Player Matchup

Chang'e
Chang'e
InpaceRequesate
Chang'e
Level 59
God Stats
6W - 2L
1,516 SR
Queue Stats
180W - 182L
1,442 Elo+
Solo
Medusa
Medusa
Neto070770
Medusa
Level 126
God Stats
11W - 12L
1,513 SR
Queue Stats
93W - 97L
1,440 Elo+
Solo
Nu Wa
Nu Wa
SyntheticVoid
Nu Wa
Level 151
God Stats
22W - 36L
1,377 SR
Queue Stats
254W - 316L
1,391 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,425 Elo+

VS

Team Averages
Level 89
1,425 SR
1,445 Elo+
Gilgamesh
Gilgamesh
Jerri62900
Gilgamesh
Level 75
God Stats
1W - 3L
1,479 SR
Queue Stats
105W - 122L
1,419 Elo+
Solo
Sol
Sol
Mysribul
Sol
Level 84
God Stats
0W - 1L
1,295 SR
Queue Stats
9W - 10L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
Space Monkey285
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 103L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 11
7,150
715
3,711
8,167
3,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Neto070770
Medusa
13
11 / 0 / 5
9,011
901
10,035
6,839
2,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 2 / 11
8,103
810
6,803
7,111
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jerri62900
Gilgamesh
10
4 / 7 / 1
6,945
695
6,138
10,326
5,727
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 5
6,209
621
5,233
6,970
2,092
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 3
6,161
616
5,199
8,436
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
5
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
Gilgamesh
Jerri62900
Gilgamesh
4
7
1
0.64
L
0
6
5
0.42
W
Medusa
Neto070770
Medusa
11
0
5
13.5
L
1
3
3
0.83
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
16,570
22,117
Taken
25,732
7,674
Mitigated
12,415
9,248
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,711
272
1,017
2,947
8,167
3,086
236
2,263
5,566
14,095
0
L
Gilgamesh
Jerri62900
Gilgamesh
6,138
731
0
328
10,326
5,727
0
2,962
7,364
0
21,890
L
5,233
1,232
0
1,045
6,970
2,092
0
3,407
3,563
22,634
0
W
Medusa
Neto070770
Medusa
10,035
4,455
556
3,790
6,839
2,433
1,165
1,657
4,937
0
23,954
L
5,199
585
0
1,694
8,436
4,596
0
4,539
3,897
0
20,814
W
6,803
1,709
39
899
7,111
2,155
740
1,945
5,081
27,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,264
Gold Earned
19,315
111
Minions Killed
105
4
Camps Cleared
5
519,928
Distance Traveled
486,412
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,150
715
31
3
1
163,445
1
L
Gilgamesh
6,945
695
24
2
0
167,606
1
L
Sol
6,209
621
48
5
2
148,808
1
W
Medusa
9,011
901
38
4
0
198,293
4
L
Ne Zha
6,161
616
33
3
3
169,998
3
W
Nu Wa
8,103
810
42
4
3
158,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role