Player Matchup

Sol
Sol
CzeslawPaleta
Sol
Level 29
God Stats
1W - 0L
1,520 SR
Queue Stats
23W - 21L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DevinStorm81
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,621 Elo+
Party 2
Ymir
Ymir
Torbaborba8smake
Ymir
Level 27
God Stats
3W - 3L
1,624 SR
Queue Stats
17W - 19L
1,441 Elo+
Party 1
Tyr
Tyr
oEvoLuTioNzo
Tyr
Level 115
God Stats
16W - 22L
1,532 SR
Queue Stats
325W - 308L
1,491 Elo+
Party 2
Hel
Hel
xDragaz
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 59L
1,665 Elo+
Solo
Team Averages
Level 41
1,535 SR
1,543 Elo+

VS

Team Averages
Level 21
1,504 SR
1,607 Elo+
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PetterB
Sun Wukong
Level 18
God Stats
1W - 3L
1,395 SR
Queue Stats
19W - 16L
1,582 Elo+
Party 3
Medusa
Medusa
Trooso
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,580 Elo+
Party 3
Kukulkan
Kukulkan
kungsampo
Kukulkan
Level 22
God Stats
1W - 1L
1,560 SR
Queue Stats
11W - 9L
1,644 Elo+
Party 3
Loki
Loki
tugordibello
Loki
Level 26
God Stats
20W - 14L
1,567 SR
Queue Stats
227W - 141L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
10,646
560
12,148
19,396
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DevinStorm81
Tsukuyomi
17
4 / 2 / 3
10,306
542
4,330
11,413
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 14
9,384
494
5,520
14,137
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 0 / 11
10,704
563
7,406
9,682
8,512
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
19
11 / 5 / 3
12,321
648
17,059
16,162
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 4 / 3
7,680
404
6,864
13,566
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
PetterB
Sun Wukong
11
2 / 5 / 2
7,708
406
6,613
12,256
4,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Trooso
Medusa
9
0 / 11 / 0
6,192
326
4,425
10,944
2,727
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
kungsampo
Kukulkan
13
0 / 4 / 0
7,842
413
5,315
8,406
3,058
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 4
10,394
547
14,357
12,464
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
27
Kills
11
11
Deaths
27
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
3
0.88
W
7
2
5
4.75
W
Tsukuyomi
DevinStorm81
Tsukuyomi
4
2
3
2.75
L
Sun Wukong
PetterB
Sun Wukong
2
5
2
0.6
W
2
2
14
4.5
L
Medusa
Trooso
Medusa
0
11
0
0
L
Kukulkan
kungsampo
Kukulkan
0
4
0
0
W
3
0
11
8.5
L
7
3
4
3
W
Hel
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,463
Damage
37,574
70,790
Taken
57,636
46,623
Mitigated
18,733
35,740
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,864
2,280
0
3,686
13,566
3,767
0
9,380
4,186
30,357
0
W
12,148
4,945
0
12,686
19,396
7,399
0
1,395
18,001
109,655
0
W
Tsukuyomi
DevinStorm81
Tsukuyomi
4,330
407
0
5,708
11,413
4,660
0
1,096
10,317
0
73,585
L
Sun Wukong
PetterB
Sun Wukong
6,613
1,740
256
2,010
12,256
4,547
0
8,567
3,689
0
25,146
W
5,520
1,077
0
1,327
14,137
19,186
87
2,919
11,218
25,311
0
L
Medusa
Trooso
Medusa
4,425
1,933
0
280
10,944
2,727
84
7,356
3,588
0
22,671
L
Kukulkan
kungsampo
Kukulkan
5,315
889
0
1,548
8,406
3,058
794
3,040
5,366
46,570
0
W
7,406
1,091
0
4,390
9,682
8,512
72
2,767
6,915
0
59,948
L
14,357
4,624
0
2,405
12,464
4,634
0
6,384
6,080
0
71,887
W
Hel
17,059
79
4,018
7,611
16,162
6,866
0
4,220
11,942
85,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,361
Gold Earned
39,816
586
Minions Killed
355
0
Camps Cleared
0
1,847,432
Distance Traveled
1,633,143
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,680
404
56
3
0
355,784
6
W
Sol
10,646
560
148
8
0
314,260
5
W
Tsukuyomi
10,306
542
121
6
0
395,505
4
L
Sun Wukong
7,708
406
33
2
0
319,085
2
W
Ymir
9,384
494
32
2
0
341,195
6
L
Medusa
6,192
326
36
2
0
287,571
6
L
Kukulkan
7,842
413
103
5
0
301,781
0
W
Tyr
10,704
563
136
7
0
422,456
6
L
Loki
10,394
547
127
7
0
368,922
3
W
Hel
12,321
648
149
8
0
374,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role