Player Matchup

Baron Samedi
Baron Samedi
Benaduda36
Baron Samedi
Level 83
God Stats
13W - 9L
1,463 SR
Queue Stats
69W - 94L
1,461 Elo+
Party 2
Hercules
Hercules
Mod1021
Hercules
Level 49
God Stats
10W - 15L
1,482 SR
Queue Stats
84W - 116L
1,416 Elo+
Party 2
Raijin
Raijin
zaboomafoom
Raijin
Level 36
God Stats
10W - 14L
1,381 SR
Queue Stats
38W - 55L
1,430 Elo+
Party 2
Team Averages
Level 56
1,442 SR
1,436 Elo+

VS

Team Averages
Level 18
1,469 SR
1,351 Elo+
Baron Samedi
Baron Samedi
HopelessSpork
Baron Samedi
Level 9
God Stats
0W - 2L
1,236 SR
Queue Stats
9W - 16L
1,315 Elo+
Party 1
Ganesha
Ganesha
SocietiesPawn
Ganesha
Level 16
God Stats
8W - 7L
1,620 SR
Queue Stats
16W - 22L
1,322 Elo+
Party 1
Cupid
Cupid
Zubious
Cupid
Level 29
God Stats
12W - 16L
1,552 SR
Queue Stats
42W - 63L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benaduda36
Baron Samedi
16
14 / 5 / 15
12,718
848
17,018
18,362
10,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Mod1021
Hercules
16
12 / 1 / 17
12,588
839
19,562
25,869
28,893
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
14
5 / 2 / 15
11,061
737
11,913
9,236
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HopelessSpork
Baron Samedi
11
1 / 9 / 2
8,553
570
6,582
12,599
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
14
1 / 11 / 6
9,843
656
9,566
20,247
24,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Zubious
Cupid
14
5 / 11 / 2
11,710
781
12,814
21,920
9,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
31
Kills
7
8
Deaths
31
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Benaduda36
Baron Samedi
14
5
15
4.3
L
Baron Samedi
HopelessSpork
Baron Samedi
1
9
2
0.22
W
Hercules
Mod1021
Hercules
12
1
17
20.5
L
Ganesha
1
11
6
0.36
L
Cupid
Zubious
Cupid
5
11
2
0.55
W
Raijin
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,493
Damage
28,962
53,467
Taken
54,766
42,791
Mitigated
39,457
24,285
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Benaduda36
Baron Samedi
17,018
1,200
4,359
8,094
18,362
10,784
804
6,267
12,095
46,918
0
L
Baron Samedi
HopelessSpork
Baron Samedi
6,582
389
1,011
1,126
12,599
6,155
0
6,760
5,706
18,329
0
W
Hercules
Mod1021
Hercules
19,562
7,921
450
9,891
25,869
28,893
843
6,673
19,196
0
34,812
L
Ganesha
9,566
784
420
933
20,247
24,279
0
10,098
9,716
19,878
0
L
Cupid
Zubious
Cupid
12,814
6,040
189
1,085
21,920
9,023
0
11,715
9,809
0
42,175
W
Raijin
11,913
653
0
1,491
9,236
3,114
803
3,609
5,627
34,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
30,106
173
Minions Killed
107
6
Camps Cleared
4
756,076
Distance Traveled
662,501
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,718
848
72
5
2
241,004
0
L
Baron Samedi
8,553
570
21
1
1
199,347
0
W
Hercules
12,588
839
44
3
1
262,427
1
L
Ganesha
9,843
656
6
0
0
227,561
3
L
Cupid
11,710
781
80
5
3
235,593
1
W
Raijin
11,061
737
57
4
3
252,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role