Player Matchup

Tyr
Tyr
LittleMissJ
Tyr
Level 15
God Stats
2W - 2L
1,552 SR
Queue Stats
54W - 40L
1,523 Elo+
Party 1
Thor
Thor
Tyskerunge
Thor
Level 8
God Stats
2W - 3L
1,359 SR
Queue Stats
27W - 16L
1,592 Elo+
Solo
Scylla
Scylla
mccmio
Scylla
Level 25
God Stats
4W - 6L
1,493 SR
Queue Stats
174W - 168L
1,496 Elo+
Party 1
Hachiman
Hachiman
prettyzia
Hachiman
Level 17
God Stats
22W - 20L
1,467 SR
Queue Stats
140W - 165L
1,421 Elo+
Solo
Cthulhu
Cthulhu
rit842
Cthulhu
Level 25
God Stats
1W - 6L
1,159 SR
Queue Stats
1W - 6L
1,157 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,438 Elo+

VS

Team Averages
Level 19
1,516 SR
1,448 Elo+
Cthulhu
Cthulhu
Ar0sH
Cthulhu
Level 8
God Stats
4W - 3L
1,521 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Anubis
Anubis
FrostWillBite
Anubis
Level 25
God Stats
3W - 2L
1,548 SR
Queue Stats
310W - 314L
1,468 Elo+
Solo
Izanami
Izanami
Yukinesik
Izanami
Level 8
God Stats
4W - 8L
1,451 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Artio
Artio
crash3011
Artio
Level 29
God Stats
8W - 9L
1,404 SR
Queue Stats
42W - 43L
1,431 Elo+
Solo
Sol
Sol
tommygun91
Sol
Level 24
God Stats
35W - 32L
1,655 SR
Queue Stats
268W - 264L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,071
507
4,293
6,336
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 1 / 0
5,632
563
1,660
5,095
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
mccmio
Scylla
8
0 / 3 / 0
4,714
471
1,564
3,321
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
prettyzia
Hachiman
8
1 / 2 / 2
4,961
496
3,435
4,516
1,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
rit842
Cthulhu
9
2 / 2 / 1
5,566
557
4,589
7,115
3,406
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ar0sH
Cthulhu
8
1 / 3 / 0
4,949
495
3,341
5,669
3,514
Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 2
6,450
645
3,723
5,306
2,771
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Yukinesik
Izanami
8
1 / 2 / 2
4,832
483
3,453
4,323
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
crash3011
Artio
7
0 / 1 / 2
4,586
459
2,161
6,454
2,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 0
6,284
628
3,929
5,503
2,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
9
9
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ar0sH
Cthulhu
1
3
0
0.33
W
3
0
2
4
L
2
1
1
2.5
L
2
1
0
2
W
Izanami
Yukinesik
Izanami
1
2
2
1
W
Artio
crash3011
Artio
0
1
2
1
L
Scylla
mccmio
Scylla
0
3
0
0
L
Hachiman
prettyzia
Hachiman
1
2
2
1
L
Cthulhu
rit842
Cthulhu
2
2
1
1.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
16,607
26,383
Taken
27,255
10,446
Mitigated
12,136
7,777
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ar0sH
Cthulhu
3,341
736
0
1,352
5,669
3,514
0
3,878
1,791
13,951
0
W
3,723
420
0
3,932
5,306
2,771
262
1,127
4,179
31,771
0
L
4,293
446
0
1,254
6,336
3,609
0
2,429
3,907
0
17,269
L
1,660
130
0
2,686
5,095
1,431
0
1,650
3,445
0
27,204
W
Izanami
Yukinesik
Izanami
3,453
2,255
0
1,401
4,323
837
626
0
4,323
0
22,329
W
Artio
crash3011
Artio
2,161
314
160
2,658
6,454
2,986
180
252
6,108
11,853
0
L
Scylla
mccmio
Scylla
1,564
111
0
409
3,321
748
0
2,098
1,223
18,729
0
L
Hachiman
prettyzia
Hachiman
3,435
1,440
0
1,158
4,516
1,252
0
1,723
2,793
0
22,601
L
Cthulhu
rit842
Cthulhu
4,589
760
0
2,270
7,115
3,406
0
5,254
1,861
21,436
0
W
3,929
2,350
0
3,311
5,503
2,028
0
896
4,607
34,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
27,101
213
Minions Killed
224
0
Camps Cleared
0
922,489
Distance Traveled
930,612
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,949
495
21
2
0
164,216
2
W
Anubis
6,450
645
69
7
0
175,057
1
L
Tyr
5,071
507
30
3
0
227,599
0
L
Thor
5,632
563
62
6
0
175,844
4
W
Izanami
4,832
483
43
4
0
171,450
0
W
Artio
4,586
459
22
2
0
209,625
3
L
Scylla
4,714
471
32
3
0
172,662
2
L
Hachiman
4,961
496
46
5
0
161,075
4
L
Cthulhu
5,566
557
43
4
0
185,309
2
W
Sol
6,284
628
69
7
0
210,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role