Player Matchup

Hades
Hades
Ialways-rage69
Hades
Level 146
God Stats
4W - 2L
1,535 SR
Queue Stats
105W - 92L
1,610 Elo+
Party 1
Pele
Pele
Iudex-XIII
Pele
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 140L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
KuromaruKenshi
Sun Wukong
Level 108
God Stats
7W - 5L
1,688 SR
Queue Stats
350W - 394L
1,506 Elo+
Party 1
Team Averages
Level 125
1,574 SR
1,560 Elo+

VS

Team Averages
Level 105
1,622 SR
1,492 Elo+
Hel
Hel
SoberBrian
Hel
Level 69
God Stats
2W - 2L
1,846 SR
Queue Stats
94W - 63L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
Sunjari
Erlang Shen
Level 121
God Stats
2W - 3L
1,461 SR
Queue Stats
14W - 25L
1,425 Elo+
Solo
Raijin
Raijin
x ExTiNcTiioNz
Raijin
Level 125
God Stats
8W - 11L
1,559 SR
Queue Stats
390W - 405L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
14,474
658
16,319
18,718
12,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 7 / 10
14,345
652
21,233
18,726
9,212
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
KuromaruKenshi
Sun Wukong
19
7 / 4 / 10
14,839
675
18,263
24,270
18,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 8
13,192
600
13,703
18,867
17,137
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Sunjari
Erlang Shen
17
3 / 3 / 9
13,354
607
9,075
23,641
30,566
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 8 / 3
14,880
676
17,656
21,915
8,699
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
18
Kills
13
14
Deaths
18
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
6
7
10
1.57
W
Sun Wukong
KuromaruKenshi
Sun Wukong
7
4
10
3
L
3
7
8
1
L
Erlang Shen
Sunjari
Erlang Shen
3
3
9
2.5
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,815
Damage
40,434
61,714
Taken
64,423
40,539
Mitigated
56,402
20,184
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,319
2,502
1,228
7,477
18,718
12,793
1,563
8,086
10,632
59,151
0
W
21,233
4,197
0
1,467
18,726
9,212
1,158
10,148
8,578
0
61,648
W
Sun Wukong
KuromaruKenshi
Sun Wukong
18,263
4,602
220
9,792
24,270
18,534
499
14,097
10,173
0
75,202
L
13,703
552
4,299
5,936
18,867
17,137
289
5,287
13,580
32,475
0
L
Erlang Shen
Sunjari
Erlang Shen
9,075
3,599
0
3,663
23,641
30,566
374
5,617
18,024
0
34,149
L
17,656
1,519
0
3,748
21,915
8,699
600
6,191
15,724
73,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
41,426
257
Minions Killed
208
13
Camps Cleared
6
1,165,871
Distance Traveled
1,038,044
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,474
658
82
4
8
379,242
3
W
Pele
14,345
652
60
3
3
386,878
0
W
Sun Wukong
14,839
675
115
5
2
399,751
1
L
Hel
13,192
600
53
2
2
362,984
1
L
Erlang Shen
13,354
607
32
1
1
368,698
6
L
Raijin
14,880
676
123
6
3
306,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role