Player Matchup

Loki
Loki
Are_You_Do-Tei
Loki
Level 47
God Stats
2W - 0L
1,776 SR
Queue Stats
34W - 35L
1,542 Elo+
Party 1
Bacchus
Bacchus
MaSaToN_012Q
Bacchus
Level 63
God Stats
1W - 2L
1,268 SR
Queue Stats
257W - 158L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NakaTaku111414
Ah Muzen Cab
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,486 Elo+
Party 1
Tiamat
Tiamat
buttocKs-front
Tiamat
Level 156
God Stats
33W - 18L
1,659 SR
Queue Stats
965W - 552L
1,711 Elo+
Party 1
Chaac
Chaac
whiteant23
Chaac
Level 156
God Stats
6W - 1L
1,771 SR
Queue Stats
806W - 534L
1,549 Elo+
Party 1
Team Averages
Level 88
1,595 SR
1,572 Elo+

VS

Team Averages
Level 85
1,509 SR
1,542 Elo+
Medusa
Medusa
CallMeCalebJ
Medusa
Level 89
God Stats
20W - 12L
1,513 SR
Queue Stats
708W - 596L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
DJ Bird18
Kuzenbo
Level 90
God Stats
2W - 5L
1,556 SR
Queue Stats
626W - 522L
1,514 Elo+
Party 2
Awilix
Awilix
II Comikazie II
Awilix
Level 104
God Stats
12W - 11L
1,487 SR
Queue Stats
725W - 594L
1,591 Elo+
Party 2
Ares
Ares
MiniMinotaur203
Ares
Level 37
God Stats
7W - 7L
1,437 SR
Queue Stats
271W - 163L
1,552 Elo+
Party 2
Ganesha
Ganesha
mysteryise100
Ganesha
Level 105
God Stats
29W - 29L
1,555 SR
Queue Stats
826W - 722L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 7
8,953
560
8,411
11,220
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
MaSaToN_012Q
Bacchus
12
2 / 1 / 9
7,894
493
5,816
9,629
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
NakaTaku111414
Ah Muzen Cab
12
0 / 2 / 4
7,232
452
1,945
7,790
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 2 / 4
9,215
576
16,677
8,357
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
16
1 / 1 / 3
9,047
565
5,762
11,280
7,308
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 3 / 0
8,737
546
8,424
10,556
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
DJ Bird18
Kuzenbo
17
2 / 0 / 0
9,445
590
6,481
8,994
12,648
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 0
8,035
502
2,658
12,485
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
7,512
470
4,994
10,726
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
12
0 / 6 / 4
7,173
448
3,688
13,982
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
9
9
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Medusa
3
3
0
1
L
Kuzenbo
DJ Bird18
Kuzenbo
2
0
0
2
L
2
4
0
0.5
W
Bacchus
MaSaToN_012Q
Bacchus
2
1
9
6.5
L
2
2
1
1.25
W
Ah Muzen Cab
NakaTaku111414
Ah Muzen Cab
0
2
4
1
W
6
2
4
4
L
Ganesha
0
6
4
0.33
W
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
26,245
48,276
Taken
56,743
29,983
Mitigated
40,129
17,612
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,411
2,560
0
3,446
11,220
3,837
209
1,775
9,445
0
52,304
L
Medusa
8,424
3,596
0
3,718
10,556
4,225
626
2,708
7,830
0
61,719
L
Kuzenbo
DJ Bird18
Kuzenbo
6,481
2,240
0
2,803
8,994
12,648
184
1,964
6,955
68,012
0
L
2,658
1,060
0
1,337
12,485
5,287
0
5,238
6,991
0
53,731
W
Bacchus
MaSaToN_012Q
Bacchus
5,816
701
0
2,368
9,629
9,730
15
3,118
6,511
12,940
0
L
4,994
300
0
1,528
10,726
10,348
0
5,184
5,268
20,527
0
W
Ah Muzen Cab
NakaTaku111414
Ah Muzen Cab
1,945
577
0
3,453
7,790
2,691
210
1,416
6,374
0
42,576
W
16,677
2,157
0
3,366
8,357
6,417
100
3,100
5,257
66,923
0
L
Ganesha
3,688
88
0
1,786
13,982
7,621
0
6,388
7,206
43,938
0
W
Chaac
5,762
936
0
4,979
11,280
7,308
0
5,906
5,374
0
66,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
40,902
470
Minions Killed
502
0
Camps Cleared
0
1,625,152
Distance Traveled
1,512,844
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,953
560
91
6
0
348,744
3
L
Medusa
8,737
546
134
8
0
290,843
5
L
Kuzenbo
9,445
590
136
9
0
330,499
0
L
Awilix
8,035
502
110
7
0
332,125
4
W
Bacchus
7,894
493
26
2
0
352,250
7
L
Ares
7,512
470
78
5
0
283,536
5
W
Ah Muzen Cab
7,232
452
84
5
0
297,957
3
W
Tiamat
9,215
576
120
8
0
317,984
9
L
Ganesha
7,173
448
44
3
0
275,841
1
W
Chaac
9,047
565
149
9
0
308,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role