Player Matchup

Neith
Neith
Anius94
Neith
Level 100
God Stats
10W - 19L
1,441 SR
Queue Stats
21W - 22L
1,418 Elo+
Party 2
Aphrodite
Aphrodite
Dovahkiiin63
Aphrodite
Level 105
God Stats
11W - 12L
1,460 SR
Queue Stats
385W - 399L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
LaKeiP
Erlang Shen
Level 112
God Stats
4W - 6L
1,527 SR
Queue Stats
131W - 120L
1,487 Elo+
Solo
Cerberus
Cerberus
Toni64Rk
Cerberus
Level 80
God Stats
0W - 1L
1,509 SR
Queue Stats
15W - 12L
1,454 Elo+
Party 2
Set
Set
WaahOnFire
Set
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 16L
1,251 Elo+
Solo
Team Averages
Level 93
1,488 SR
1,406 Elo+

VS

Team Averages
Level 78
1,422 SR
1,412 Elo+
Artemis
Artemis
Bilbochickste
Artemis
Level 82
God Stats
6W - 11L
1,297 SR
Queue Stats
341W - 371L
1,390 Elo+
Party 3
Yemoja
Yemoja
FloppyFist
Yemoja
Level 69
God Stats
22W - 32L
1,416 SR
Queue Stats
125W - 149L
1,366 Elo+
Party 3
Amaterasu
Amaterasu
Haïse
Amaterasu
Level 104
God Stats
21W - 25L
1,431 SR
Queue Stats
180W - 226L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Manga81
Morgan Le Fay
Level 70
God Stats
47W - 48L
1,491 SR
Queue Stats
204W - 266L
1,485 Elo+
Party 1
Set
Set
hisakukan
Set
Level 67
God Stats
26W - 20L
1,474 SR
Queue Stats
281W - 308L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anius94
Neith
15
3 / 6 / 3
10,363
545
9,360
12,866
4,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Dovahkiiin63
Aphrodite
15
1 / 8 / 3
9,518
501
10,116
19,354
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
LaKeiP
Erlang Shen
14
0 / 5 / 5
8,914
469
10,719
17,266
10,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Toni64Rk
Cerberus
12
1 / 7 / 6
8,431
444
7,157
23,852
21,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 4 / 1
9,672
509
12,752
15,915
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
10 / 2 / 6
11,383
599
16,378
12,917
4,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
FloppyFist
Yemoja
14
0 / 3 / 18
9,409
495
6,391
15,595
18,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Haïse
Amaterasu
14
3 / 4 / 9
8,901
468
8,854
17,397
13,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Manga81
Morgan Le Fay
16
4 / 3 / 10
10,261
540
14,898
10,658
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 1 / 8
11,757
619
17,593
17,021
10,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
13
Kills
29
30
Deaths
13
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
Anius94
Neith
3
6
3
0.75
W
Artemis
10
2
6
6.5
L
Aphrodite
Dovahkiiin63
Aphrodite
1
8
3
0.31
W
Yemoja
FloppyFist
Yemoja
0
3
18
3
W
Amaterasu
Haïse
Amaterasu
3
4
9
1.88
L
Erlang Shen
LaKeiP
Erlang Shen
0
5
5
0.5
W
Morgan Le Fay
Manga81
Morgan Le Fay
4
3
10
3
L
Cerberus
Toni64Rk
Cerberus
1
7
6
0.57
L
8
4
1
2.13
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,104
Damage
64,114
89,253
Taken
73,588
51,237
Mitigated
51,276
29,421
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anius94
Neith
9,360
3,488
0
3,184
12,866
4,560
1,471
2,319
10,547
0
58,033
W
Artemis
16,378
10,367
0
3,792
12,917
4,979
2,002
4,133
8,784
0
85,810
L
Aphrodite
Dovahkiiin63
Aphrodite
10,116
627
3,223
8,740
19,354
7,598
0
5,939
13,415
59,909
0
W
Yemoja
FloppyFist
Yemoja
6,391
1,480
6,263
4,575
15,595
18,393
806
2,994
12,601
18,765
0
W
Amaterasu
Haïse
Amaterasu
8,854
4,564
0
4,825
17,397
13,298
970
2,057
15,340
0
34,404
L
Erlang Shen
LaKeiP
Erlang Shen
10,719
4,948
0
5,425
17,266
10,851
280
2,860
14,406
364
51,396
W
Morgan Le Fay
Manga81
Morgan Le Fay
14,898
1,851
0
1,565
10,658
4,350
1,252
3,152
7,506
66,051
0
L
Cerberus
Toni64Rk
Cerberus
7,157
897
476
5,013
23,852
21,479
0
5,026
18,826
37,520
0
L
12,752
5,108
0
3,360
15,915
6,749
0
5,190
10,725
0
60,243
W
17,593
9,365
0
2,649
17,021
10,256
3,365
5,275
11,746
0
94,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
51,711
474
Minions Killed
457
0
Camps Cleared
0
1,723,936
Distance Traveled
1,761,446
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,363
545
107
6
0
297,277
5
W
Artemis
11,383
599
129
7
0
336,129
4
L
Aphrodite
9,518
501
112
6
0
332,780
11
W
Yemoja
9,409
495
26
1
0
307,625
3
W
Amaterasu
8,901
468
47
2
0
345,502
1
L
Erlang Shen
8,914
469
90
5
0
351,103
0
W
Morgan Le Fay
10,261
540
113
6
0
395,160
4
L
Cerberus
8,431
444
81
4
0
348,328
4
L
Set
9,672
509
84
4
0
394,448
4
W
Set
11,757
619
142
7
0
377,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role