Player Matchup

Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
CBboy8
Tiamat
Diamond V
Level 104
God Stats
0W - 1L
1,662 SR
Queue Stats
84W - 65L
2,139 MMR
Solo
Kali
Kali
Diamond V
ExecutiveOfficer
Kali
Diamond V
Level 160
God Stats
8W - 9L
1,597 SR
Queue Stats
350W - 344L
2,022 MMR
Solo
Ares
Ares
Platinum II
iamasurgeon
Ares
Platinum II
Level 159
God Stats
33W - 36L
1,626 SR
Queue Stats
324W - 330L
1,975 MMR
Solo
Izanami
Izanami
Platinum II
oldozark
Izanami
Platinum II
Level 122
God Stats
14W - 13L
1,800 SR
Queue Stats
347W - 348L
2,010 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,637 SR
1,929 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,706 SR
2,031 MMR
Awilix
Awilix
Diamond V
Cªrs
Awilix
Diamond V
Level 159
God Stats
3W - 2L
1,814 SR
Queue Stats
587W - 564L
1,962 MMR
Solo
Nemesis
Nemesis
Platinum II
OneTapPap
Nemesis
Platinum II
Level 154
God Stats
21W - 11L
1,727 SR
Queue Stats
49W - 33L
2,158 MMR
Solo
Chiron
Chiron
Diamond IV
OrionJavier
Chiron
Diamond IV
Level 154
God Stats
29W - 27L
1,742 SR
Queue Stats
403W - 388L
2,138 MMR
Party 1
Agni
Agni
Platinum II
PITREGaymer
Agni
Platinum II
Level 129
God Stats
17W - 10L
1,674 SR
Queue Stats
356W - 353L
1,961 MMR
Solo
Geb
Geb
Platinum III
xXlKinTharOlXx
Geb
Platinum III
Level 160
God Stats
8W - 7L
1,576 SR
Queue Stats
397W - 392L
1,938 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 3 / 1
9,155
482
6,917
19,371
18,605
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
CBboy8
Tiamat
13
0 / 8 / 0
7,799
410
4,419
12,386
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 1
9,890
521
3,569
15,440
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,298
384
6,366
19,079
19,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
oldozark
Izanami
14
0 / 7 / 1
8,801
463
2,964
11,873
3,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtioOdinAthenaArtemisMorgan Le Fay

VS

Bans
GilgameshSetKhepriHerculesOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cªrs
Awilix
19
7 / 2 / 8
12,763
672
10,287
12,456
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
OneTapPap
Nemesis
19
4 / 1 / 6
12,261
645
12,504
11,082
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
19
8 / 0 / 5
12,985
683
13,603
10,087
3,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
7 / 0 / 12
12,727
670
18,845
13,050
5,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 16
11,638
613
4,901
11,247
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
5
Kills
29
29
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
L
Tiamat
CBboy8
Tiamat
0
8
0
0
W
Awilix
Cªrs
Awilix
7
2
8
5.5
L
3
5
1
0.7
W
Nemesis
OneTapPap
Nemesis
4
1
6
7
W
Chiron
8
0
5
10.5
W
7
0
12
13
L
1
6
1
0.25
L
Izanami
oldozark
Izanami
0
7
1
0.07
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,235
Damage
60,140
78,149
Taken
57,922
55,416
Mitigated
34,438
14,996
Healing
27,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,917
650
0
5,159
19,371
18,605
448
3,668
15,457
62,287
0
L
Tiamat
CBboy8
Tiamat
4,419
579
0
1,581
12,386
5,744
281
6,687
5,589
44,348
0
W
Awilix
Cªrs
Awilix
10,287
5,063
0
5,340
12,456
5,594
6,196
3,739
8,595
0
110,450
L
3,569
1,592
0
6,052
15,440
8,670
0
1,832
13,608
0
76,662
W
Nemesis
OneTapPap
Nemesis
12,504
5,227
0
3,702
11,082
7,715
3,953
5,643
5,373
0
76,448
W
Chiron
13,603
6,783
1,316
4,790
10,087
3,938
2,211
1,844
8,203
0
102,462
W
18,845
1,235
387
8,471
13,050
5,770
4,515
5,401
7,443
89,583
0
L
6,366
369
0
0
19,079
19,176
402
10,461
8,618
28,378
0
L
Izanami
oldozark
Izanami
2,964
2,250
0
2,204
11,873
3,221
990
1,098
10,775
0
64,186
W
4,901
500
0
3,090
11,247
11,421
455
2,527
8,672
25,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
62,374
579
Minions Killed
622
0
Camps Cleared
0
1,752,800
Distance Traveled
1,989,119
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,155
482
172
9
0
339,218
6
L
Tiamat
7,799
410
93
5
0
342,020
2
W
Awilix
12,763
672
142
7
0
419,628
2
L
Kali
9,890
521
147
8
0
405,928
1
W
Nemesis
12,261
645
135
7
0
435,880
5
W
Chiron
12,985
683
158
8
0
376,295
7
W
Agni
12,727
670
159
8
0
374,524
1
L
Ares
7,298
384
35
2
0
330,812
10
L
Izanami
8,801
463
132
7
0
334,822
4
W
Geb
11,638
613
28
1
0
382,792
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role