Player Matchup

Cthulhu
Cthulhu
LokiLaufeyson666
Cthulhu
Level 146
God Stats
8W - 5L
1,578 SR
Queue Stats
190W - 179L
1,481 Elo+
Party 2
Nike
Nike
OliLollie944
Nike
Level 147
God Stats
4W - 1L
1,542 SR
Queue Stats
154W - 133L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
bastek182
Sun Wukong
Level 64
God Stats
8W - 5L
1,453 SR
Queue Stats
340W - 359L
1,400 Elo+
Solo
Skadi
Skadi
ferrando28
Skadi
Level 126
God Stats
2W - 1L
1,515 SR
Queue Stats
211W - 206L
1,416 Elo+
Solo
Nox
Nox
molleke_16
Nox
Level 139
God Stats
7W - 5L
1,718 SR
Queue Stats
351W - 368L
1,392 Elo+
Solo
Team Averages
Level 124
1,561 SR
1,431 Elo+

VS

Team Averages
Level 74
1,458 SR
1,435 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AmalurImmortal
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kruznshtern
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Loule
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,257 Elo+
Solo
Chaac
Chaac
Robbiebeee
Chaac
Level 132
God Stats
1W - 2L
1,291 SR
Queue Stats
290W - 317L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 24
9,863
986
10,862
20,439
16,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 4 / 17
10,605
1,061
10,005
14,067
14,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
bastek182
Sun Wukong
14
6 / 5 / 14
9,278
928
9,862
11,600
6,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
16
13 / 3 / 15
10,485
1,049
15,173
9,932
4,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 2 / 20
10,249
1,025
14,434
7,670
4,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
12 / 8 / 2
11,790
1,179
16,089
12,115
4,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 7
7,391
739
6,678
10,272
3,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kruznshtern
King Arthur
12
1 / 12 / 5
7,462
746
9,041
15,248
6,683
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Loule
Kumbhakarna
13
2 / 9 / 6
8,320
832
7,329
19,462
17,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
17
1 / 5 / 9
8,695
870
9,162
13,184
17,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
46
41
Kills
17
17
Deaths
41
90
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
12
8
2
1.63
L
1
7
7
0.64
L
King Arthur
Kruznshtern
King Arthur
1
12
5
0.29
W
5
3
24
5.67
L
Kumbhakarna
Loule
Kumbhakarna
2
9
6
0.56
W
8
4
17
4.13
L
Chaac
1
5
9
1.1
W
Sun Wukong
bastek182
Sun Wukong
6
5
14
2.6
W
Skadi
13
3
15
6.83
W
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,336
Damage
48,299
63,708
Taken
70,281
47,430
Mitigated
49,955
23,321
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,089
9,879
261
1,319
12,115
4,482
0
4,420
7,695
0
28,124
L
6,678
2,653
0
736
10,272
3,847
0
3,353
6,919
0
10,429
L
King Arthur
Kruznshtern
King Arthur
9,041
2,046
0
404
15,248
6,683
0
4,608
10,640
0
16,079
W
10,862
787
1,509
6,631
20,439
16,882
458
1,881
18,558
23,845
0
L
Kumbhakarna
Loule
Kumbhakarna
7,329
1,653
955
1,834
19,462
17,387
0
6,929
12,533
11,994
0
W
10,005
1,306
1,372
3,392
14,067
14,849
838
2,250
11,817
0
16,108
L
Chaac
9,162
745
646
4,154
13,184
17,556
0
5,986
7,198
83
24,827
W
Sun Wukong
bastek182
Sun Wukong
9,862
3,365
1,082
2,336
11,600
6,630
1,088
683
10,917
0
16,542
W
Skadi
15,173
7,127
1,528
2,321
9,932
4,533
1,939
1,397
8,535
0
29,443
W
14,434
2,521
1,759
1,391
7,670
4,536
1,183
1,192
6,478
23,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
43,658
92
Minions Killed
75
0
Camps Cleared
0
1,016,679
Distance Traveled
850,891
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,790
1,179
38
4
0
161,571
0
L
Ullr
7,391
739
5
1
0
163,309
0
L
King Arthur
7,462
746
10
1
0
148,064
1
W
Cthulhu
9,863
986
27
3
0
221,890
0
L
Kumbhakarna
8,320
832
5
1
0
162,792
1
W
Nike
10,605
1,061
4
0
0
191,533
0
L
Chaac
8,695
870
17
2
0
215,155
0
W
Sun Wukong
9,278
928
13
1
0
224,628
4
W
Skadi
10,485
1,049
19
2
0
186,394
1
W
Nox
10,249
1,025
29
3
0
192,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role