Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DoktorHermann
King Arthur
Level 51
God Stats
3W - 2L
1,184 SR
Queue Stats
11W - 18L
1,456 Elo+
Party 4
Charybdis
Charybdis
Hooneybear
Charybdis
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 57L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
topinix
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 2
Team Averages
Level 45
1,437 SR
1,504 Elo+

VS

Team Averages
Level 63
1,460 SR
1,478 Elo+
Hachiman
Hachiman
BoomPuck
Hachiman
Level 78
God Stats
1W - 1L
1,302 SR
Queue Stats
42W - 37L
1,507 Elo+
Party 3
Cerberus
Cerberus
DeathToDie59
Cerberus
Level 27
God Stats
6W - 3L
1,502 SR
Queue Stats
91W - 105L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
HunnBatz
Baron Samedi
Level 38
God Stats
9W - 7L
1,434 SR
Queue Stats
152W - 199L
1,424 Elo+
Party 3
Chaac
Chaac
KyofuJuno
Chaac
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
276W - 269L
1,403 Elo+
Party 1
Thanatos
Thanatos
PVMaster
Thanatos
Level 85
God Stats
9W - 11L
1,561 SR
Queue Stats
222W - 197L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
3 / 3 / 2
5,297
530
4,176
5,948
1,865
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
8
1 / 5 / 2
5,094
509
4,000
8,532
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DoktorHermann
King Arthur
9
1 / 3 / 0
4,685
469
3,082
6,344
3,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Hooneybear
Charybdis
9
2 / 5 / 0
5,305
531
4,182
6,248
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
topinix
Cthulhu
8
0 / 1 / 2
5,093
509
1,424
4,660
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoomPuck
Hachiman
10
4 / 0 / 3
6,022
602
4,337
3,821
1,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DeathToDie59
Cerberus
9
1 / 1 / 5
5,759
576
895
7,712
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
HunnBatz
Baron Samedi
10
4 / 2 / 3
6,298
630
4,589
5,490
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
KyofuJuno
Chaac
12
2 / 0 / 1
6,498
650
4,624
6,936
3,419
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
PVMaster
Thanatos
10
6 / 4 / 5
6,450
645
5,234
7,887
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
2
1.33
L
Tsukuyomi
 
Tsukuyomi
1
5
2
0.4
W
Hachiman
BoomPuck
Hachiman
4
0
3
5.5
W
Cerberus
DeathToDie59
Cerberus
1
1
5
3.5
L
King Arthur
DoktorHermann
King Arthur
1
3
0
0.33
L
Charybdis
Hooneybear
Charybdis
2
5
0
0.4
W
Baron Samedi
HunnBatz
Baron Samedi
4
2
3
2.75
W
Chaac
KyofuJuno
Chaac
2
0
1
2.5
W
Thanatos
PVMaster
Thanatos
6
4
5
2.13
L
Cthulhu
topinix
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,864
Damage
19,679
31,732
Taken
31,846
11,244
Mitigated
15,112
7,124
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,176
166
0
1,777
5,948
1,865
20
2,047
3,538
15,745
0
L
Tsukuyomi
 
Tsukuyomi
4,000
1,449
0
2,521
8,532
2,182
18
562
7,886
0
19,427
W
Hachiman
BoomPuck
Hachiman
4,337
3,165
0
1,589
3,821
1,079
1,003
822
2,999
0
26,351
W
Cerberus
DeathToDie59
Cerberus
895
0
0
1,013
7,712
4,571
0
961
6,751
21,396
0
L
King Arthur
DoktorHermann
King Arthur
3,082
216
0
2,035
6,344
3,313
0
111
6,233
0
14,418
L
Charybdis
Hooneybear
Charybdis
4,182
2,896
0
216
6,248
1,276
390
1,388
4,770
0
23,047
W
Baron Samedi
HunnBatz
Baron Samedi
4,589
396
254
2,476
5,490
3,055
409
1,429
4,061
21,802
0
W
Chaac
KyofuJuno
Chaac
4,624
641
0
2,404
6,936
3,419
535
503
6,433
0
29,798
W
Thanatos
PVMaster
Thanatos
5,234
399
0
5,939
7,887
2,988
0
1,885
6,002
0
27,990
L
Cthulhu
topinix
Cthulhu
1,424
233
0
575
4,660
2,608
0
750
3,821
13,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
31,027
169
Minions Killed
251
0
Camps Cleared
0
938,566
Distance Traveled
954,699
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,297
530
34
3
0
202,516
2
L
Tsukuyomi
5,094
509
45
5
0
196,492
6
W
Hachiman
6,022
602
59
6
0
184,374
3
W
Cerberus
5,759
576
47
5
0
200,372
2
L
King Arthur
4,685
469
27
3
0
193,082
1
L
Charybdis
5,305
531
44
4
0
174,229
1
W
Baron Samedi
6,298
630
36
4
0
183,440
6
W
Chaac
6,498
650
64
6
0
186,836
3
W
Thanatos
6,450
645
45
5
0
199,677
2
L
Cthulhu
5,093
509
19
2
0
172,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role