Player Matchup

Bakasura
Bakasura
Gold II
Primo_dionis
Bakasura
Gold II
Level 68
God Stats
2W - 1L
1,520 SR
Queue Stats
76W - 72L
1,577 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 68
1,520 SR
1,577 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 35
1,449 SR
1,500 MMR
Ra
Ra
Bronze III
Not_KingSlayerJ
Ra
Bronze III
Level 35
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Primo_dionis
Bakasura
18
11 / 1 / 0
11,807
984
12,666
14,282
7,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabAnubisGilgameshZeusChronos

VS

Bans
HadesIzanamiThanatosSkadiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 0
9,275
773
8,489
15,471
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
11
Kills
1
1
Deaths
11
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
W
Bakasura
Primo_dionis
Bakasura
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,666
Damage
8,489
14,282
Taken
15,471
7,574
Mitigated
8,372
4,479
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,489
1,663
0
3,071
15,471
8,372
651
467
12,538
47,676
0
W
Bakasura
Primo_dionis
Bakasura
12,666
8,363
0
4,479
14,282
7,574
1,975
9,014
5,268
0
67,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,807
Gold Earned
9,275
127
Minions Killed
95
10
Camps Cleared
2
249,624
Distance Traveled
195,041
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,275
773
95
8
2
195,041
2
W
Bakasura
11,807
984
127
11
10
249,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role