Player Matchup

Jormungandr
Jormungandr
Chum_bud
Jormungandr
Level 14
God Stats
1W - 3L
1,736 SR
Queue Stats
13W - 25L
1,250 Elo+
Party 2
Osiris
Osiris
ahmetutku-yt
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 121L
1,199 Elo+
Solo
Bakasura
Bakasura
aranfarhad
Bakasura
Level 14
God Stats
15W - 21L
1,639 SR
Queue Stats
24W - 33L
1,295 Elo+
Party 2
Hel
Hel
ese_spidey00
Hel
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 59L
1,222 Elo+
Solo
Set
Set
stiansaglien
Set
Level 15
God Stats
2W - 2L
1,801 SR
Queue Stats
27W - 39L
1,287 Elo+
Party 2
Team Averages
Level 19
1,635 SR
1,251 Elo+

VS

Team Averages
Level 19
1,442 SR
1,261 Elo+
Sobek
Sobek
ChaoticGek
Sobek
Level 23
God Stats
2W - 0L
1,482 SR
Queue Stats
8W - 10L
1,309 Elo+
Solo
Thanatos
Thanatos
HEADERZ_mahault
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RGXxReaperxX89
Fenrir
Level 28
God Stats
6W - 3L
1,541 SR
Queue Stats
61W - 86L
1,185 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RGxGrimReaper94
Tsukuyomi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 87L
1,140 Elo+
Party 1
Neith
Neith
ShiroiGreyHound
Neith
Level 12
God Stats
3W - 8L
1,187 SR
Queue Stats
7W - 13L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chum_bud
Jormungandr
13
1 / 7 / 7
9,521
433
5,426
26,921
13,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Osiris
13
5 / 4 / 4
9,182
417
5,739
9,612
6,001
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
aranfarhad
Bakasura
20
11 / 4 / 4
12,909
587
12,082
19,171
8,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 3 / 10
11,189
509
13,362
14,037
10,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 6
10,083
458
6,839
14,231
13,766
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
5 / 3 / 8
11,085
504
12,469
21,203
24,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
16
4 / 8 / 2
10,828
492
7,441
15,391
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 8 / 4
9,612
437
7,157
16,391
8,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
RGxGrimReaper94
Tsukuyomi
14
5 / 8 / 6
10,116
460
8,859
15,214
6,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 1 / 8
11,368
517
14,544
10,403
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
27
Kills
24
24
Deaths
28
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
3
8
3
L
Jormungandr
Chum_bud
Jormungandr
1
7
7
0.64
W
Thanatos
4
8
2
0.63
W
4
8
4
0.75
W
Tsukuyomi
RGxGrimReaper94
Tsukuyomi
5
8
6
1
W
6
1
8
10
L
Osiris
5
4
4
1.75
L
Bakasura
aranfarhad
Bakasura
11
4
4
3.25
L
6
3
10
3.67
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
50,470
83,972
Taken
78,602
52,892
Mitigated
51,653
17,101
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
12,469
892
0
2,750
21,203
24,289
116
5,494
15,629
37,827
0
L
Jormungandr
Chum_bud
Jormungandr
5,426
1,351
0
6,084
26,921
13,526
473
2,596
24,325
59,980
0
W
Thanatos
7,441
1,328
0
9,032
15,391
7,642
867
3,029
12,165
0
57,588
W
7,157
3,048
0
1,399
16,391
8,428
2,300
4,498
11,613
0
30,572
W
Tsukuyomi
RGxGrimReaper94
Tsukuyomi
8,859
1,979
0
613
15,214
6,709
1,417
2,871
11,936
0
42,355
W
14,544
7,738
0
3,900
10,403
4,585
3,258
2,896
7,367
0
69,317
L
Osiris
5,739
1,915
0
0
9,612
6,001
0
2,141
7,471
0
17,052
L
Bakasura
aranfarhad
Bakasura
12,082
9,033
0
3,385
19,171
8,863
4,640
1,989
17,182
0
76,336
L
13,362
1,844
2,219
4,784
14,037
10,736
0
3,479
10,558
61,005
0
L
6,839
1,870
0
629
14,231
13,766
995
2,264
11,967
0
35,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
53,009
384
Minions Killed
363
0
Camps Cleared
0
1,989,111
Distance Traveled
2,032,937
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,085
504
49
2
0
438,992
1
L
Jormungandr
9,521
433
72
3
0
327,663
0
W
Thanatos
10,828
492
96
4
0
393,486
0
W
Fenrir
9,612
437
56
3
0
388,161
0
W
Tsukuyomi
10,116
460
58
3
0
415,131
0
W
Neith
11,368
517
104
5
0
397,167
0
L
Osiris
9,182
417
27
1
0
392,835
0
L
Bakasura
12,909
587
155
7
0
432,414
0
L
Hel
11,189
509
82
4
0
431,262
0
L
Set
10,083
458
48
2
0
404,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role