Player Matchup

Horus
Horus
Bloodwólf
Horus
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 58L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
SimpChimpin
Kukulkan
Level 68
God Stats
2W - 1L
1,720 SR
Queue Stats
18W - 14L
1,568 Elo+
Party 1
Medusa
Medusa
sangokudark
Medusa
Level 68
God Stats
4W - 0L
1,557 SR
Queue Stats
116W - 121L
1,396 Elo+
Solo
Team Averages
Level 68
1,592 SR
1,522 Elo+

VS

Team Averages
Level 99
1,434 SR
1,479 Elo+
Gilgamesh
Gilgamesh
Rart0104
Gilgamesh
Level 89
God Stats
9W - 9L
1,562 SR
Queue Stats
374W - 381L
1,529 Elo+
Party 2
Khepri
Khepri
leonidas30315
Khepri
Level 128
God Stats
4W - 4L
1,623 SR
Queue Stats
211W - 178L
1,553 Elo+
Party 2
Zeus
Zeus
skarabajonegro
Zeus
Level 79
God Stats
0W - 2L
1,117 SR
Queue Stats
33W - 56L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 2 / 14
9,556
683
3,945
17,406
18,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
SimpChimpin
Kukulkan
14
5 / 3 / 14
10,524
752
14,969
10,584
4,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
13 / 2 / 7
11,880
849
29,212
16,772
8,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rart0104
Gilgamesh
13
4 / 6 / 2
10,345
739
13,694
18,750
17,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 4
8,913
637
5,247
21,206
21,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 7 / 4
9,367
669
9,720
12,980
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
20
Kills
7
7
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
2
2
14
4.5
L
Gilgamesh
Rart0104
Gilgamesh
4
6
2
0.83
W
Kukulkan
SimpChimpin
Kukulkan
5
3
14
4
L
1
7
4
0.43
W
Medusa
13
2
7
8.25
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,126
Damage
28,661
44,762
Taken
52,936
32,376
Mitigated
43,627
17,254
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,945
1,493
4,905
6,474
17,406
18,960
310
5,543
11,474
0
10,169
L
Gilgamesh
Rart0104
Gilgamesh
13,694
3,549
0
453
18,750
17,240
255
6,207
12,543
0
26,194
W
Kukulkan
SimpChimpin
Kukulkan
14,969
1,701
0
1,798
10,584
4,916
570
5,356
5,038
48,670
0
L
5,247
319
307
654
21,206
21,378
147
5,181
16,025
18,727
0
W
Medusa
29,212
20,770
0
4,077
16,772
8,500
906
4,673
11,994
0
69,776
L
9,720
475
0
689
12,980
5,009
813
3,766
9,214
33,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
28,625
152
Minions Killed
121
5
Camps Cleared
5
718,064
Distance Traveled
739,155
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,556
683
8
1
0
247,669
6
L
Gilgamesh
10,345
739
28
2
3
254,721
3
W
Kukulkan
10,524
752
74
5
2
241,580
1
L
Khepri
8,913
637
15
1
0
251,182
2
W
Medusa
11,880
849
70
5
3
228,815
2
L
Zeus
9,367
669
78
6
2
233,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role