Player Matchup

Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Molski
Anhur
Gold IV
Level 97
God Stats
2W - 2L
1,277 SR
Queue Stats
103W - 98L
1,472 MMR
Party 2
Geb
Geb
Gold III
Szakale98
Geb
Gold III
Level 86
God Stats
1W - 1L
1,456 SR
Queue Stats
154W - 156L
1,469 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
cherokke
Zhong Kui
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 3
Thor
Thor
Bronze III
trolldead1
Thor
Bronze III
Level 95
God Stats
0W - 1L
1,769 SR
Queue Stats
1W - 4L
1,459 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,500 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,568 SR
1,475 MMR
Tsukuyomi
Tsukuyomi
Gold IV
FinToucher
Tsukuyomi
Gold IV
Level 138
God Stats
1W - 3L
1,405 SR
Queue Stats
103W - 95L
1,460 MMR
Solo
Kukulkan
Kukulkan
Silver I
GangstaRaidah
Kukulkan
Silver I
Level 139
God Stats
6W - 1L
1,749 SR
Queue Stats
14W - 9L
1,602 MMR
Party 1
Artio
Artio
Silver I
ManzApple
Artio
Silver I
Level 61
God Stats
2W - 3L
1,526 SR
Queue Stats
17W - 23L
1,472 MMR
Solo
Ymir
Ymir
Gold III
MrFlobbles
Ymir
Gold III
Level 159
God Stats
65W - 43L
1,662 SR
Queue Stats
793W - 788L
1,484 MMR
Solo
Hou Yi
Hou Yi
Gold III
TheLtFumao
Hou Yi
Gold III
Level 121
God Stats
12W - 11L
1,497 SR
Queue Stats
285W - 284L
1,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 7 / 0
8,715
513
7,034
11,309
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Molski
Anhur
13
3 / 7 / 2
8,238
485
6,796
11,677
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 4
6,505
383
3,868
18,263
13,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
cherokke
Zhong Kui
15
1 / 3 / 1
8,633
508
8,842
12,784
10,411
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 7 / 2
8,878
522
5,651
14,560
6,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Morgan Le FayTiamatAthenaArtemisAwilix

VS

Bans
GilgameshCupidPeleSobekSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FinToucher
Tsukuyomi
17
11 / 3 / 11
11,493
676
15,096
12,492
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
GangstaRaidah
Kukulkan
18
11 / 1 / 3
11,744
691
10,898
8,122
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
ManzApple
Artio
14
2 / 1 / 17
10,032
590
5,774
16,337
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 4
10,829
637
11,064
14,253
11,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
TheLtFumao
Hou Yi
15
4 / 3 / 6
10,251
603
6,742
9,677
2,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
8
Kills
32
32
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
7
0
0.14
W
Tsukuyomi
FinToucher
Tsukuyomi
11
3
11
5.5
W
Kukulkan
GangstaRaidah
Kukulkan
11
1
3
12.5
W
Artio
ManzApple
Artio
2
1
17
10.5
L
Anhur
Molski
Anhur
3
7
2
0.57
W
4
1
4
6
L
0
8
4
0.25
W
Hou Yi
TheLtFumao
Hou Yi
4
3
6
2.33
L
Zhong Kui
cherokke
Zhong Kui
1
3
1
0.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
49,574
68,593
Taken
60,881
37,409
Mitigated
39,191
10,289
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,034
127
0
1,422
11,309
3,704
0
4,128
7,174
61,077
0
W
Tsukuyomi
FinToucher
Tsukuyomi
15,096
4,732
0
2,355
12,492
4,615
1,464
4,012
8,450
0
74,539
W
Kukulkan
GangstaRaidah
Kukulkan
10,898
797
0
2,684
8,122
3,095
2,555
4,041
3,793
91,661
0
W
Artio
ManzApple
Artio
5,774
717
908
6,304
16,337
17,363
597
4,437
11,743
20,518
0
L
Anhur
Molski
Anhur
6,796
4,140
0
532
11,677
4,006
0
4,359
7,318
0
53,560
W
11,064
2,483
0
4,288
14,253
11,371
578
5,739
8,494
67,513
0
L
3,868
762
138
615
18,263
13,066
108
5,787
12,476
15,351
0
W
Hou Yi
TheLtFumao
Hou Yi
6,742
3,558
0
3,611
9,677
2,747
4,274
2,060
7,609
0
68,968
L
Zhong Kui
cherokke
Zhong Kui
8,842
1,678
0
6,398
12,784
10,411
384
7,988
4,796
58,138
0
L
5,651
1,902
0
1,184
14,560
6,222
0
5,472
9,088
0
53,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
54,349
438
Minions Killed
506
0
Camps Cleared
0
1,434,111
Distance Traveled
1,776,844
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,715
513
117
7
0
293,333
8
W
Tsukuyomi
11,493
676
100
6
0
381,795
3
W
Kukulkan
11,744
691
152
9
0
351,724
4
W
Artio
10,032
590
16
1
0
413,402
6
L
Anhur
8,238
485
99
6
0
264,690
4
W
Ymir
10,829
637
124
7
0
324,551
3
L
Geb
6,505
383
13
1
0
300,636
3
W
Hou Yi
10,251
603
114
7
0
305,372
5
L
Zhong Kui
8,633
508
121
7
0
295,006
6
L
Thor
8,878
522
88
5
0
280,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role