Player Matchup

Sol
Sol
Evstifei
Sol
Level 5
God Stats
0W - 1L
1,468 SR
Queue Stats
2W - 2L
1,540 Elo+
Solo
Sylvanus
Sylvanus
WeedingSmoke420
Sylvanus
Level 26
God Stats
1W - 6L
1,545 SR
Queue Stats
85W - 83L
1,569 Elo+
Solo
Odin
Odin
kkhond
Odin
Level 24
God Stats
0W - 2L
1,374 SR
Queue Stats
47W - 42L
1,541 Elo+
Solo
Izanami
Izanami
lancemurdock11
Izanami
Level 25
God Stats
30W - 14L
1,753 SR
Queue Stats
55W - 35L
1,717 Elo+
Party 2
Ne Zha
Ne Zha
valkyriered
Ne Zha
Level 23
God Stats
6W - 5L
1,667 SR
Queue Stats
43W - 24L
1,724 Elo+
Party 2
Team Averages
Level 21
1,562 SR
1,618 Elo+

VS

Team Averages
Level 29
1,575 SR
1,582 Elo+
Awilix
Awilix
ATStirzaker
Awilix
Level 29
God Stats
3W - 1L
1,557 SR
Queue Stats
110W - 116L
1,551 Elo+
Solo
King Arthur
King Arthur
DOLKO22
King Arthur
Level 28
God Stats
4W - 6L
1,256 SR
Queue Stats
77W - 73L
1,510 Elo+
Solo
Artemis
Artemis
Miscojoni
Artemis
Level 26
God Stats
2W - 0L
1,754 SR
Queue Stats
132W - 95L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
Onlyfacks
Kuzenbo
Level 32
God Stats
7W - 6L
1,610 SR
Queue Stats
132W - 109L
1,535 Elo+
Party 1
Vulcan
Vulcan
Sajuki
Vulcan
Level 29
God Stats
4W - 4L
1,696 SR
Queue Stats
162W - 144L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,833
417
939
7,769
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
10
2 / 7 / 1
6,344
453
5,250
15,345
13,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odin
kkhond
Odin
12
3 / 1 / 0
6,855
490
8,757
9,221
5,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 2
6,540
467
4,980
8,440
2,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
11
0 / 6 / 2
6,332
452
4,570
12,347
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 1 / 2
7,760
554
3,579
6,259
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
DOLKO22
King Arthur
13
1 / 3 / 8
7,767
555
5,929
14,383
6,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Miscojoni
Artemis
14
6 / 1 / 3
8,423
602
9,551
6,053
2,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Onlyfacks
Kuzenbo
11
0 / 2 / 14
7,043
503
6,999
9,031
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Sajuki
Vulcan
15
14 / 0 / 4
9,620
687
11,758
4,964
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
25
25
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
1
2
5
W
King Arthur
DOLKO22
King Arthur
1
3
8
1.67
L
0
7
0
0
W
Artemis
Miscojoni
Artemis
6
1
3
7.5
W
Kuzenbo
Onlyfacks
Kuzenbo
0
2
14
3.5
W
Vulcan
Sajuki
Vulcan
14
0
4
16
L
Sylvanus
2
7
1
0.36
L
Odin
kkhond
Odin
3
1
0
3
L
2
4
2
0.75
L
Ne Zha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
37,816
53,122
Taken
40,690
27,631
Mitigated
23,063
14,001
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,579
1,231
0
174
6,259
1,845
0
572
5,683
0
49,299
W
King Arthur
DOLKO22
King Arthur
5,929
106
0
3,739
14,383
6,685
432
664
13,329
0
36,778
L
939
317
0
428
7,769
2,132
408
3,247
4,278
21,197
0
W
Artemis
Miscojoni
Artemis
9,551
4,963
0
2,221
6,053
2,121
41
2,200
3,853
0
54,645
W
Kuzenbo
Onlyfacks
Kuzenbo
6,999
1,716
0
3,246
9,031
10,422
195
1,219
7,732
23,774
0
W
Vulcan
Sajuki
Vulcan
11,758
1,168
178
1,512
4,964
1,990
606
811
3,948
58,093
0
L
Sylvanus
5,250
1,732
381
5,189
15,345
13,119
0
4,439
10,535
21,887
10,714
L
Odin
kkhond
Odin
8,757
1,020
0
2,283
9,221
5,778
0
3,445
5,633
0
35,994
L
4,980
3,494
0
1,557
8,440
2,533
0
2,911
5,177
0
38,573
L
Ne Zha
4,570
1,112
0
4,163
12,347
4,069
0
3,305
8,742
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
40,613
331
Minions Killed
379
0
Camps Cleared
0
1,219,218
Distance Traveled
1,352,967
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,760
554
83
6
0
220,258
1
W
King Arthur
7,767
555
65
5
0
266,816
0
L
Sol
5,833
417
58
4
0
212,262
1
W
Artemis
8,423
602
91
7
0
283,102
2
W
Kuzenbo
7,043
503
33
2
0
278,216
3
W
Vulcan
9,620
687
107
8
0
304,575
7
L
Sylvanus
6,344
453
54
4
0
218,109
3
L
Odin
6,855
490
73
5
0
292,411
0
L
Izanami
6,540
467
80
6
0
253,208
2
L
Ne Zha
6,332
452
66
5
0
243,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role