Player Matchup

He Bo
He Bo
BliggaOn60fps
He Bo
Level 79
God Stats
7W - 2L
1,509 SR
Queue Stats
332W - 267L
1,592 Elo+
Party 1
Pele
Pele
LTthaGoaT
Pele
Level 66
God Stats
41W - 40L
1,496 SR
Queue Stats
280W - 293L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
Uranosanty83
Hou Yi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 43L
1,358 Elo+
Solo
Team Averages
Level 70
1,502 SR
1,470 Elo+

VS

Team Averages
Level 17
1,418 SR
1,380 Elo+
Kuzenbo
Kuzenbo
Commodities
Kuzenbo
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 303L
1,589 Elo+
Solo
Medusa
Medusa
Ðįäblø
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 2
Bellona
Bellona
ŁÛÇ΃ĘR
Bellona
Level 7
God Stats
1W - 4L
1,254 SR
Queue Stats
3W - 13L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 11
12,270
767
20,632
16,232
6,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
17
12 / 3 / 11
13,523
845
18,301
16,757
14,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
16
5 / 1 / 16
11,884
743
14,199
11,902
4,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Commodities
Kuzenbo
13
1 / 5 / 7
9,715
607
11,535
21,514
36,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Ðįäblø
Medusa
14
6 / 10 / 3
11,401
713
13,754
17,111
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
13
3 / 10 / 5
10,113
632
10,383
20,920
16,235
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
10
10
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
6
11
2.25
L
Kuzenbo
Commodities
Kuzenbo
1
5
7
0.9
W
Pele
12
3
11
5.83
W
Hou Yi
5
1
16
13
L
Medusa
Ðįäblø
Medusa
6
10
3
0.75
L
Bellona
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
35,672
44,891
Taken
59,545
25,722
Mitigated
59,837
13,489
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,632
903
396
5,711
16,232
6,868
609
3,557
11,929
50,065
0
L
Kuzenbo
Commodities
Kuzenbo
11,535
2,813
0
4,941
21,514
36,196
27
6,108
15,406
16,987
0
W
Pele
18,301
5,030
840
2,789
16,757
14,553
145
3,560
12,665
0
45,971
W
Hou Yi
14,199
5,282
0
3,753
11,902
4,301
1,945
3,969
7,311
0
44,969
L
Medusa
Ðįäblø
Medusa
13,754
6,013
0
1,478
17,111
7,406
0
7,856
9,255
0
48,509
L
Bellona
10,383
1,710
0
2,330
20,920
16,235
0
6,837
14,083
519
24,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
31,229
208
Minions Killed
126
7
Camps Cleared
6
860,553
Distance Traveled
814,214
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,270
767
86
5
4
287,130
0
L
Kuzenbo
9,715
607
14
1
1
282,377
2
W
Pele
13,523
845
53
3
1
288,180
0
W
Hou Yi
11,884
743
69
4
2
285,243
2
L
Medusa
11,401
713
79
5
4
251,957
3
L
Bellona
10,113
632
33
2
1
279,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role