Player Matchup

Khepri
Khepri
Bdoe123
Khepri
Level 25
God Stats
8W - 3L
1,759 SR
Queue Stats
93W - 78L
1,504 Elo+
Solo
Tyr
Tyr
bonkerberry
Tyr
Level 27
God Stats
0W - 1L
1,282 SR
Queue Stats
6W - 10L
1,454 Elo+
Solo
Loki
Loki
kabron38
Loki
Level 29
God Stats
0W - 1L
1,372 SR
Queue Stats
14W - 14L
1,411 Elo+
Solo
Thoth
Thoth
lllNomadlll
Thoth
Level 28
God Stats
10W - 9L
1,689 SR
Queue Stats
39W - 32L
1,681 Elo+
Solo
Neith
Neith
warmingpanda
Neith
Level 25
God Stats
3W - 2L
1,726 SR
Queue Stats
41W - 19L
1,664 Elo+
Solo
Team Averages
Level 27
1,566 SR
1,543 Elo+

VS

Team Averages
Level 19
1,634 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MKMixy
Nemesis
Level 14
God Stats
12W - 5L
1,716 SR
Queue Stats
20W - 12L
1,625 Elo+
Solo
Chang'e
Chang'e
Moment-345
Chang'e
Level 29
God Stats
7W - 3L
1,575 SR
Queue Stats
8W - 4L
1,511 Elo+
Solo
Fenrir
Fenrir
Rucko31
Fenrir
Level 26
God Stats
1W - 1L
1,877 SR
Queue Stats
20W - 21L
1,460 Elo+
Solo
Olorun
Olorun
dim-mag777
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bdoe123
Khepri
12
0 / 2 / 10
8,498
425
6,499
18,423
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 5 / 5
8,749
437
4,564
11,371
8,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
2 / 0 / 4
8,070
404
4,158
13,156
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
11 / 8 / 2
10,589
529
15,147
13,988
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 8 / 4
8,811
441
13,951
13,745
7,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 5 / 6
9,893
495
10,855
10,641
3,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
MKMixy
Nemesis
18
1 / 0 / 1
10,837
542
3,209
12,497
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Moment-345
Chang'e
19
12 / 1 / 2
12,972
649
22,115
20,967
18,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Rucko31
Fenrir
14
7 / 2 / 8
10,986
549
14,061
22,432
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
dim-mag777
Olorun
11
0 / 12 / 0
8,117
406
3,215
11,798
3,330
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
20
Kills
23
23
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
5
6
1.2
L
Khepri
Bdoe123
Khepri
0
2
10
2.5
W
Nemesis
MKMixy
Nemesis
1
0
1
1.5
W
Chang'e
Moment-345
Chang'e
12
1
2
13
W
Fenrir
Rucko31
Fenrir
7
2
8
5.5
L
3
5
5
1.1
W
Olorun
dim-mag777
Olorun
0
12
0
0
L
Loki
2
0
4
4
L
11
8
2
1.5
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,319
Damage
53,455
70,683
Taken
78,335
46,216
Mitigated
53,183
9,196
Healing
31,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,855
4,925
0
1,552
10,641
3,710
4,109
3,029
7,612
0
64,080
L
Khepri
Bdoe123
Khepri
6,499
1,558
0
1,618
18,423
19,509
0
5,450
12,973
28,403
0
W
Nemesis
MKMixy
Nemesis
3,209
1,063
0
6,363
12,497
5,669
124
885
11,612
0
103,813
W
Chang'e
Moment-345
Chang'e
22,115
1,433
2,667
14,620
20,967
18,379
2,131
5,234
15,733
97,375
0
W
Fenrir
Rucko31
Fenrir
14,061
3,522
0
5,730
22,432
22,095
452
5,112
17,320
0
30,174
L
4,564
2,562
0
605
11,371
8,917
702
3,371
8,000
0
26,127
W
Olorun
dim-mag777
Olorun
3,215
2,553
0
758
11,798
3,330
0
7,617
4,181
17,761
0
L
Loki
4,158
472
0
3,223
13,156
4,344
0
2,920
10,236
0
47,210
L
15,147
778
0
1,734
13,988
6,032
1,687
7,949
6,039
59,289
0
L
13,951
3,468
0
2,016
13,745
7,414
0
5,640
8,105
0
50,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
52,805
352
Minions Killed
474
0
Camps Cleared
0
1,819,784
Distance Traveled
1,662,800
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,893
495
109
5
0
273,039
1
L
Khepri
8,498
425
45
2
0
381,442
0
W
Nemesis
10,837
542
156
8
0
401,350
1
W
Chang'e
12,972
649
154
8
0
364,723
3
W
Fenrir
10,986
549
23
1
0
412,116
6
L
Tyr
8,749
437
44
2
0
373,191
0
W
Olorun
8,117
406
32
2
0
211,572
0
L
Loki
8,070
404
73
4
0
380,672
3
L
Thoth
10,589
529
102
5
0
362,239
3
L
Neith
8,811
441
88
4
0
322,240
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role