Player Matchup

Neith
Neith
Keythar
Neith
Level 62
God Stats
15W - 9L
1,603 SR
Queue Stats
258W - 166L
1,572 Elo+
Party 2
Fenrir
Fenrir
MaxShunsui
Fenrir
Level 126
God Stats
2W - 1L
1,583 SR
Queue Stats
123W - 143L
1,430 Elo+
Solo
Odin
Odin
PRxCjS
Odin
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,542 Elo+
Party 2
Ymir
Ymir
RyutaWoW
Ymir
Level 63
God Stats
22W - 16L
1,617 SR
Queue Stats
297W - 227L
1,505 Elo+
Party 2
Hel
Hel
VitorRibeiro050
Hel
Level 119
God Stats
16W - 14L
1,585 SR
Queue Stats
322W - 368L
1,352 Elo+
Solo
Team Averages
Level 83
1,578 SR
1,480 Elo+

VS

Team Averages
Level 77
1,478 SR
1,483 Elo+
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
StarTeen561
Chaac
Level 49
God Stats
12W - 11L
1,530 SR
Queue Stats
134W - 151L
1,505 Elo+
Solo
Anhur
Anhur
TheLucas_EX14
Anhur
Level 22
God Stats
0W - 7L
1,136 SR
Queue Stats
48W - 55L
1,474 Elo+
Party 3
Athena
Athena
pee_marques
Athena
Level 72
God Stats
1W - 2L
1,724 SR
Queue Stats
174W - 216L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Keythar
Neith
19
20 / 1 / 6
12,788
673
28,205
13,365
6,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MaxShunsui
Fenrir
15
3 / 4 / 5
9,998
526
6,127
15,223
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
PRxCjS
Odin
16
4 / 1 / 12
10,546
555
13,278
15,040
11,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
15
5 / 1 / 15
10,069
530
6,052
15,260
16,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 11
10,021
527
9,440
14,855
8,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 7 / 6
8,620
454
4,700
17,982
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
 
Baba Yaga
14
1 / 6 / 1
7,877
415
6,598
9,776
3,707
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 0
8,752
461
13,430
21,922
23,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 7 / 1
7,641
402
3,964
12,035
3,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
0 / 9 / 3
7,278
383
4,768
18,906
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
34
Kills
7
8
Deaths
34
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
7
6
0.57
L
Baba Yaga
 
Baba Yaga
1
6
1
0.25
W
Neith
Keythar
Neith
20
1
6
23
W
Fenrir
MaxShunsui
Fenrir
3
4
5
1.38
W
Odin
PRxCjS
Odin
4
1
12
10
W
Ymir
5
1
15
12.5
L
3
5
0
0.6
L
2
7
1
0.36
W
2
1
11
7.5
L
Athena
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,102
Damage
33,460
73,743
Taken
80,621
49,158
Mitigated
50,547
34,371
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,700
1,952
0
3,554
17,982
5,472
1,062
2,224
15,758
0
47,240
L
Baba Yaga
 
Baba Yaga
6,598
79
0
1,435
9,776
3,707
821
4,651
5,125
43,146
0
W
Neith
Keythar
Neith
28,205
18,811
0
8,469
13,365
6,565
5,684
2,737
10,618
0
99,077
W
Fenrir
MaxShunsui
Fenrir
6,127
534
0
4,096
15,223
6,080
1,580
1,046
14,161
0
65,850
W
Odin
PRxCjS
Odin
13,278
2,452
0
3,111
15,040
11,475
111
1,032
13,984
9,471
47,024
W
Ymir
6,052
727
202
2,425
15,260
16,621
181
2,327
12,774
31,730
0
L
13,430
2,512
0
7,973
21,922
23,206
0
7,103
14,819
0
52,193
L
3,964
1,588
0
1,921
12,035
3,407
0
2,183
9,852
0
40,984
W
9,440
786
6,427
9,641
14,855
8,417
1,311
3,817
10,840
53,002
0
L
Athena
4,768
1,627
0
955
18,906
14,755
0
3,318
15,588
18,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,422
Gold Earned
40,168
512
Minions Killed
328
0
Camps Cleared
0
1,756,862
Distance Traveled
1,580,703
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,620
454
79
4
0
292,273
0
L
Baba Yaga
7,877
415
69
4
0
304,935
5
W
Neith
12,788
673
138
7
0
345,437
4
W
Fenrir
9,998
526
112
6
0
323,957
2
W
Odin
10,546
555
109
6
0
365,086
4
W
Ymir
10,069
530
44
2
0
358,958
4
L
Chaac
8,752
461
89
5
0
318,506
4
L
Anhur
7,641
402
67
4
0
311,977
5
W
Hel
10,021
527
109
6
0
363,424
4
L
Athena
7,278
383
24
1
0
353,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role