Player Matchup

Charybdis
Charybdis
AvidRegent9290
Charybdis
Level 20
God Stats
2W - 4L
1,425 SR
Queue Stats
43W - 46L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
BYA_ChewySenpai
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
JuannithoRG
Kukulkan
Level 6
God Stats
2W - 3L
1,475 SR
Queue Stats
69W - 66L
1,364 Elo+
Solo
Athena
Athena
lotygood
Athena
Level 16
God Stats
2W - 4L
1,467 SR
Queue Stats
30W - 45L
1,498 Elo+
Solo
Ah Puch
Ah Puch
notlodds1
Ah Puch
Level 43
God Stats
7W - 8L
1,598 SR
Queue Stats
79W - 105L
1,495 Elo+
Party 1
Team Averages
Level 18
1,493 SR
1,488 Elo+

VS

Team Averages
Level 12
1,552 SR
1,385 Elo+
Ah Puch
Ah Puch
DomingoTx
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,277 Elo+
Solo
Set
Set
Emdweeb
Set
Level 7
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 15L
1,258 Elo+
Solo
Kukulkan
Kukulkan
MZFTZ-SCUMBAG-I-
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,522 Elo+
Solo
Scylla
Scylla
NutmegSquash699
Scylla
Level 24
God Stats
17W - 10L
1,567 SR
Queue Stats
314W - 248L
1,492 Elo+
Solo
Merlin
Merlin
woofie_tony
Merlin
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 32L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AvidRegent9290
Charybdis
20
4 / 8 / 9
13,699
913
15,417
21,159
5,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
BYA_ChewySenpai
Tsukuyomi
20
10 / 14 / 10
15,091
1,006
23,065
27,491
7,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
JuannithoRG
Kukulkan
20
2 / 4 / 7
13,620
908
6,945
11,854
2,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
lotygood
Athena
20
3 / 4 / 10
13,982
932
6,831
28,455
26,991
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
notlodds1
Ah Puch
20
8 / 7 / 7
14,833
989
26,217
22,963
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DomingoTx
Ah Puch
18
0 / 5 / 1
11,129
742
931
4,806
1,605
Set
20
1 / 9 / 18
14,187
946
8,461
24,925
10,822
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 6 / 17
14,061
937
13,315
19,747
7,920
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
30 / 1 / 6
21,973
1,465
66,719
18,417
8,329
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
20
5 / 6 / 13
14,993
1,000
13,774
17,816
6,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
92
27
Kills
37
37
Deaths
27
43
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AvidRegent9290
Charybdis
4
8
9
1.06
L
Tsukuyomi
BYA_ChewySenpai
Tsukuyomi
10
14
10
1.07
W
Ah Puch
DomingoTx
Ah Puch
0
5
1
0.1
W
Set
1
9
18
1.11
L
Kukulkan
JuannithoRG
Kukulkan
2
4
7
1.38
W
1
6
17
1.58
W
30
1
6
33
L
Athena
lotygood
Athena
3
4
10
2
L
Ah Puch
notlodds1
Ah Puch
8
7
7
1.64
W
Merlin
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,475
Damage
103,200
111,922
Taken
85,711
49,585
Mitigated
34,944
8,994
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AvidRegent9290
Charybdis
15,417
10,412
0
3,114
21,159
5,393
0
18,091
3,068
0
35,482
L
Tsukuyomi
BYA_ChewySenpai
Tsukuyomi
23,065
8,997
0
213
27,491
7,521
0
23,705
3,786
0
40,483
W
Ah Puch
DomingoTx
Ah Puch
931
513
0
0
4,806
1,605
0
2,798
2,008
2,144
0
W
Set
8,461
2,839
0
241
24,925
10,822
0
12,763
12,162
0
20,589
L
Kukulkan
JuannithoRG
Kukulkan
6,945
417
0
320
11,854
2,940
0
9,882
1,972
51,289
0
W
13,315
1,531
0
0
19,747
7,920
0
8,196
11,551
26,616
0
W
66,719
5,509
104
6,527
18,417
8,329
0
6,365
12,052
119,954
0
L
Athena
lotygood
Athena
6,831
1,086
463
1,249
28,455
26,991
0
24,853
3,602
23,026
0
L
Ah Puch
notlodds1
Ah Puch
26,217
793
598
3,037
22,963
6,740
0
18,208
4,755
60,194
0
W
Merlin
13,774
1,061
0
482
17,816
6,268
0
9,871
7,945
49,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,225
Gold Earned
76,343
291
Minions Killed
288
11
Camps Cleared
5
1,244,685
Distance Traveled
1,169,970
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,699
913
45
3
0
200,491
0
L
Tsukuyomi
15,091
1,006
14
1
6
276,875
0
W
Ah Puch
11,129
742
2
0
1
64,233
0
W
Set
14,187
946
31
2
0
296,484
1
L
Kukulkan
13,620
908
123
8
0
243,543
0
W
Kukulkan
14,061
937
28
2
1
239,857
3
W
Scylla
21,973
1,465
125
8
1
304,671
0
L
Athena
13,982
932
38
3
1
255,517
0
L
Ah Puch
14,833
989
71
5
4
268,259
0
W
Merlin
14,993
1,000
102
7
2
264,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role