Player Matchup

Ares
Ares
HayBananaGod
Ares
Level 120
God Stats
19W - 8L
1,939 SR
Queue Stats
342W - 290L
1,531 Elo+
Solo
Tiamat
Tiamat
Kookaa
Tiamat
Level 61
God Stats
16W - 13L
1,601 SR
Queue Stats
244W - 267L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
Narutо
Sun Wukong
Level 120
God Stats
7W - 7L
1,513 SR
Queue Stats
489W - 498L
1,435 Elo+
Solo
Charybdis
Charybdis
ShayKray33
Charybdis
Level 97
God Stats
9W - 14L
1,764 SR
Queue Stats
494W - 478L
1,550 Elo+
Solo
Awilix
Awilix
Simnaa
Awilix
Level 74
God Stats
5W - 6L
1,164 SR
Queue Stats
145W - 141L
1,503 Elo+
Party 2
Team Averages
Level 94
1,596 SR
1,500 Elo+

VS

Team Averages
Level 94
1,517 SR
1,467 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JexosOmega
Morgan Le Fay
Level 127
God Stats
3W - 2L
1,420 SR
Queue Stats
20W - 24L
1,466 Elo+
Solo
Serqet
Serqet
OXIDOWULF
Serqet
Level 54
God Stats
24W - 26L
1,535 SR
Queue Stats
180W - 206L
1,425 Elo+
Party 1
Arachne
Arachne
mikiloos
Arachne
Level 105
God Stats
21W - 17L
1,860 SR
Queue Stats
718W - 713L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
qqwatro21rus
Zhong Kui
Level 78
God Stats
2W - 2L
1,272 SR
Queue Stats
426W - 402L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 6
9,423
449
4,770
24,245
28,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Kookaa
Tiamat
16
4 / 8 / 3
10,844
516
12,298
15,231
8,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Narutо
Sun Wukong
16
3 / 6 / 1
10,078
480
9,604
23,889
22,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
ShayKray33
Charybdis
17
1 / 8 / 2
10,301
491
9,074
17,603
6,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Simnaa
Awilix
15
1 / 12 / 2
9,759
465
7,143
20,830
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
13 / 3 / 12
13,807
657
21,056
16,325
6,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
JexosOmega
Morgan Le Fay
19
13 / 1 / 17
13,115
625
21,873
14,886
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
OXIDOWULF
Serqet
16
3 / 2 / 22
11,475
546
8,643
11,446
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
mikiloos
Arachne
18
8 / 4 / 14
12,361
589
10,349
16,599
7,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
qqwatro21rus
Zhong Kui
19
6 / 0 / 16
12,377
589
16,907
14,179
17,364
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
10
Kills
43
43
Deaths
10
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
3
12
6.33
L
1
9
6
0.44
W
Morgan Le Fay
JexosOmega
Morgan Le Fay
13
1
17
21.5
L
Tiamat
Kookaa
Tiamat
4
8
3
0.69
L
Sun Wukong
Narutо
Sun Wukong
3
6
1
0.58
W
Serqet
OXIDOWULF
Serqet
3
2
22
7
L
Charybdis
ShayKray33
Charybdis
1
8
2
0.25
L
Awilix
Simnaa
Awilix
1
12
2
0.17
W
Arachne
mikiloos
Arachne
8
4
14
3.75
W
Zhong Kui
qqwatro21rus
Zhong Kui
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
78,828
101,798
Taken
73,435
72,935
Mitigated
51,509
14,141
Healing
27,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,056
14,057
0
5,004
16,325
6,494
4,630
3,001
13,166
0
119,855
L
4,770
168
0
2,694
24,245
28,570
0
8,843
15,081
21,760
0
W
Morgan Le Fay
JexosOmega
Morgan Le Fay
21,873
3,591
1,288
4,402
14,886
6,348
2,227
3,920
10,648
84,391
0
L
Tiamat
Kookaa
Tiamat
12,298
400
0
2,316
15,231
8,180
0
8,784
6,062
58,928
0
L
Sun Wukong
Narutо
Sun Wukong
9,604
1,628
0
6,370
23,889
22,471
682
9,454
14,273
0
66,923
W
Serqet
OXIDOWULF
Serqet
8,643
1,168
969
2,551
11,446
13,570
386
3,137
8,035
0
25,585
L
Charybdis
ShayKray33
Charybdis
9,074
3,341
0
2,528
17,603
6,775
0
2,594
14,874
0
80,782
L
Awilix
Simnaa
Awilix
7,143
2,429
0
233
20,830
6,939
0
9,105
11,386
0
65,962
W
Arachne
mikiloos
Arachne
10,349
6,224
0
6,728
16,599
7,733
1,026
3,021
13,452
0
77,883
W
Zhong Kui
qqwatro21rus
Zhong Kui
16,907
2,898
0
6,986
14,179
17,364
2,055
3,054
10,929
76,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,405
Gold Earned
63,135
511
Minions Killed
578
0
Camps Cleared
0
1,831,986
Distance Traveled
2,031,422
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,807
657
180
9
0
379,189
2
L
Ares
9,423
449
24
1
0
351,648
5
W
Morgan Le Fay
13,115
625
115
5
0
397,397
2
L
Tiamat
10,844
516
119
6
0
373,382
7
L
Sun Wukong
10,078
480
126
6
0
389,547
4
W
Serqet
11,475
546
28
1
0
458,587
6
L
Charybdis
10,301
491
142
7
0
344,492
7
L
Awilix
9,759
465
100
5
0
372,917
4
W
Arachne
12,361
589
110
5
0
404,637
9
W
Zhong Kui
12,377
589
145
7
0
391,612
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role