Player Matchup

Nemesis
Nemesis
R3KL3SS ELF
Nemesis
Level 61
God Stats
4W - 10L
1,421 SR
Queue Stats
50W - 56L
1,418 Elo+
Party 2
Chaac
Chaac
R3KL3SS ON3
Chaac
Level 86
God Stats
5W - 4L
1,682 SR
Queue Stats
17W - 18L
1,401 Elo+
Party 2
Baba Yaga
Baba Yaga
T0YBra1n
Baba Yaga
Level 16
God Stats
5W - 2L
1,681 SR
Queue Stats
32W - 37L
1,345 Elo+
Party 2
Team Averages
Level 54
1,595 SR
1,388 Elo+

VS

Team Averages
Level 72
1,309 SR
1,462 Elo+
Ymir
Ymir
Cheezepai
Ymir
Level 29
God Stats
9W - 8L
1,534 SR
Queue Stats
33W - 24L
1,485 Elo+
Party 1
Freya
Freya
Dragonsouth2
Freya
Level 127
God Stats
1W - 1L
1,252 SR
Queue Stats
76W - 55L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
zqxmmxqz
Danzaburou
Level 61
God Stats
3W - 6L
1,141 SR
Queue Stats
218W - 287L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
R3KL3SS ELF
Nemesis
12
1 / 3 / 3
9,029
564
5,848
13,877
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 5 / 2
9,733
608
11,631
16,306
12,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
T0YBra1n
Baba Yaga
12
3 / 2 / 4
9,595
600
13,416
9,345
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 7
10,536
659
5,065
16,273
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 2 / 2
11,333
708
20,285
16,488
8,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
zqxmmxqz
Danzaburou
14
1 / 3 / 8
10,208
638
7,338
11,863
4,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
10
10
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
7
1.5
W
8
2
2
4.5
L
Nemesis
R3KL3SS ELF
Nemesis
1
3
3
0.83
L
4
5
2
1
L
Baba Yaga
T0YBra1n
Baba Yaga
3
2
4
2.5
W
Danzaburou
zqxmmxqz
Danzaburou
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
32,688
39,528
Taken
44,624
22,325
Mitigated
33,164
9,357
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,065
697
0
2,100
16,273
20,519
117
4,342
11,383
21,014
0
W
20,285
6,424
100
9,950
16,488
8,075
1,053
6,670
9,426
46,907
0
L
Nemesis
R3KL3SS ELF
Nemesis
5,848
2,332
0
1,663
13,877
6,413
0
8,319
5,558
306
23,158
L
11,631
3,470
338
5,932
16,306
12,105
0
11,050
5,256
0
27,625
L
Baba Yaga
T0YBra1n
Baba Yaga
13,416
237
0
1,424
9,345
3,807
0
6,535
2,810
34,524
0
W
Danzaburou
zqxmmxqz
Danzaburou
7,338
2,789
512
6,351
11,863
4,570
1,646
3,704
7,869
0
40,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
32,077
133
Minions Killed
143
6
Camps Cleared
8
860,932
Distance Traveled
826,895
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,536
659
26
2
1
278,909
0
W
Freya
11,333
708
43
3
7
281,883
0
L
Nemesis
9,029
564
42
3
3
305,692
6
L
Chaac
9,733
608
51
3
2
262,602
2
L
Baba Yaga
9,595
600
40
3
1
292,638
3
W
Danzaburou
10,208
638
74
5
0
266,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role