Player Matchup

Rama
Rama
Dognamep
Rama
Level 140
God Stats
10W - 13L
1,677 SR
Queue Stats
189W - 128L
1,677 Elo+
Solo
Merlin
Merlin
RUSweaty
Merlin
Level 136
God Stats
24W - 23L
1,597 SR
Queue Stats
679W - 693L
1,557 Elo+
Party 3
Sobek
Sobek
ThePantz
Sobek
Level 157
God Stats
18W - 12L
1,777 SR
Queue Stats
1,161W - 1,109L
1,570 Elo+
Party 3
Ne Zha
Ne Zha
WoahRichard
Ne Zha
Level 116
God Stats
10W - 13L
1,512 SR
Queue Stats
616W - 541L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
Zagrathon
Sylvanus
Level 141
God Stats
130W - 88L
1,704 SR
Queue Stats
431W - 383L
1,627 Elo+
Party 2
Team Averages
Level 138
1,653 SR
1,604 Elo+

VS

Team Averages
Level 138
1,682 SR
1,591 Elo+
Chaac
Chaac
JM0n3y
Chaac
Level 156
God Stats
9W - 3L
1,751 SR
Queue Stats
180W - 195L
1,597 Elo+
Solo
Neith
Neith
MiniPerc
Neith
Level 121
God Stats
9W - 5L
1,618 SR
Queue Stats
194W - 202L
1,580 Elo+
Party 1
Chang'e
Chang'e
TangledAnt50083
Chang'e
Level 149
God Stats
4W - 3L
1,618 SR
Queue Stats
377W - 344L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
ho66o6
Kuzenbo
Level 122
God Stats
8W - 3L
1,829 SR
Queue Stats
90W - 79L
1,602 Elo+
Party 1
Erlang Shen
Erlang Shen
testiboulator
Erlang Shen
Level 142
God Stats
5W - 4L
1,594 SR
Queue Stats
54W - 43L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 2 / 2
10,055
503
9,155
9,305
3,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
RUSweaty
Merlin
17
2 / 4 / 0
10,385
519
9,225
8,983
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ThePantz
Sobek
14
0 / 4 / 1
9,031
452
6,356
17,602
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
16
2 / 4 / 1
9,938
497
4,312
14,732
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Zagrathon
Sylvanus
16
1 / 6 / 1
10,000
500
17,937
17,807
10,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JM0n3y
Chaac
18
2 / 1 / 9
10,764
538
10,078
21,903
23,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
MiniPerc
Neith
20
0 / 2 / 6
12,229
611
10,568
12,443
3,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 2 / 3
11,106
555
10,381
16,662
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
ho66o6
Kuzenbo
16
3 / 0 / 9
10,370
519
5,757
11,200
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
testiboulator
Erlang Shen
19
9 / 1 / 6
12,162
608
9,441
14,111
15,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
20
20
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
2
1
W
Chaac
JM0n3y
Chaac
2
1
9
6.5
W
Neith
MiniPerc
Neith
0
2
6
1.5
L
Merlin
RUSweaty
Merlin
2
4
0
0.5
W
6
2
3
3.75
L
Sobek
ThePantz
Sobek
0
4
1
0.13
L
Ne Zha
2
4
1
0.63
L
Sylvanus
Zagrathon
Sylvanus
1
6
1
0.25
W
Kuzenbo
ho66o6
Kuzenbo
3
0
9
7.5
W
Erlang Shen
testiboulator
Erlang Shen
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,985
Damage
46,225
68,429
Taken
76,319
41,537
Mitigated
62,169
17,513
Healing
39,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,155
6,313
0
2,020
9,305
3,539
0
2,198
7,055
0
73,313
W
Chaac
JM0n3y
Chaac
10,078
1,881
0
11,827
21,903
23,481
180
11,354
10,545
0
57,364
W
Neith
MiniPerc
Neith
10,568
7,465
0
4,676
12,443
3,784
2,438
2,722
9,721
0
122,511
L
Merlin
RUSweaty
Merlin
9,225
491
0
1,102
8,983
3,739
0
4,821
4,111
78,588
0
W
10,381
1,262
3,427
9,305
16,662
6,377
1,270
9,307
6,923
73,480
0
L
Sobek
ThePantz
Sobek
6,356
544
0
5,496
17,602
17,863
0
6,417
11,085
34,666
0
L
Ne Zha
4,312
779
0
1,442
14,732
5,972
0
1,402
13,233
0
79,790
L
Sylvanus
Zagrathon
Sylvanus
17,937
5,355
1,003
6,450
17,807
10,424
155
1,229
15,449
62,272
15,030
W
Kuzenbo
ho66o6
Kuzenbo
5,757
2,334
0
3,715
11,200
13,294
401
2,677
8,418
27,067
0
W
Erlang Shen
testiboulator
Erlang Shen
9,441
4,170
0
6,476
14,111
15,233
1,506
4,460
9,559
0
88,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,409
Gold Earned
56,631
624
Minions Killed
631
0
Camps Cleared
0
1,790,663
Distance Traveled
2,007,196
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,055
503
151
8
0
358,589
7
W
Chaac
10,764
538
108
5
0
391,978
4
W
Neith
12,229
611
207
10
0
357,056
4
L
Merlin
10,385
519
165
8
0
353,638
4
W
Chang'e
11,106
555
133
7
0
382,532
2
L
Sobek
9,031
452
57
3
0
361,259
2
L
Ne Zha
9,938
497
118
6
0
398,360
3
L
Sylvanus
10,000
500
133
7
0
318,817
4
W
Kuzenbo
10,370
519
46
2
0
426,470
4
W
Erlang Shen
12,162
608
137
7
0
449,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role