Player Matchup

Hou Yi
Hou Yi
BeeguyES
Hou Yi
Level 100
God Stats
0W - 2L
1,465 SR
Queue Stats
35W - 47L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Descary
Cthulhu
Level 122
God Stats
1W - 2L
1,709 SR
Queue Stats
34W - 31L
1,511 Elo+
Solo
Hel
Hel
T0xicTurt1e
Hel
Level 93
God Stats
3W - 5L
1,513 SR
Queue Stats
33W - 41L
1,551 Elo+
Party 1
Team Averages
Level 105
1,562 SR
1,536 Elo+

VS

Team Averages
Level 112
1,590 SR
1,548 Elo+
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BertSkrt
Hel
Level 96
God Stats
15W - 10L
1,599 SR
Queue Stats
161W - 117L
1,572 Elo+
Party 2
Fenrir
Fenrir
MrNoFlow
Fenrir
Level 122
God Stats
8W - 5L
1,670 SR
Queue Stats
197W - 164L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BeeguyES
Hou Yi
11
3 / 5 / 1
7,524
752
11,355
8,530
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Descary
Cthulhu
10
1 / 4 / 3
7,273
727
9,229
12,451
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 9 / 4
6,364
636
5,173
11,319
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
5 / 2 / 9
7,693
769
8,391
12,980
8,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 2 / 11
8,099
810
10,936
11,743
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
MrNoFlow
Fenrir
13
8 / 1 / 10
8,661
866
9,304
12,813
9,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
18
18
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
9
4.75
L
Hou Yi
BeeguyES
Hou Yi
3
5
1
0.7
W
5
2
11
5.25
L
Cthulhu
Descary
Cthulhu
1
4
3
0.63
W
Fenrir
MrNoFlow
Fenrir
8
1
10
13
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
28,631
32,300
Taken
37,536
17,070
Mitigated
22,810
9,638
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,391
1,421
307
1,554
12,980
8,596
80
5,417
7,563
579
18,207
L
Hou Yi
BeeguyES
Hou Yi
11,355
4,979
717
224
8,530
3,600
0
2,989
5,333
0
20,927
W
10,936
268
9,000
8,368
11,743
4,477
0
4,899
6,844
30,115
0
L
Cthulhu
Descary
Cthulhu
9,229
1,533
430
2,935
12,451
9,842
0
4,110
7,890
21,160
0
W
Fenrir
MrNoFlow
Fenrir
9,304
2,857
0
2,032
12,813
9,737
0
4,561
8,252
0
26,469
L
5,173
455
2,663
2,669
11,319
3,628
28
3,872
7,152
16,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
24,453
80
Minions Killed
117
0
Camps Cleared
8
541,258
Distance Traveled
600,847
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,693
769
25
3
1
193,738
0
L
Hou Yi
7,524
752
29
3
0
167,694
0
W
Hel
8,099
810
54
5
4
192,221
1
L
Cthulhu
7,273
727
25
3
0
204,338
8
W
Fenrir
8,661
866
38
4
3
214,888
1
L
Hel
6,364
636
26
3
0
169,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role