Player Matchup

Hachiman
Hachiman
BOGDAN750
Hachiman
Level 39
God Stats
4W - 8L
1,536 SR
Queue Stats
111W - 106L
1,464 Elo+
Solo
Anubis
Anubis
SweeMs
Anubis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,256 Elo+
Solo
Tyr
Tyr
luisderlocke
Tyr
Level 92
God Stats
0W - 1L
1,520 SR
Queue Stats
13W - 19L
1,436 Elo+
Solo
Team Averages
Level 64
1,519 SR
1,385 Elo+

VS

Team Averages
Level 64
1,512 SR
1,525 Elo+
Cthulhu
Cthulhu
Ezy3434
Cthulhu
Level 35
God Stats
2W - 3L
1,534 SR
Queue Stats
216W - 181L
1,435 Elo+
Party 1
Horus
Horus
MelmanGiraffe
Horus
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 95L
1,437 Elo+
Party 1
Artemis
Artemis
Oscazza
Artemis
Level 125
God Stats
2W - 2L
1,502 SR
Queue Stats
177W - 96L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BOGDAN750
Hachiman
11
3 / 3 / 2
7,305
731
7,401
6,659
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
SweeMs
Anubis
9
1 / 9 / 5
6,590
659
7,469
8,325
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 7 / 3
7,370
737
4,668
11,305
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ezy3434
Cthulhu
11
1 / 2 / 10
7,311
731
3,994
10,068
5,105
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 15
7,869
787
4,750
9,072
9,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Oscazza
Artemis
14
17 / 4 / 2
10,387
1,039
14,054
8,192
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
19
19
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BOGDAN750
Hachiman
3
3
2
1.33
W
Cthulhu
Ezy3434
Cthulhu
1
2
10
3
W
1
1
15
8.5
W
Artemis
Oscazza
Artemis
17
4
2
4.5
L
Anubis
SweeMs
Anubis
1
9
5
0.39
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,538
Damage
22,798
26,289
Taken
27,332
10,111
Mitigated
16,766
3,920
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BOGDAN750
Hachiman
7,401
2,213
0
1,192
6,659
2,382
92
1,004
5,655
0
17,915
W
Cthulhu
Ezy3434
Cthulhu
3,994
535
0
2,769
10,068
5,105
138
3,731
6,337
17,634
0
W
4,750
1,584
1,168
2,126
9,072
9,202
39
1,992
7,080
2,481
7,463
W
Artemis
Oscazza
Artemis
14,054
8,337
0
2,228
8,192
2,459
1,679
2,166
6,026
0
40,457
L
Anubis
SweeMs
Anubis
7,469
287
0
371
8,325
3,463
0
1,438
6,887
17,262
0
L
4,668
570
98
2,259
11,305
4,266
0
2,033
9,272
0
12,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,265
Gold Earned
25,567
66
Minions Killed
109
2
Camps Cleared
5
510,910
Distance Traveled
535,669
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,305
731
25
3
0
187,209
3
W
Cthulhu
7,311
731
47
5
3
179,135
0
W
Horus
7,869
787
12
1
0
188,900
1
W
Artemis
10,387
1,039
50
5
2
167,634
2
L
Anubis
6,590
659
24
2
1
138,963
0
L
Tyr
7,370
737
17
2
1
184,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role