Player Matchup

Sun Wukong
Sun Wukong
SnipingHurts
Sun Wukong
Level 46
God Stats
0W - 2L
1,577 SR
Queue Stats
2W - 6L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Yaquelin2
Kukulkan
Level 160
God Stats
21W - 24L
1,540 SR
Queue Stats
262W - 363L
1,426 Elo+
Solo
Neith
Neith
morr1gan_-
Neith
Level 143
God Stats
3W - 1L
1,674 SR
Queue Stats
75W - 50L
1,660 Elo+
Party 2
He Bo
He Bo
smoar_
He Bo
Level 159
God Stats
8W - 6L
1,616 SR
Queue Stats
115W - 114L
1,602 Elo+
Party 2
Team Averages
Level 127
1,602 SR
1,538 Elo+

VS

Team Averages
Level 138
1,656 SR
1,601 Elo+
Gilgamesh
Gilgamesh
AnythingXX3
Gilgamesh
Level 129
God Stats
6W - 3L
1,387 SR
Queue Stats
42W - 23L
1,608 Elo+
Party 1
Nike
Nike
EXIAprpr
Nike
Level 108
God Stats
4W - 2L
1,698 SR
Queue Stats
53W - 32L
1,590 Elo+
Party 1
Zeus
Zeus
Uchim
Zeus
Level 157
God Stats
2W - 2L
1,729 SR
Queue Stats
60W - 38L
1,617 Elo+
Party 1
Merlin
Merlin
monobeno
Merlin
Level 156
God Stats
4W - 0L
1,808 SR
Queue Stats
38W - 31L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SnipingHurts
Sun Wukong
11
0 / 5 / 0
6,359
636
4,765
10,414
5,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Yaquelin2
Kukulkan
11
0 / 5 / 0
6,431
643
1,978
7,224
2,584
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
12
0 / 2 / 0
6,669
667
6,348
6,327
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
smoar_
He Bo
12
1 / 3 / 0
6,870
687
2,993
6,671
2,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnythingXX3
Gilgamesh
13
4 / 0 / 2
7,632
763
3,754
9,395
4,147
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
13
2 / 0 / 8
7,808
781
4,699
9,828
6,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Uchim
Zeus
14
6 / 0 / 4
8,529
853
11,690
3,678
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
monobeno
Merlin
13
3 / 1 / 4
7,768
777
6,934
3,640
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
15
15
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnythingXX3
Gilgamesh
4
0
2
5
W
Nike
2
0
8
6
L
Sun Wukong
SnipingHurts
Sun Wukong
0
5
0
0
W
Zeus
Uchim
Zeus
6
0
4
8
L
Kukulkan
Yaquelin2
Kukulkan
0
5
0
0
W
Merlin
monobeno
Merlin
3
1
4
5
L
Neith
0
2
0
0
L
He Bo
smoar_
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
27,077
30,636
Taken
26,541
12,205
Mitigated
12,912
4,074
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnythingXX3
Gilgamesh
3,754
410
459
2,530
9,395
4,147
0
1,518
7,857
0
14,453
W
Nike
4,699
584
420
4,022
9,828
6,099
325
1,582
8,246
0
13,601
L
Sun Wukong
SnipingHurts
Sun Wukong
4,765
813
0
637
10,414
5,099
0
6,575
3,839
0
16,366
W
Zeus
Uchim
Zeus
11,690
1,479
0
834
3,678
1,245
970
455
3,183
32,609
0
L
Kukulkan
Yaquelin2
Kukulkan
1,978
239
0
0
7,224
2,584
0
5,145
2,079
16,940
0
W
Merlin
monobeno
Merlin
6,934
254
0
880
3,640
1,421
510
1,573
2,029
28,415
0
L
Neith
6,348
1,240
0
1,678
6,327
2,279
0
3,157
3,170
0
24,519
L
He Bo
smoar_
He Bo
2,993
76
0
1,759
6,671
2,243
0
4,019
2,652
16,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
31,737
145
Minions Killed
158
8
Camps Cleared
6
639,623
Distance Traveled
797,198
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,632
763
18
2
1
209,830
2
W
Nike
7,808
781
34
3
1
216,842
1
L
Sun Wukong
6,359
636
27
3
2
184,523
0
W
Zeus
8,529
853
50
5
2
189,411
1
L
Kukulkan
6,431
643
43
4
1
137,181
1
W
Merlin
7,768
777
56
6
2
181,115
0
L
Neith
6,669
667
52
5
1
168,566
1
L
He Bo
6,870
687
23
2
4
149,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role