Player Matchup

Medusa
Medusa
GozeiNoPudim
Medusa
Level 5
God Stats
1W - 1L
1,200 SR
Queue Stats
3W - 1L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Joohnyz
Kukulkan
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 259L
1,726 Elo+
Party 1
Vamana
Vamana
SpartanCape672
Vamana
Level 25
God Stats
2W - 1L
1,748 SR
Queue Stats
5W - 5L
1,862 Elo+
Solo
Sylvanus
Sylvanus
dougdgf
Sylvanus
Level 147
God Stats
20W - 21L
1,475 SR
Queue Stats
349W - 363L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
pietrokks
Gilgamesh
Level 29
God Stats
10W - 8L
1,619 SR
Queue Stats
124W - 143L
1,502 Elo+
Solo
Team Averages
Level 42
1,508 SR
1,643 Elo+

VS

Team Averages
Level 14
1,374 SR
1,381 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Tommymarcos213
Ymir
Level 18
God Stats
11W - 21L
1,346 SR
Queue Stats
30W - 48L
1,332 Elo+
Party 2
Merlin
Merlin
juanmajimenezz
Merlin
Level 7
God Stats
0W - 3L
1,287 SR
Queue Stats
52W - 82L
1,185 Elo+
Party 2
Bakasura
Bakasura
lEAN1607
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,364 Elo+
Party 2
Nike
Nike
sakentros
Nike
Level 28
God Stats
3W - 1L
1,236 SR
Queue Stats
106W - 98L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
12 / 3 / 1
12,110
606
14,621
12,640
4,992
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Joohnyz
Kukulkan
15
4 / 7 / 5
10,006
500
8,140
10,937
4,742
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 7
9,627
481
6,569
16,399
8,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
dougdgf
Sylvanus
16
6 / 0 / 10
10,612
531
12,484
12,790
9,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
pietrokks
Gilgamesh
18
13 / 0 / 4
11,832
592
15,584
9,684
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
7 / 5 / 1
9,569
478
10,732
9,290
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 2
8,437
422
3,640
15,311
13,432
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 11 / 2
7,015
351
2,860
11,498
6,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
lEAN1607
Bakasura
10
2 / 11 / 1
7,158
358
5,853
14,978
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
14
4 / 4 / 0
9,375
469
12,911
21,226
10,192
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
35
Kills
14
14
Deaths
35
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
7
5
1
1.5
W
Medusa
12
3
1
4.17
W
Kukulkan
Joohnyz
Kukulkan
4
7
5
0.93
W
0
4
7
0.88
L
1
4
2
0.5
W
Sylvanus
dougdgf
Sylvanus
6
0
10
11
L
0
11
2
0.09
L
Bakasura
lEAN1607
Bakasura
2
11
1
0.23
W
Gilgamesh
pietrokks
Gilgamesh
13
0
4
15
L
Nike
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,398
Damage
35,996
62,450
Taken
72,303
32,241
Mitigated
37,841
14,173
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,732
561
0
0
9,290
3,002
408
3,236
6,054
59,491
0
W
Medusa
14,621
6,911
0
1,279
12,640
4,992
5,044
4,631
7,843
0
73,344
W
Kukulkan
Joohnyz
Kukulkan
8,140
1,925
0
1,471
10,937
4,742
688
5,018
5,809
51,889
0
W
6,569
3,344
0
3,010
16,399
8,106
568
1,936
14,402
0
35,139
L
3,640
675
258
3,412
15,311
13,432
0
3,802
11,509
29,442
0
W
Sylvanus
dougdgf
Sylvanus
12,484
3,988
2,621
5,138
12,790
9,547
2,894
4,084
8,516
48,205
9,316
L
2,860
444
0
328
11,498
6,677
338
5,613
5,885
18,235
0
L
Bakasura
lEAN1607
Bakasura
5,853
3,451
0
892
14,978
4,538
0
5,045
9,933
0
12,760
W
Gilgamesh
pietrokks
Gilgamesh
15,584
5,757
0
654
9,684
4,854
3,673
1,837
7,822
0
82,332
L
Nike
12,911
3,146
0
6,287
21,226
10,192
132
1,757
19,469
278
59,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,187
Gold Earned
41,554
516
Minions Killed
333
0
Camps Cleared
0
1,856,399
Distance Traveled
1,691,744
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,569
478
109
5
0
390,887
1
W
Medusa
12,110
606
126
6
0
323,487
0
W
Kukulkan
10,006
500
103
5
0
322,403
0
W
Vamana
9,627
481
55
3
0
397,889
0
L
Ymir
8,437
422
55
3
0
320,160
3
W
Sylvanus
10,612
531
102
5
0
369,305
2
L
Merlin
7,015
351
34
2
0
286,647
0
L
Bakasura
7,158
358
27
1
0
349,650
1
W
Gilgamesh
11,832
592
130
7
0
443,315
3
L
Nike
9,375
469
108
5
0
344,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role