Player Matchup

Hades
Hades
DTA_Daddy
Hades
Level 28
God Stats
7W - 12L
1,415 SR
Queue Stats
124W - 127L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
G is Hung
Sylvanus
Level 17
God Stats
14W - 7L
1,792 SR
Queue Stats
46W - 34L
1,654 Elo+
Party 1
Geb
Geb
H1J3T
Geb
Level 28
God Stats
3W - 1L
1,741 SR
Queue Stats
10W - 7L
1,397 Elo+
Solo
Loki
Loki
Regulator92
Loki
Level 26
God Stats
18W - 13L
1,540 SR
Queue Stats
67W - 58L
1,473 Elo+
Party 1
Chiron
Chiron
The_Counsalor
Chiron
Level 123
God Stats
1W - 0L
1,797 SR
Queue Stats
347W - 390L
1,368 Elo+
Party 1
Team Averages
Level 44
1,657 SR
1,486 Elo+

VS

Team Averages
Level 25
1,480 SR
1,408 Elo+
Ao Kuang
Ao Kuang
Awalcheeseburger
Ao Kuang
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 28L
1,323 Elo+
Solo
Izanami
Izanami
Khoai19
Izanami
Level 29
God Stats
28W - 22L
1,569 SR
Queue Stats
88W - 98L
1,441 Elo+
Solo
Da Ji
Da Ji
devilmay45
Da Ji
Level 28
God Stats
4W - 3L
1,484 SR
Queue Stats
43W - 37L
1,458 Elo+
Solo
Chronos
Chronos
minecraftrule34
Chronos
Level 29
God Stats
3W - 2L
1,499 SR
Queue Stats
245W - 219L
1,491 Elo+
Solo
Geb
Geb
savage_4lifeeezz
Geb
Level 15
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 4L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DTA_Daddy
Hades
11
3 / 0 / 6
6,760
615
5,430
4,815
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
G is Hung
Sylvanus
12
6 / 0 / 2
7,330
666
6,467
5,194
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Geb
H1J3T
Geb
7
2 / 2 / 4
5,265
479
1,625
7,939
2,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
8 / 1 / 2
7,553
687
5,457
7,016
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 0
6,106
555
4,465
6,265
1,733
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 0
4,869
443
3,660
9,099
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Khoai19
Izanami
10
2 / 3 / 1
5,658
514
5,169
7,081
1,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
2
0 / 2 / 0
3,833
348
633
1,680
474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

6
0 / 7 / 1
4,456
405
3,536
9,572
3,073
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 3 / 0
3,913
356
1,307
4,114
1,349
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
22
Kills
3
4
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Hades
DTA_Daddy
Hades
3
0
6
6
W
Sylvanus
G is Hung
Sylvanus
6
0
2
7
W
Geb
H1J3T
Geb
2
2
4
2
L
Izanami
Khoai19
Izanami
2
3
1
0.83
W
8
1
2
9
W
3
1
0
3
L
Da Ji
0
2
0
0
L
0
7
1
0.07
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
14,305
31,229
Taken
31,546
12,882
Mitigated
9,238
12,543
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,660
924
0
1,696
9,099
2,409
0
4,927
4,172
12,465
0
W
Hades
DTA_Daddy
Hades
5,430
418
282
3,002
4,815
2,455
1,140
1,840
2,975
29,075
0
W
Sylvanus
G is Hung
Sylvanus
6,467
2,109
340
2,871
5,194
2,968
215
2,515
2,679
34,084
10,499
W
Geb
H1J3T
Geb
1,625
355
0
1,400
7,939
2,872
123
1,445
6,494
10,270
0
L
Izanami
Khoai19
Izanami
5,169
3,179
0
1,281
7,081
1,933
0
735
6,346
0
30,393
W
5,457
1,175
0
2,246
7,016
2,854
1,050
1,549
5,467
0
43,741
W
4,465
496
385
2,017
6,265
1,733
765
1,154
5,111
0
35,438
L
Da Ji
633
196
0
351
1,680
474
0
272
1,408
0
4,762
L
3,536
428
0
1,463
9,572
3,073
0
5,051
4,521
12,868
0
L
1,307
319
0
68
4,114
1,349
0
1,880
2,234
7,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
22,729
322
Minions Killed
122
0
Camps Cleared
0
979,382
Distance Traveled
782,576
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,869
443
19
2
0
205,218
1
W
Hades
6,760
615
66
6
0
183,343
0
W
Sylvanus
7,330
666
92
8
0
178,629
1
W
Geb
5,265
479
10
1
0
214,506
4
L
Izanami
5,658
514
57
5
0
202,483
2
W
Loki
7,553
687
90
8
0
231,847
0
W
Chiron
6,106
555
64
6
0
171,057
0
L
Da Ji
3,833
348
12
1
0
43,864
0
L
Chronos
4,456
405
19
2
0
194,089
3
L
Geb
3,913
356
15
1
0
136,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role