Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Gabrin
Jormungandr
Level 65
God Stats
6W - 3L
1,352 SR
Queue Stats
30W - 27L
1,509 Elo+
Party 2
Fenrir
Fenrir
Gabrizzyo
Fenrir
Level 85
God Stats
15W - 6L
1,675 SR
Queue Stats
53W - 59L
1,487 Elo+
Party 2
Raijin
Raijin
Ibsz
Raijin
Level 116
God Stats
5W - 12L
1,547 SR
Queue Stats
203W - 230L
1,465 Elo+
Party 3
Xbalanque
Xbalanque
Partizan11
Xbalanque
Level 120
God Stats
11W - 9L
1,577 SR
Queue Stats
340W - 346L
1,449 Elo+
Solo
Team Averages
Level 90
1,530 SR
1,482 Elo+

VS

Team Averages
Level 92
1,558 SR
1,506 Elo+
Ah Puch
Ah Puch
Astraladoshka
Ah Puch
Level 125
God Stats
2W - 1L
1,571 SR
Queue Stats
37W - 37L
1,509 Elo+
Party 4
Bakasura
Bakasura
FujinZefa
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 366L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Inuory
Nu Wa
Level 69
God Stats
18W - 8L
1,570 SR
Queue Stats
347W - 363L
1,481 Elo+
Party 1
Odin
Odin
MessWithCrabo
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Solo
Artemis
Artemis
Trinateiri
Artemis
Level 129
God Stats
8W - 10L
1,648 SR
Queue Stats
54W - 50L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 1 / 8
10,174
1,017
12,687
5,823
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Gabrin
Jormungandr
17
5 / 0 / 16
10,995
1,100
13,563
14,617
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Gabrizzyo
Fenrir
17
4 / 1 / 16
10,805
1,081
8,482
17,139
23,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Ibsz
Raijin
16
4 / 1 / 10
9,973
997
12,437
8,160
3,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Partizan11
Xbalanque
17
6 / 2 / 12
10,442
1,044
25,080
9,620
3,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

282

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
0 / 4 / 2
8,761
876
8,999
12,742
4,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
FujinZefa
Bakasura
15
3 / 4 / 1
9,771
977
10,256
21,620
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Inuory
Nu Wa
15
0 / 8 / 2
8,628
863
10,864
14,580
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 3
9,101
910
6,882
15,454
14,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Trinateiri
Artemis
16
1 / 5 / 3
9,329
933
12,460
13,141
4,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
24
Kills
5
5
Deaths
24
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
8
9
L
Ah Puch
0
4
2
0.25
L
Bakasura
FujinZefa
Bakasura
3
4
1
0.88
W
Jormungandr
Gabrin
Jormungandr
5
0
16
13
W
Fenrir
Gabrizzyo
Fenrir
4
1
16
12
W
Raijin
Ibsz
Raijin
4
1
10
9
L
Nu Wa
Inuory
Nu Wa
0
8
2
0.13
L
1
3
3
0.83
W
Xbalanque
Partizan11
Xbalanque
6
2
12
6
L
Artemis
Trinateiri
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,249
Damage
49,461
55,359
Taken
77,537
47,843
Mitigated
38,127
10,226
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,687
468
0
238
5,823
2,080
0
2,974
2,544
30,124
0
L
Ah Puch
8,999
255
0
782
12,742
4,976
0
5,035
7,707
31,332
0
L
Bakasura
FujinZefa
Bakasura
10,256
7,178
0
2,406
21,620
8,854
0
11,191
10,429
0
19,386
W
Jormungandr
Gabrin
Jormungandr
13,563
3,356
137
5,037
14,617
15,094
0
5,730
8,377
36,541
0
W
Fenrir
Gabrizzyo
Fenrir
8,482
1,919
0
1,930
17,139
23,541
0
5,961
9,673
0
11,731
W
Raijin
Ibsz
Raijin
12,437
1,459
632
1,479
8,160
3,264
0
3,186
4,974
42,238
0
L
Nu Wa
Inuory
Nu Wa
10,864
2,202
0
0
14,580
4,642
0
8,229
6,351
29,172
0
L
6,882
1,425
0
0
15,454
14,922
0
8,939
6,515
1,450
15,397
W
Xbalanque
Partizan11
Xbalanque
25,080
4,250
304
469
9,620
3,864
0
2,522
6,833
0
39,877
L
Artemis
Trinateiri
Artemis
12,460
6,171
0
1,096
13,141
4,733
0
5,293
7,848
0
32,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
45,590
225
Minions Killed
182
6
Camps Cleared
7
961,035
Distance Traveled
943,088
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,174
1,017
64
6
1
191,459
0
L
Ah Puch
8,761
876
63
6
0
171,951
0
L
Bakasura
9,771
977
30
3
6
220,324
1
W
Jormungandr
10,995
1,100
41
4
2
186,100
6
W
Fenrir
10,805
1,081
8
1
0
211,317
0
W
Raijin
9,973
997
79
8
2
176,142
1
L
Nu Wa
8,628
863
42
4
1
169,458
0
L
Odin
9,101
910
17
2
0
190,940
0
W
Xbalanque
10,442
1,044
33
3
1
196,017
0
L
Artemis
9,329
933
30
3
0
190,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role