Player Matchup

Anhur
Anhur
Arredemo2003
Anhur
Level 7
God Stats
3W - 4L
1,270 SR
Queue Stats
32W - 36L
1,078 Elo+
Solo
Chang'e
Chang'e
BritishMuffins
Chang'e
Level 29
God Stats
3W - 3L
1,788 SR
Queue Stats
54W - 56L
1,361 Elo+
Solo
Bellona
Bellona
Totaku18
Bellona
Level 13
God Stats
0W - 5L
1,284 SR
Queue Stats
17W - 25L
1,220 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,220 Elo+

VS

Team Averages
Level 28
1,571 SR
1,384 Elo+
Danzaburou
Danzaburou
AeiGee
Danzaburou
Level 29
God Stats
3W - 2L
1,641 SR
Queue Stats
9W - 7L
1,357 Elo+
Party 1
Ra
Ra
Dulche2002
Ra
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 49L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
PicesKyuubi
Gilgamesh
Level 46
God Stats
2W - 3L
1,572 SR
Queue Stats
9W - 7L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 6
11,392
670
13,723
19,007
5,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 9 / 9
11,011
648
10,037
17,926
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Totaku18
Bellona
16
8 / 6 / 4
12,072
710
12,888
26,222
34,830
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AeiGee
Danzaburou
16
8 / 6 / 13
13,077
769
19,589
16,331
6,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 2 / 11
13,839
814
20,468
13,792
9,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
PicesKyuubi
Gilgamesh
14
6 / 8 / 8
11,713
689
12,557
16,174
6,578
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
16
Kills
24
24
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AeiGee
Danzaburou
8
6
13
2.42
L
5
9
6
0.89
L
3
9
9
0.83
W
10
2
11
7.75
W
Gilgamesh
PicesKyuubi
Gilgamesh
6
8
8
1.25
L
Bellona
Totaku18
Bellona
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
52,614
63,155
Taken
46,297
46,678
Mitigated
22,079
15,109
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AeiGee
Danzaburou
19,589
10,051
0
3,763
16,331
6,354
664
4,168
11,932
0
45,367
L
13,723
7,986
0
2,800
19,007
5,848
710
8,345
10,662
0
40,993
L
10,037
1,513
4,128
5,618
17,926
6,000
112
5,316
12,610
24,416
0
W
20,468
1,597
2,261
6,340
13,792
9,147
1,310
2,315
11,305
65,454
0
W
Gilgamesh
PicesKyuubi
Gilgamesh
12,557
2,707
0
994
16,174
6,578
297
3,164
12,660
0
31,988
L
Bellona
Totaku18
Bellona
12,888
2,825
532
2,031
26,222
34,830
200
7,207
18,904
0
39,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
38,629
160
Minions Killed
197
6
Camps Cleared
10
847,085
Distance Traveled
910,624
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,077
769
50
3
2
270,832
3
L
Anhur
11,392
670
66
4
1
255,194
2
L
Chang'e
11,011
648
34
2
2
258,663
4
W
Ra
13,839
814
112
7
4
319,694
1
W
Gilgamesh
11,713
689
35
2
4
320,098
3
L
Bellona
12,072
710
60
4
3
333,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role