Player Matchup

Sun Wukong
Sun Wukong
Assketchum69420x
Sun Wukong
Level 16
God Stats
9W - 9L
1,618 SR
Queue Stats
23W - 16L
1,699 Elo+
Solo
Pele
Pele
KamiAsashin
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Party 1
Chang'e
Chang'e
OppressiveGod
Chang'e
Level 18
God Stats
0W - 1L
1,627 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 1
Neith
Neith
lowteetsassfire
Neith
Level 6
God Stats
2W - 1L
1,732 SR
Queue Stats
6W - 1L
1,796 Elo+
Party 2
Artio
Artio
spicoli4516
Artio
Level 159
God Stats
44W - 31L
1,727 SR
Queue Stats
608W - 616L
1,620 Elo+
Party 2
Team Averages
Level 43
1,641 SR
1,672 Elo+

VS

Team Averages
Level 22
1,561 SR
1,574 Elo+
Olorun
Olorun
Hexstan510
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,474 Elo+
Solo
Thanatos
Thanatos
JJYLee
Thanatos
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 145L
1,727 Elo+
Solo
Ymir
Ymir
PapiJesus
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,664 Elo+
Solo
Medusa
Medusa
RedRiverDuck
Medusa
Level 25
God Stats
22W - 15L
1,658 SR
Queue Stats
64W - 67L
1,462 Elo+
Solo
Cerberus
Cerberus
XGhoullX
Cerberus
Level 29
God Stats
15W - 13L
1,645 SR
Queue Stats
181W - 160L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Assketchum69420x
Sun Wukong
14
2 / 3 / 1
8,476
565
6,724
11,511
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
3 / 10 / 4
7,085
472
6,731
13,887
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
12
5 / 7 / 2
7,635
509
7,083
10,892
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 3
7,631
509
6,167
8,850
2,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 6 / 3
6,772
451
2,940
15,641
10,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hexstan510
Olorun
12
2 / 6 / 11
7,563
504
4,146
9,409
3,458
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JJYLee
Thanatos
16
20 / 3 / 4
10,328
689
20,105
12,198
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
12
2 / 1 / 15
7,267
484
4,594
11,522
8,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
4 / 1 / 8
7,415
494
5,571
6,150
2,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
XGhoullX
Cerberus
14
1 / 2 / 2
8,093
540
6,857
8,619
7,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
13
Kills
29
31
Deaths
13
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Assketchum69420x
Sun Wukong
2
3
1
0.83
W
Olorun
Hexstan510
Olorun
2
6
11
1.25
W
Thanatos
JJYLee
Thanatos
20
3
4
7.33
L
3
10
4
0.5
L
Chang'e
5
7
2
0.86
W
Ymir
2
1
15
9.5
W
Medusa
4
1
8
8
W
Cerberus
XGhoullX
Cerberus
1
2
2
1
L
1
5
3
0.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,645
Damage
41,273
60,781
Taken
47,898
27,013
Mitigated
27,464
13,464
Healing
24,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Assketchum69420x
Sun Wukong
6,724
2,320
0
1,737
11,511
6,915
0
6,130
5,381
0
53,750
W
Olorun
Hexstan510
Olorun
4,146
1,752
0
1,908
9,409
3,458
848
5,494
3,915
32,612
0
W
Thanatos
JJYLee
Thanatos
20,105
5,341
0
14,971
12,198
5,816
0
1,449
10,749
0
70,601
L
6,731
3,204
0
1,770
13,887
3,835
284
2,928
10,959
0
32,772
L
Chang'e
7,083
1,354
447
2,264
10,892
2,837
0
2,761
8,131
30,413
0
W
Ymir
4,594
1,474
0
1,001
11,522
8,186
320
2,312
9,210
13,761
0
W
Medusa
5,571
2,778
0
3,337
6,150
2,029
721
768
5,382
0
37,547
W
Cerberus
XGhoullX
Cerberus
6,857
664
0
2,898
8,619
7,975
0
0
8,619
51,129
0
L
6,167
1,889
0
3,033
8,850
2,602
524
820
8,030
0
47,267
L
2,940
275
334
3,879
15,641
10,824
0
2,958
12,683
15,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,599
Gold Earned
40,666
312
Minions Killed
370
0
Camps Cleared
0
1,308,267
Distance Traveled
1,391,260
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,476
565
109
7
0
288,941
0
W
Olorun
7,563
504
59
4
0
225,712
3
W
Thanatos
10,328
689
101
7
0
339,911
1
L
Pele
7,085
472
42
3
0
266,438
0
L
Chang'e
7,635
509
54
4
0
259,401
3
W
Ymir
7,267
484
13
1
0
268,483
4
W
Medusa
7,415
494
60
4
0
278,631
3
W
Cerberus
8,093
540
137
9
0
278,523
2
L
Neith
7,631
509
84
6
0
239,489
0
L
Artio
6,772
451
23
2
0
253,998
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role