Player Matchup

Hachiman
Hachiman
Aaldo
Hachiman
Level 11
God Stats
10W - 11L
1,436 SR
Queue Stats
11W - 22L
1,267 Elo+
Solo
Artemis
Artemis
AvilaVS
Artemis
Level 40
God Stats
3W - 4L
1,192 SR
Queue Stats
3W - 8L
1,179 Elo+
Party 1
Anubis
Anubis
KyuubtiK
Anubis
Level 5
God Stats
1W - 3L
1,170 SR
Queue Stats
1W - 3L
1,179 Elo+
Party 1
Rama
Rama
Lumpylarry
Rama
Level 20
God Stats
1W - 2L
1,286 SR
Queue Stats
33W - 34L
1,392 Elo+
Solo
Fenrir
Fenrir
oscarin372
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,543 Elo+
Solo
Team Averages
Level 17
1,317 SR
1,312 Elo+

VS

Team Averages
Level 15
1,463 SR
1,414 Elo+
Awilix
Awilix
FlyGuySavi
Awilix
Level 19
God Stats
10W - 10L
1,546 SR
Queue Stats
74W - 77L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Lexorcery
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,500 Elo+
Solo
Poseidon
Poseidon
SHARKPOSEIDON
Poseidon
Level 18
God Stats
28W - 19L
1,579 SR
Queue Stats
28W - 19L
1,455 Elo+
Solo
Bakasura
Bakasura
Sarph
Bakasura
Level 7
God Stats
8W - 8L
1,190 SR
Queue Stats
22W - 26L
1,287 Elo+
Solo
Sobek
Sobek
olooth
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aaldo
Hachiman
20
9 / 6 / 21
14,945
1,150
18,885
16,882
6,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
AvilaVS
Artemis
20
3 / 7 / 27
13,764
1,059
18,366
21,638
9,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
KyuubtiK
Anubis
20
8 / 6 / 23
15,327
1,179
18,080
19,135
9,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 19
15,529
1,195
29,146
13,744
5,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
oscarin372
Fenrir
20
15 / 11 / 21
16,113
1,239
28,507
25,607
17,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FlyGuySavi
Awilix
20
11 / 8 / 16
15,819
1,217
22,605
25,909
12,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Lexorcery
Kukulkan
20
7 / 11 / 15
14,668
1,128
27,320
18,477
7,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SHARKPOSEIDON
Poseidon
20
4 / 9 / 17
13,854
1,066
19,600
24,262
10,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
Sarph
Bakasura
20
6 / 9 / 13
14,315
1,101
11,329
20,988
11,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
olooth
Sobek
20
4 / 10 / 15
13,009
1,001
13,358
31,185
55,225
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
108
47
Kills
32
32
Deaths
47
111
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aaldo
Hachiman
9
6
21
3.25
W
Artemis
AvilaVS
Artemis
3
7
27
2.36
L
Awilix
FlyGuySavi
Awilix
11
8
16
2.38
W
Anubis
KyuubtiK
Anubis
8
6
23
3.25
L
Kukulkan
Lexorcery
Kukulkan
7
11
15
1.32
W
12
2
19
10.75
L
Poseidon
SHARKPOSEIDON
Poseidon
4
9
17
1.39
L
Bakasura
Sarph
Bakasura
6
9
13
1.39
L
Sobek
olooth
Sobek
4
10
15
1.15
W
Fenrir
oscarin372
Fenrir
15
11
21
2.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,984
Damage
94,212
97,006
Taken
120,821
47,427
Mitigated
97,854
14,547
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aaldo
Hachiman
18,885
9,130
0
0
16,882
6,257
0
9,821
6,914
0
43,266
W
Artemis
AvilaVS
Artemis
18,366
6,235
70
3,444
21,638
9,370
0
15,871
5,697
103
35,222
L
Awilix
FlyGuySavi
Awilix
22,605
9,205
0
262
25,909
12,410
0
3,298
22,611
0
38,443
W
Anubis
KyuubtiK
Anubis
18,080
1,444
0
6,846
19,135
9,054
0
13,230
5,625
60,274
0
L
Kukulkan
Lexorcery
Kukulkan
27,320
3,715
0
1,028
18,477
7,790
0
2,805
15,672
78,204
0
W
29,146
21,624
0
1,892
13,744
5,049
0
8,914
4,830
0
52,228
L
Poseidon
SHARKPOSEIDON
Poseidon
19,600
1,723
61
1,702
24,262
10,988
0
4,050
20,212
47,700
0
L
Bakasura
Sarph
Bakasura
11,329
9,951
0
2,186
20,988
11,441
0
2,941
18,047
0
33,592
L
Sobek
olooth
Sobek
13,358
1,482
0
2,213
31,185
55,225
0
5,089
26,096
25,175
0
W
Fenrir
oscarin372
Fenrir
28,507
7,937
0
2,295
25,607
17,697
0
12,442
13,045
0
41,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,678
Gold Earned
71,665
271
Minions Killed
271
7
Camps Cleared
14
1,140,080
Distance Traveled
1,185,770
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,945
1,150
43
3
1
223,167
0
W
Artemis
13,764
1,059
39
3
0
207,208
1
L
Awilix
15,819
1,217
41
3
2
284,036
1
W
Anubis
15,327
1,179
109
8
1
238,846
0
L
Kukulkan
14,668
1,128
105
8
1
200,204
4
W
Rama
15,529
1,195
50
4
1
235,403
1
L
Poseidon
13,854
1,066
55
4
1
239,704
0
L
Bakasura
14,315
1,101
58
4
10
238,033
0
L
Sobek
13,009
1,001
12
1
0
223,793
3
W
Fenrir
16,113
1,239
30
2
4
235,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role