247
206
881
10,018
0
56,425
L
7,589
3,005
0
1,771
10,167
3,363
0
6,337
3,830
0
52,241
W
10,770
778
6,308
8,215
14,605
8,506
743
3,689
10,836
46,892
0
W
Aphrodite
5,392
778
4,243
4,623
13,434
13,781
533
1,980
11,414
17,774
0
L
Vulcan
gabolol1
Vulcan
10,198
2,061
51
2,042
9,803
3,386
0
770
9,033
59,871
0
L
Sylvanus
hepnod1775
Sylvanus
4,489
1,491
1,257
3,831
17,530
10,233
0
6,969
10,561
18,046
0
W
Neith
queemchi
Neith
7,295
3,074
0
1,647
7,754
3,241
1,084
4,539
3,001
0
57,851
L
5,173
948
0
3,122
13,180
11,145
610
1,400
11,780
0
35,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
43,343
368
Minions Killed
350
0
Camps Cleared
0
1,441,046
Distance Traveled
1,579,241
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,352
522
72
5
0
303,890
0
W
Bellona
8,642
540
56
4
0
298,074
3
W
Bastet
9,442
590
80
5
0
352,252
2
L
Ullr
7,537
471
90
6
0
295,217
0
W
Hel
8,492
531
62
4
0
329,357
3
W
Aphrodite
8,146
509
39
2
0
305,954
5
L
Vulcan
8,993
562
112
7
0
319,258
6
L
Sylvanus
6,841
428
22
1
0
283,454
1
W
Neith
8,621
539
113
7
0
293,604
3
L
Chaac
7,516
470
72
5
0
239,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role