Player Matchup

Morgan Le Fay
Morgan Le Fay
MASSlVE Dwarf
Morgan Le Fay
Level 17
God Stats
11W - 3L
1,719 SR
Queue Stats
26W - 6L
1,823 Elo+
Party 1
Danzaburou
Danzaburou
Pvt Diabeto
Danzaburou
Level 126
God Stats
4W - 2L
1,630 SR
Queue Stats
87W - 64L
1,636 Elo+
Party 1
Pele
Pele
Secondaary
Pele
Level 61
God Stats
8W - 6L
1,838 SR
Queue Stats
198W - 159L
1,599 Elo+
Party 1
Team Averages
Level 68
1,729 SR
1,686 Elo+

VS

Team Averages
Level 90
1,408 SR
1,412 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RogueM5120
Sylvanus
Level 117
God Stats
54W - 99L
1,357 SR
Queue Stats
648W - 915L
1,370 Elo+
Solo
Ah Puch
Ah Puch
rovoweed
Ah Puch
Level 61
God Stats
4W - 11L
1,367 SR
Queue Stats
297W - 376L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MASSlVE Dwarf
Morgan Le Fay
13
7 / 2 / 6
10,182
783
11,384
11,310
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Pvt Diabeto
Danzaburou
14
7 / 1 / 7
10,425
802
9,102
10,709
3,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 9
8,539
657
3,431
10,025
3,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
5 / 5 / 2
9,187
707
11,025
12,521
4,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RogueM5120
Sylvanus
11
1 / 7 / 5
8,728
671
8,123
12,132
13,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
rovoweed
Ah Puch
6
0 / 3 / 1
6,926
533
3,412
4,419
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
7
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
5
2
1.2
W
Morgan Le Fay
MASSlVE Dwarf
Morgan Le Fay
7
2
6
5
W
Danzaburou
Pvt Diabeto
Danzaburou
7
1
7
10.5
L
Sylvanus
RogueM5120
Sylvanus
1
7
5
0.5
W
1
4
9
1.38
L
Ah Puch
rovoweed
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
22,560
32,044
Taken
29,072
11,505
Mitigated
18,895
5,051
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,025
3,098
0
1,508
12,521
4,464
74
6,041
6,480
0
25,797
W
Morgan Le Fay
MASSlVE Dwarf
Morgan Le Fay
11,384
2,162
99
2,096
11,310
4,150
475
3,235
8,075
28,294
0
W
Danzaburou
Pvt Diabeto
Danzaburou
9,102
4,552
0
2,526
10,709
3,950
2,432
4,592
6,117
0
47,547
L
Sylvanus
RogueM5120
Sylvanus
8,123
2,194
1,284
2,588
12,132
13,103
311
3,918
8,214
18,378
3,990
W
3,431
691
0
330
10,025
3,405
0
3,101
6,924
0
11,754
L
Ah Puch
rovoweed
Ah Puch
3,412
137
0
941
4,419
1,328
0
1,521
2,898
8,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,146
Gold Earned
24,841
157
Minions Killed
73
6
Camps Cleared
2
725,760
Distance Traveled
539,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,187
707
32
2
0
277,219
2
W
Morgan Le Fay
10,182
783
45
3
1
230,452
6
W
Danzaburou
10,425
802
93
7
5
253,776
0
L
Sylvanus
8,728
671
30
2
1
167,855
3
W
Pele
8,539
657
19
1
0
241,532
0
L
Ah Puch
6,926
533
11
1
1
94,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role