Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FaZe Toes4671
Izanami
Level 127
God Stats
8W - 6L
1,620 SR
Queue Stats
223W - 145L
1,603 Elo+
Party 1
Chaac
Chaac
SAOanime
Chaac
Level 36
God Stats
3W - 2L
1,666 SR
Queue Stats
99W - 84L
1,484 Elo+
Party 1
Team Averages
Level 106
1,595 SR
1,529 Elo+

VS

Team Averages
Level 82
1,569 SR
1,459 Elo+
Freya
Freya
 
Freya
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GeneralMoonfox
Sun Wukong
Level 106
God Stats
18W - 14L
1,657 SR
Queue Stats
327W - 330L
1,451 Elo+
Party 2
Neith
Neith
Gothea
Neith
Level 54
God Stats
23W - 19L
1,551 SR
Queue Stats
182W - 192L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 1 / 6
9,253
712
10,395
11,515
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
14
5 / 0 / 6
9,885
760
11,136
9,108
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
SAOanime
Chaac
12
4 / 0 / 6
9,847
757
7,175
15,747
21,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 5 / 1
7,094
546
6,039
12,663
4,511
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
GeneralMoonfox
Sun Wukong
9
0 / 4 / 1
7,111
547
6,218
11,665
8,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Gothea
Neith
11
1 / 3 / 0
7,840
603
11,538
8,571
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
L
Freya
 
Freya
0
5
1
0.1
W
Izanami
5
0
6
8
L
Sun Wukong
GeneralMoonfox
Sun Wukong
0
4
1
0.13
L
Neith
Gothea
Neith
1
3
0
0.33
W
Chaac
SAOanime
Chaac
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,706
Damage
23,795
36,370
Taken
32,899
32,515
Mitigated
15,991
18,836
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,395
3,269
4,383
5,646
11,515
6,414
437
2,650
8,865
28,138
5,151
L
Freya
 
Freya
6,039
2,856
0
2,297
12,663
4,511
0
5,003
7,660
19,563
0
W
Izanami
11,136
6,433
995
2,471
9,108
4,576
2,077
888
8,220
0
65,428
L
Sun Wukong
GeneralMoonfox
Sun Wukong
6,218
901
0
1,839
11,665
8,804
0
3,930
7,735
0
19,697
L
Neith
Gothea
Neith
11,538
3,410
0
736
8,571
2,676
0
1,219
7,352
0
32,287
W
Chaac
SAOanime
Chaac
7,175
1,785
693
4,648
15,747
21,525
0
3,008
12,739
0
20,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
22,045
185
Minions Killed
127
9
Camps Cleared
3
698,939
Distance Traveled
630,709
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,253
712
45
3
2
228,969
3
L
Freya
7,094
546
35
3
2
175,833
3
W
Izanami
9,885
760
113
9
7
217,358
2
L
Sun Wukong
7,111
547
32
2
1
224,110
3
L
Neith
7,840
603
60
5
0
230,766
0
W
Chaac
9,847
757
27
2
0
252,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role