Player Matchup

Ymir
Ymir
JokerFTW16
Ymir
Level 106
God Stats
12W - 11L
1,524 SR
Queue Stats
131W - 148L
1,469 Elo+
Solo
Hades
Hades
Master Zeuss
Hades
Level 149
God Stats
196W - 235L
1,476 SR
Queue Stats
385W - 475L
1,457 Elo+
Solo
Ne Zha
Ne Zha
Wualo259
Ne Zha
Level 109
God Stats
1W - 5L
1,122 SR
Queue Stats
339W - 358L
1,517 Elo+
Solo
Team Averages
Level 121
1,374 SR
1,481 Elo+

VS

Team Averages
Level 70
1,565 SR
1,499 Elo+
Janus
Janus
CHANMEZA
Janus
Level 103
God Stats
13W - 10L
1,390 SR
Queue Stats
214W - 259L
1,472 Elo+
Solo
Hercules
Hercules
CatcherOfToes
Hercules
Level 28
God Stats
15W - 6L
1,585 SR
Queue Stats
186W - 154L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TwitchxMert
Ah Muzen Cab
Level 80
God Stats
7W - 0L
1,720 SR
Queue Stats
194W - 153L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
8,285
592
7,325
21,333
18,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 2
10,439
746
13,303
13,825
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Wualo259
Ne Zha
11
2 / 5 / 4
8,514
608
9,797
13,771
6,474
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CHANMEZA
Janus
15
5 / 4 / 8
10,784
770
14,263
7,896
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
CatcherOfToes
Hercules
13
3 / 3 / 8
9,610
686
9,469
13,871
12,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TwitchxMert
Ah Muzen Cab
15
6 / 2 / 5
10,358
740
19,488
15,684
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
14
14
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
CHANMEZA
Janus
5
4
8
2.25
W
Hercules
CatcherOfToes
Hercules
3
3
8
2.33
L
0
7
6
0.43
L
7
2
2
4
W
Ah Muzen Cab
TwitchxMert
Ah Muzen Cab
6
2
5
4.25
L
Ne Zha
Wualo259
Ne Zha
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
43,220
48,929
Taken
37,451
33,640
Mitigated
21,657
8,877
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CHANMEZA
Janus
14,263
1,354
0
783
7,896
2,465
402
4,555
3,341
40,227
0
W
Hercules
CatcherOfToes
Hercules
9,469
2,813
24
5,936
13,871
12,929
233
7,415
6,456
0
10,502
L
7,325
439
0
2,740
21,333
18,613
0
6,044
14,097
14,800
0
L
13,303
35
1,307
3,476
13,825
8,553
0
4,276
9,204
41,840
0
W
Ah Muzen Cab
TwitchxMert
Ah Muzen Cab
19,488
11,448
0
9,865
15,684
6,263
2,021
9,604
6,080
0
61,921
L
Ne Zha
Wualo259
Ne Zha
9,797
1,850
0
1,354
13,771
6,474
0
3,623
9,586
945
24,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
30,752
137
Minions Killed
159
5
Camps Cleared
7
750,705
Distance Traveled
756,544
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,784
770
72
5
2
252,847
4
W
Hercules
9,610
686
4
0
1
250,617
1
L
Ymir
8,285
592
19
1
0
233,788
4
L
Hades
10,439
746
79
6
4
262,182
4
W
Ah Muzen Cab
10,358
740
83
6
4
253,080
5
L
Ne Zha
8,514
608
39
3
1
254,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role