Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
Fιzzle
Izanami
Gold I
Level 142
God Stats
2W - 3L
1,623 SR
Queue Stats
187W - 188L
1,627 MMR
Solo
Thanatos
Thanatos
Gold II
Nahuket
Thanatos
Gold II
Level 160
God Stats
6W - 12L
1,503 SR
Queue Stats
242W - 230L
1,636 MMR
Solo
Khepri
Khepri
Gold V
XvK2a
Khepri
Gold V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,628 MMR
Solo
Chronos
Chronos
Gold III
kiritokon7
Chronos
Gold III
Level 137
God Stats
13W - 7L
1,697 SR
Queue Stats
99W - 102L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,565 SR
1,607 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,544 SR
1,607 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
ArmoredFist
Erlang Shen
Silver I
Level 160
God Stats
1W - 0L
1,641 SR
Queue Stats
62W - 41L
1,633 MMR
Solo
Cthulhu
Cthulhu
Gold V
BPAμplayer
Cthulhu
Gold V
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,645 MMR
Solo
Ravana
Ravana
Gold I
Granthedog
Ravana
Gold I
Level 126
God Stats
9W - 12L
1,535 SR
Queue Stats
212W - 201L
1,634 MMR
Solo
Artemis
Artemis
Gold I
Sotilla99
Artemis
Gold I
Level 128
God Stats
1W - 1L
1,542 SR
Queue Stats
34W - 35L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
1 / 6 / 5
10,635
443
11,461
27,779
22,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Fιzzle
Izanami
20
8 / 2 / 8
13,519
563
22,746
16,042
7,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Nahuket
Thanatos
18
9 / 7 / 8
11,796
492
13,414
20,706
10,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
XvK2a
Khepri
15
1 / 3 / 17
10,018
417
7,657
19,373
21,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
kiritokon7
Chronos
19
6 / 6 / 11
12,425
518
14,369
20,011
8,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaMorgan Le FayGilgameshTiamatDanzaburou

VS

Bans
PersephoneKaliArtioSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
5 / 7 / 7
12,794
533
14,209
15,647
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
ArmoredFist
Erlang Shen
16
0 / 4 / 11
11,145
464
7,938
24,308
24,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
BPAμplayer
Cthulhu
20
4 / 3 / 7
14,109
588
22,218
26,336
33,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
Granthedog
Ravana
20
10 / 5 / 12
14,462
603
16,002
17,926
12,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Sotilla99
Artemis
20
5 / 6 / 6
13,478
562
14,438
18,097
6,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
67
25
Kills
24
24
Deaths
25
49
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
5
0.58
W
Agni
 
Agni
5
7
7
1.21
W
Erlang Shen
ArmoredFist
Erlang Shen
0
4
11
1.38
W
Cthulhu
BPAμplayer
Cthulhu
4
3
7
2.5
L
Izanami
Fιzzle
Izanami
8
2
8
6
W
Ravana
Granthedog
Ravana
10
5
12
3.2
L
Thanatos
Nahuket
Thanatos
9
7
8
1.86
W
Artemis
Sotilla99
Artemis
5
6
6
1.33
L
Khepri
XvK2a
Khepri
1
3
17
3.17
L
Chronos
kiritokon7
Chronos
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,647
Damage
74,805
103,911
Taken
102,314
70,302
Mitigated
82,533
41,374
Healing
28,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,461
4,623
0
11,470
27,779
22,625
0
11,878
15,901
0
70,233
W
Agni
 
Agni
14,209
459
108
2,530
15,647
5,550
1,313
7,271
8,048
78,526
0
W
Erlang Shen
ArmoredFist
Erlang Shen
7,938
2,559
0
4,409
24,308
24,147
785
6,078
18,019
0
41,390
W
Cthulhu
BPAμplayer
Cthulhu
22,218
3,541
1,642
8,680
26,336
33,869
44
3,636
22,507
91,722
0
L
Izanami
Fιzzle
Izanami
22,746
16,058
0
7,144
16,042
7,729
793
5,670
10,372
0
142,216
W
Ravana
Granthedog
Ravana
16,002
4,203
0
6,301
17,926
12,546
98
2,723
15,065
329
93,455
L
Thanatos
Nahuket
Thanatos
13,414
2,951
0
15,546
20,706
10,069
0
5,936
14,770
0
79,974
W
Artemis
Sotilla99
Artemis
14,438
6,030
0
4,957
18,097
6,421
5,379
3,109
14,920
0
111,660
L
Khepri
XvK2a
Khepri
7,657
776
620
2,128
19,373
21,109
67
5,788
13,585
34,576
0
L
Chronos
kiritokon7
Chronos
14,369
2,310
0
4,466
20,011
8,770
349
7,310
12,701
85,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
65,988
625
Minions Killed
652
0
Camps Cleared
0
2,286,173
Distance Traveled
2,254,831
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,635
443
112
5
0
452,523
8
W
Agni
12,794
533
132
6
0
430,401
7
W
Erlang Shen
11,145
464
62
3
0
477,555
13
W
Cthulhu
14,109
588
159
7
0
455,576
3
L
Izanami
13,519
563
221
9
0
426,348
9
W
Ravana
14,462
603
146
6
0
476,269
6
L
Thanatos
11,796
492
110
5
0
460,231
8
W
Artemis
13,478
562
153
6
0
415,030
7
L
Khepri
10,018
417
43
2
0
453,944
6
L
Chronos
12,425
518
139
6
0
493,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role