Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Coldwind2301
King Arthur
Level 51
God Stats
20W - 14L
1,575 SR
Queue Stats
100W - 98L
1,539 Elo+
Party 2
Ganesha
Ganesha
MaxMotis
Ganesha
Level 98
God Stats
2W - 2L
1,850 SR
Queue Stats
59W - 50L
1,420 Elo+
Solo
Awilix
Awilix
grezden
Awilix
Level 103
God Stats
19W - 21L
1,513 SR
Queue Stats
145W - 131L
1,494 Elo+
Party 2
Merlin
Merlin
numerakiraly
Merlin
Level 29
God Stats
11W - 5L
1,728 SR
Queue Stats
41W - 43L
1,515 Elo+
Party 2
Team Averages
Level 85
1,633 SR
1,494 Elo+

VS

Team Averages
Level 99
1,530 SR
1,501 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Melvice
Cthulhu
Level 68
God Stats
2W - 2L
1,366 SR
Queue Stats
71W - 71L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nightmarevil
Ah Muzen Cab
Level 88
God Stats
5W - 3L
1,538 SR
Queue Stats
62W - 61L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
ShadowsOfPast
Kukulkan
Level 66
God Stats
21W - 19L
1,595 SR
Queue Stats
66W - 64L
1,484 Elo+
Party 1
Osiris
Osiris
sortusritus
Osiris
Level 147
God Stats
23W - 19L
1,649 SR
Queue Stats
448W - 432L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 5 / 1
4,646
422
2,224
5,649
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Coldwind2301
King Arthur
11
0 / 2 / 0
5,931
539
6,134
10,291
3,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
MaxMotis
Ganesha
7
0 / 3 / 1
4,710
428
2,045
8,736
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
grezden
Awilix
10
2 / 4 / 1
6,167
561
5,117
8,396
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
2 / 2 / 1
6,364
579
2,239
4,711
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 1 / 1
6,656
605
2,697
7,905
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Melvice
Cthulhu
9
3 / 1 / 5
5,788
526
4,478
6,111
3,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Nightmarevil
Ah Muzen Cab
12
7 / 2 / 3
7,349
668
8,425
7,343
2,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ShadowsOfPast
Kukulkan
11
1 / 1 / 3
6,216
565
3,230
3,231
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
11
1 / 0 / 1
5,915
538
7,232
8,666
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
W
Athena
 
Athena
4
1
1
4.5
L
King Arthur
Coldwind2301
King Arthur
0
2
0
0
L
Ganesha
MaxMotis
Ganesha
0
3
1
0.17
W
Cthulhu
Melvice
Cthulhu
3
1
5
5.5
W
Ah Muzen Cab
Nightmarevil
Ah Muzen Cab
7
2
3
4.25
W
Kukulkan
ShadowsOfPast
Kukulkan
1
1
3
2.5
L
Awilix
grezden
Awilix
2
4
1
0.63
L
Merlin
2
2
1
1.25
W
Osiris
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
26,062
37,783
Taken
33,256
13,401
Mitigated
18,576
9,702
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,224
1,282
0
1,134
5,649
1,476
0
749
4,900
0
15,379
W
Athena
 
Athena
2,697
800
0
1,371
7,905
3,163
0
190
7,715
41,466
0
L
King Arthur
Coldwind2301
King Arthur
6,134
824
0
3,902
10,291
3,830
0
2,739
6,612
0
35,548
L
Ganesha
MaxMotis
Ganesha
2,045
262
0
1,852
8,736
3,731
0
3,687
5,004
9,841
0
W
Cthulhu
Melvice
Cthulhu
4,478
700
491
2,418
6,111
3,512
358
1,709
4,402
16,613
0
W
Ah Muzen Cab
Nightmarevil
Ah Muzen Cab
8,425
3,895
0
2,924
7,343
2,333
268
821
6,522
0
45,626
W
Kukulkan
ShadowsOfPast
Kukulkan
3,230
427
0
500
3,231
905
43
1,256
1,975
33,390
0
L
Awilix
grezden
Awilix
5,117
2,382
0
1,682
8,396
2,800
0
2,431
5,965
0
32,246
L
Merlin
2,239
199
0
1,132
4,711
1,564
0
2,795
1,916
35,489
0
W
Osiris
7,232
1,206
0
3,913
8,666
8,663
0
308
8,358
8,002
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
31,924
263
Minions Killed
349
0
Camps Cleared
0
1,004,812
Distance Traveled
1,066,205
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,646
422
46
4
0
156,630
1
W
Athena
6,656
605
93
8
0
228,524
2
L
King Arthur
5,931
539
77
7
0
215,690
1
L
Ganesha
4,710
428
8
1
0
217,250
3
W
Cthulhu
5,788
526
18
2
0
225,243
1
W
Ah Muzen Cab
7,349
668
91
8
0
208,842
0
W
Kukulkan
6,216
565
77
7
0
207,635
1
L
Awilix
6,167
561
52
5
0
219,332
3
L
Merlin
6,364
579
80
7
0
195,910
2
W
Osiris
5,915
538
70
6
0
195,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role